Spring lasts three months.
I strongly doubt it, but I hope they use GGPO for AC+R. Someone spam them.
guys I’ve started training with Axl for +R, although I’m kind of list with all the information on Dustloop.
can anyone summarize me what’s important to know? what should I practice?
[4]6S FRC. Get it to a level of 100% success. And wait for the Axl episode
Practice the corner TK 62369 HS loop. Practice OKIzeme setups to [4]6+S FRC into said loop. (Practice this against different characters. The combos will change depending on who you’re combo-ing.)
loop at numpad for inputs (p1 side ie: player facing right)
{789
456
123}
[x] is for charging moves, hold x direction
Nah I’ve decided to stick with Slayer, He’s the one I feel most comfortble with. Any Slayer moves? 2k 2h BBU is the only move I know so far
Spoiler
Just learn 6K>2K>(2S>)2D. 6K>2/5K is a 1f link like that and a 2f link while the enemy is crouching, practice standing so that you are able to do it whenever it hits and it’ll be easier on crouching. 2K>2S/2H/2D and 2S>2H/2D are delayed gatlings, gotta learn that window.
Learn to link 5K into itself, as well as how to cancel it with a JC, e.g. 5K>5K>2369K. The timing feels a little weird so be sure to practice. AC+R makes it a normal cancel though.
AA 5P/2S> j.K-2K >j.K > dj.K-2K > dj.D(-2K>dj.D) j.X-2K is canceling the move into j.2K, j.K and j.D can link after it. The last -2K>j.D rep is only if the enemy is high enough. j.S(1-2) instead of the first dj.K can help with spacing and height for the rest of the combo, especially against heavy characters.
Some of Slayers best stuff involves relaunches with 5H, but the ground bounce is removed in +R. It can once again gatling to 2H though.
A BBU combo could be something like 2K>2H>BBU>2D>c.S-f.S>air combo
CH 2S allows for IAD j.H into full combo in most cases, you can cancel Slayers forward and backward dashes just like how you do 5K>2369K. Backdash Canceling transfers some invincibility to the following move and stuff.
So were you asking for beginner stuff, or did I just make an ass of myself?
Slayer plays mostly the same in +R, but 6H is a bit different, 5H is different, Undertow launches on normal hit, and overall his heavier combos have changed. IIRC something like BBU>5H>Undertow>j.K>stuff works.
edit: Oh yeah, also try to hitconfirm 5K>DoT. Does good damage, makes you feel pro, and overall is just good for random 5K hits. By doing a TK motion (6321469S) you can cancel the 5K really late because it’s JCable during the recovery, and no matter how late you JC it it’ll combo since 5K normally links to DoT.
Put in spoiler tag because lollotoftext.
Is there any info whether the Vita version has online servers with the PS3 once the patch hits?
Slayers do anything besides walk, build meter and BBU everything?! O_O
Wow! Thanks, you’ve been very helpful
We Reversal BDC Super and do IAD combos on the world.
Any Johnny specialists that can tell me what combos and what should I learn with Johnny?

Any Johnny specialists that can tell me what combos and what should I learn with Johnny?
Double Post.
Triple Post.
Quadruple Post.