Do you know when it’s coming? Or if it will be free?
Know when it’s coming, nobody knows.
It is free though.
^What he said.
They just said “during spring”, I cross my fingers they’ll keep their word.
I hope the “During Spring” isn’t the Vita launch… and the console later… smh
FUCKING AWESOME CONCERT! XD
CONGRATS to Kiisha for winning the Guilty Gear Tournament at Arc Festival! XD
And we now have a new Guilty Gear on the way! Guilty Gear Xrd -Sign-
Looks fucking sick.
I just REALLY hope that the animation is a bit smoothed out before launch, because some of the scenes looked like GG got the Super Turbo HDR treatment.
That, and I hope the in-game music doesn’t have lyrics… Fucking lyrics in the backgrounds of FGs suck ass.
On one hand i am fucking hyped, but on the other i am quite sad that is a 3d game, i also hope that they don’t end umbing down the game
How am I ever going to play other fighting games if they keep announcing new Guilty Gears?
So I just picked up the GGXXACPR mook at the post office this morning. Ordered it about a couple of weeks ago after I found it discounted at otaku.com
Certainly a lot thicker than that Under Night In-Birth mook I bought a few months ago.
Also, I like how there’s a separate tear-out book for the “Technical Data” (stuff the hardcore players actually care about, like frame data and such).
I’m sure dustloop community will appreciate the +R frame data if you can provide it.
I have a question. What’s the point of using Millia’s HS Wheel FRC over EX Wheel other than using HS Wheel FRC then dash up throw before the wheel hits? Or did I answer my own question? Other than that, how do I do Axl’s b_f+S FRC more consistently on whiff? I have a feeling I suck massive loads of veiny, smegma cultivated dicks and just have to grind it out more. Thanks in advanced.
Maybe you like Millia’s pre-AC oki setups?
Axl green chain FRC is one of the hardest in the game. Or so I hear from everyone who plays Axl. The FRC point is somewhere in the middle of its active frames, so timing will vary on whiff, hit, block, and distance. It’s possible to FRC too soon and not get enough hits, or none at all. Or maybe even too many hits? Shrug, not an Axl player.
Alright thanks for the input. At least I can do green chain FRC on block and on hit about 80% of the time and need to work on it more so it would be 100%.
I have been playing GG with my bro recently, man, i fucking hate that my consistency of play is shit right now -____-
Sometimes i land all the fancy stuff with my characters and other is like i can’t even put toguether a simple string
They already have frame data listed for every character on the Dustloop wiki, so I’m kind of late on that anyway. And the mook was released a month after the initial arcade release, so some bits may be outdated.
Still something nice to have with me whenever I travel to local gatherings though.
You’re talking about the Rensen FRC? An Axl player I used to play with all the time told me it’s virtually the same as Venom’s Stinger Aim FRC (which is fairly easy), give or take a frame.
People who find Venom’s stinger aim frc difficult forget that it’s a charge move. They are hooking their timing on the button press, rather than the button release.