Small update: I’ve been without a programmer so I’ve just been working on graphics/art. I’m in the process of securing a new programmer. Hopefully, we can get a new build out soon!
https://twitter.com/truendymion/status/911038548626698241
@truendymion I’ve sent you a PM regarding your game, Please let me know if you received it. Thank you.
N_paul
176
I really like the new logo / name. Feels very arcade-like and seems to suggest the type of game.
Thats what were going for! My love for fighters started in the arcades back in the 90’s when SF and MK were king!
Here’s a quick gameplay breakdown. I said ‘uh’ too much lol.
Cardinal Breakdown
Here’s some footage of me working on Gerzil’s animations for 2 hours if anyone is into that sorta thing https://www.twitch.tv/videos/214258439##
https://www.twitch.tv/videos/214258439##
R.I.P. SRK forums! It was good while it lasted. If yall wanna continue following progress on the game be sure to check out the discord server, twitter, facebook, the thread on Skullheart, and the site http://gravitybreakers.com/
Aaaaaand the forums are back! I look forward to the Discourse migration. Oh and I forgot to mention @CyanPrime is now main programmer on Gravity Breakers.
1 Like
Nancy is ready to slice and dice your ass!
[list]
[] Nancy feature complete
[] New 2D stage art
[] Character select (very rough)
[] Bug fixes
[/list]
As always we appreciate any feedback, you guys! Thanks!
Huh, for a while I had kinda forgotten about this.
May have to take another look.
We appreciate it! Things were a bit rocky as we transitioned between programmers but now we’ve got a pretty good flow going you can expect more frequent build releases.
We put out a new build!
Please try it out and let us know how you really feel in the Discord server.