Neither. Second option is especially bad, a re-release is not an apology (nor does there need to be an apology).
Having to re-buy the game you’ve already bought after they’ve said there’s not gonna be multiple editions?
Just add that stuff in with patches, problem solved.
free to play with rotating free characters. one month ryu/ken
the next chun/cammy
etc
Since when did single player content become so important for fighters? It’s a genre best suited for multiplayer. They should be putting that above any single player content. Maybe a simple arcade mode so people can fight the AI, but that’s it.
And what are they supposed to apologize for? They said before release that the game was going to be incomplete. I guess they could apologize for the server problems during the first week, but Ono already tweeted out apologies during that week while the issue was relevant.
None. Both would be kneejerk reactions. Capcom needs to stay the course. They can do more promotions as a means to drum up interest. They can have a sale whenever there’s a major update, do free weekends for the PC version, do a Taken King style release if they plan on doing a major overhaul. That’s how CS:GO got the wheels rolling.
When did free shit start costing 60 dollars?
I vote for making the game free. It’s their only choice if they want the game to have a large and robust community.
Fighters shouldn’t depend on single player content. But we don’t live in the world we should.
I don’t think the idea is to re-release it and force an upgrade on everyone. Basically all of the characters and costumes from year one that are available with Fight Money or Zenny, you package it all in a new retail release. Basically like Mortal Kombat XL. As far as I know, everything in XL is available to everyone that has the original disc. It’s just a value based re-release collecting the DLC together.
I think we ought to wait for the March/June updates before we freak out too much. From my perspective, I’ve been having too much fun playing to be bothered too much by the doom and gloom.
I can assure you the people working at Capcom haven’t had that luxury.
Neither. The damage is already done. Their plan for “better” experience will come, but to some players, this is something that should of happened early on… before the reviews persuade the casual audience away from the game.
True. Just today I was reading a MKX XL review on destructoid and they touched on SFV
I’ve been playing Mortal Kombat XL like a fiend over the past week and I want to talk about my impressions of it – what the new characters are like, whether it’s a good value, all that jazz. But, I can’t do any of that before I address the elephant in the room. A lot of the conversation around MKXL is going to revolve around its value, and you can’t talk about that without acknowledging it’s main rival, Street Fighter V, which launched last month as a skeleton of a game. Capcom’s new fighter has no story mode, no trials, broken lobbies – hell, not even a proper arcade mode. It’s where the comments are inevitably going to go, so let’s just address it head-on. When looking at the two games purely in terms of content provided, MKXL is the luxury yacht to SFV’s leaky rowboat.
I know it’s not entirely fair to compare an expansion of a preexisting game to one that just launched, but I can’t help but marvel at the gulf between the two. MKXL comes with a complete cinematic story mode (that actually moves the plot forward in interesting ways if you care about that sort of thing), a huge selection of characters, over a dozen stages, plenty of unlockable costumes, Easter eggs, secrets, and alternate game modes (challenge towers, faction war stuff, test your luck, etc). Not all of it is completely engaging or mind blowing, but it’s there if you want to dig into it. This is what a $60 fighting game should look like, not some bizarre layaway program where you can play part of the game now while the rest of it drip-feeds into place over the next few months.
These things spread like a fire. Word of mouth can only make things worse for capcom now.
Just buy the game in June. Remove salt from vagina.
realize that people spent $60 on the game, and they are 100% reasonable to expect whatever they want from the release, and free to complain if those expectations are not meant. you have it absolutely in the reverse - in this conversation, the people who are “self-entitled” are not the people who spent money on the game and are complaining now, it’s the people who expect them to be silent. as if they’re entitled to an internet free of critcism for the game they enjoy. the solution to bad press is “fix the problems” not “try and shame the complainers into silence.”
Civ 5 released as basically garbage, then the company invested a lot of effort and a couple expansions into making the game actually good, removing the technical problems, etc. It’s still not perfect, but it has sat in the top 10-20 most played Steam games for the most part ever since. SF5 can recover from this bad launch, but they have to actually fix the problems the game has.
That is brutally deserved.
Different strokes for different folks. While some complain about the matchmaking others are in platinum league. While some complain about survival others have completed it in hard with every character.
And so on.
Daemos
26
Both.
Release a limited f2p version with 2-4 characters.
And re-release the game after S2 with everything missing included and then some.
I actually see no issue with Capcom doing an F2P version of SFV like what KI had
Just lock all modes except online play and training, include Ryu + Chun-Li and rotate a 3rd character among the rest 14 every week and GG
These type of threads always get hit with the “it’s a fighter it shouldn’t need single player content”.
Ok. That’s why this game is the one struggling to sell and MK is not. So obviously if your opinion is similar to that you’re wrong. The FGC is the only community that seems to struggle to understand that they are the minority and if they want their games to keep having sequels money needs to made and your little tournament crowd isn’t making a dent in that regardless of how much Capcom gives you attention.
SF5 being a $60 layaway program is probably the best analogy of the product I’ve heard thus far lol.