Strange, i tried storing the tables near the place you stored them, twice (not exactly on the same place on each time) and on both times it crashed, one was crashing for soft knockdowns, and the other was crashing when being hit by airbone attacks, so i had no option other than undoing that… Placing the table on 07F008~17 worked for me though.
That was my results
7A = crash
7C = crash
7E = reading 80 ahead
Anyway hitbox tools, make an edit take a snap data it has been taken note. These are hopefully easy enough to read so you can add data too to it.
Lua Hotkey 1 freezes the cell of animation doesn’t work to well with air attacks.
Hey Jed, I tried to make this work earlier, but had no luck
I launched 3S in FBArr, started your lua script, and to make things simple checked on ESN’s site the adress for Oro’s LP colour (as I had chosen it) to edit it in your script (ramstart line) and… that’s it. I have only black color swatches.
I’m afraid I have no idea how this works.
Could you give me pointers on what I should do something very basic, so I could try and extrapolate ?
Don’t rush to answer in depth, I won’t have time to mess with it again before a while, but I definitely will at some point.
Also, I downloaded Born2SPD’s pdf guide on ST hacking, so this should also give me some insight, but I won’t have time to dig in it before a while.
I am a new to rom hacking, and for the life of me I cannot seem to get the X.C.O.P.Y tool to decrypt the roms correctly (so that I may apply the change I have found). I have tried the one linked in this thread earlier and what I think is a newer release of the tool.
So, Jedpossum how are you decrypting and encrypting the roms, specifically SFA3 (as I saw some neat hacks posted earlier).
Decided to dive in and bought an EEPROM programmer, UV eraser and some EPROMs. Don’t really know what I’m doing but going to have a bash and figure it out. One thing though - I couldn’t find the modified ROMs for the ST training mode in this thread? I saw something for the Avalanche ROM set? But the board I’m wanting to run training mode on is an original/non phoenixed JP board. Would anyone be kind enough to upload the ROMs for me if they exist, or Jed if you would be able to upload the two modified ROMs so I can burn and go?
Thanks a bunch guys.
These ROMs plus the UD CPS2 are the biggest things to happen to ST in a long time. Not only do we have arcade ST at tournaments all over the UK now, but we have training mode just around the corner too
Oh also, I was going through some old photos of when I changed the battery in my board and notice there is an unpopulated socket in there. At first I started to think, “What if you could put all the training mode data onto that and only have to insert one ROM” but as soon as I thought that, I realised that you’d still need to edit ROMs 3 and 4 anyway to reference code in the new ROM. Then I got thinking about using the unpopulated slot for training mode anyway? Would it be possible to edit the game ROMs to read information from the currently unpopulated slot which would contain the code required for both training mode and regular ST? Maybe if you hold the coin button down for 5 seconds at the title screen or something to swap between them or have an option in the service menu. With the increased storage you could maybe even put “training mode” text on the title screen somewhere?
I know nothing about coding, but maybe you could get the game to read the life data etc. from ROM 10 instead of 3 and 4, and with that increased storage do some other cool stuff.
Just wondering if there is a more permanent solution rather than having to swap ROMs each time. Fortunately for me I do have 2 boards for when I run tournaments so I can have one as a training mode board until I need it for a setup, but I don’t like the idea of constantly removing/plugging in ROMs into 20 year old sockets
There is, look at the Vsav training mode above it’s just a lot more jumps I have to do to make it work in ST. For every change I did that is a jump to new code that is with a check in the settings there was only 4 or 5 new jumps I had to implement along with the code I made. Now double that and add the mess that is ST you can see why I didn’t do it with ST.
Any way a simple Neo Geo Hack a friend requested.
Vid
Ah ok I see now. I knew ST was a mess but I didn’t realise how much more difficult it would be.
Do you happen to have the training mode ROMs for the original/non phoenixed IIX JP board? I can’t seem to find them in the thread. I saw an exe from like 7 months ago, but was wondering a) if there was an updated version and b) if I modifiy some ROMs from a zip set if that would work? I assumed all the ROMs out there were decrypted and putting some decrpyted ROMs in a board with encrpyted ROMs would fuck something up or wouldn’t work
I use ips patches since it’s the most common way of patching rom hacks.
Pof, posted up what the actual hex edits that are needed to be done for an encrypted set.
Thanks for the info dude, you’ve been very helpful
Also whoops. I ordered the wrong EPROMs thanks to ebay’s fuzzy search. Typed in 27c4096 in the search and selected UK only as I wanted them ASAP but it turns out it also bought up results for 27c512, and of course at 3 am or whatever, I just blindly ordered without checking hah.
So would some AT27c512r be useful for anything? Are they used in CPS2 boards at all or other consoles? At least I have some dummy chips to play with to make sure I get the voltages right and stuff without creating dud 4096’s