Ki Shima and one of the other posters hit it on the head…
Why should these people learn a a game? Fighting games are, ideally, skill-based. They generally offer a poor 1-player experience (arcade Tekken doesn’t even have endings, OMG!)
These new games aren’t coming out in an arcade. People are mostly playing them alone, the same way they’d play GTA or Final Fantasy #n or Halo, or whatever. All competitive games are unpopular, with the exception of FPS games (their scene being internet-based) and a few oddities.
This scene thrives on competition, because it’s par for the course. Very few people who are hardcore into MvC2 care that there isn’t a Story Mode. Nobody comes on SRK to post their high scores in CvS2.
If you want fighting games to be played the way this community likes to play them, you have to strike while the iron is hot: Liscence games are popular, and so there’s people willing to be competitive if you can find enough people to play (liscence games tend to suck, however). You have to find a game that people already love, and then help a scene grow…trying to get people to play KOF '98 isn’t going to work.
I’ll be honest judging by todays standards alot people want a game thats very easily accessible with a very little learning curve. I count myself fortunate that I have alot of friends that are still in the fighting scene back home but since bein in the military alot of people that i’ve come across have seen me play Third Strike,CVS2,Alpha 3, KOF and Tekken 5 in the dayroom area and automatically think its real hard to master or get good at.
I still feel if people actually took the time out to play around with fighting games for awhile instead of writing it off within ten minutes the scene will be back to its glory days. BUT with todays youth they want to be good at the game immediately which is real sad.
The GTA generation hates all 2d video games. One of my best buddies is a GTA generation gamer, and I always try to show him 3s and MvC2, and whenever that happens he immediately states “this shit is gay!”, “2d games suck!”, “what is this? atarri graphics!”. Ive just come to the conclusion that its hopeless trying to get them into fighting games. If people want to play pure shit I guess its their problem, Im done trying to waste my time on them.
What are you trying to say? That you’re some tool who actually believes that whatever’s popular is the best shit. Or that your’re someone who actually gives a fuck about how many 12 year old posers buy GTA or Halo 2 and uses it to judge whether or not a game is good?:rolleyes:
As for 2d fighters, the GTA generation doesn’t wanna be affiliated with any game that could show weakness. That’s why all the sports games (except nintendo sports ) and the simple 3rd person action games that come out every month sell so well in this country. Some people just couldn’t bear being affiliated with anything that could be considered “kiddy”
As for fighters in general, most of the younger generation nowadays wants to play stuff like MMOs and the latest simple generic 3rd person action games. They can’t take losing and won’t play anything that takes skill. It seems that mentality is spreading.
What is happening is that people want a deeper, more fulfilling experience with their games. With games being upward of $50 a pop, they want something they will still be playing months from now. Most of these people look at fighting games as something they can complete and unlock all the characters in a few days then just fuck around with their friends in multiplayer matches every so often. They don’t have the same mindset as fighting fans like us, which allows us to spend countless hours perfecting the techniques of a single character and engaging in a never-ending pursuit of knowledge that still goes strong years after a games release.
It’s funny that most gamers nowadays will spend obscene amounts of time completing a GTA mission or leveling up their troll shaman in WoW, but won’t put in the time to learn how to properly use K-Groove Cammy.
Im pretty sure another reason why they hate fighting games so much, is because they actually involve skill to play. If they cant play them they automatically say the game sucks. This one kid I was friends with always said “theres no point to fighting games, their all stupid.” Well excuse me shitbreak, maybe they are all stupid to you because you dont have the skill or the prowess to actually try to learn the game. I just dont see how people can be happy with ONLY playing games that dont have any skill or there is no competition for. For example, GTA, State of Emergeny, Jak and Dakster. I mean its alright if you play games like that on the side, but I dont understand how games like that alone crave your hunger for competition, or something you like getting out of games you play. Its just a mystery to me.
Hey now, there’s nothing wrong with playing for fun. It is a game and by nature is supposed to be fun. Why should I play Street Fighter if I don’t enjoy it? That “us vs. them” attitude may be another thing that drives people away from fighting games.
You don’t see a sect of GTA fans talking down about other players that may not be as good or may not play the way that this sect feels is supposed to be played, do you? Of course not, because such ideas don’t exist. Most people have enough pressure and competition in their daily life and play videogames for the purpose of unwinding. Where is the “unwinding” in constantly being called a scrub?
The fact is that the fighting game community is not an easy one to get into, and most people simply think that it’s not worth the trouble. I myself have read these boards for quite some time and went through the whole process of loving, hating, then accepting and loving this place before I even registered.
I meant they say they play for fun, then cry when they lose. But if you play for fun then why would you get mad when you lose? Like for example, I’m playing one of my friends in T5, them he says “I only play for fun. It’s not all that serious.” Then he gets raped and starts saying stuff like “I was blocking.” or “How did that hit me?!?” or the dreaded “That shit is so cheap and dishonorable”.
To whoever said DOA4 was bad online I guess you just get bad games. I get no lag tons of people using just about every character a little to no trash talk.
Anyway as for why kids do not like fighting games now adays. I can honestly say kids now like games that require very little skill to none. They want to load up a game and be the baddest mofo that had ever played the game atleast in their mind. If a kid loads up a fighting game guess what? They get their ass beat and they will not like the game so they will say it sucks because they suck at it. I think sex/blood/and gore have a part in it like other posters have said. If you think about it every since the starting days if anything fighting games have become less violent and asides from doa and very very few other select games sex is not even an issue. Personally I do not even notice the girls that much in doa but from what my friends say I can see how alot of people do. Pretty much fighting games are dieing and really there is nothing you can do about it.
I would have assumed that his Sakura avatar would have been enough to show you that he plays fighters, but you just jumped on his nuts for no fucking reason at all.
Console graphics whores are annoying as fuck but at least they keep the greater gaming industry alive. Fighting gamers who bitch about this on the Internet tend to be annoying half-emos like Solid Dickless above.
(Seriously… “snakedizzle?” Who’s the poser here?)
Fighting games (in America at least) are fucking NICHE. I think the only genre that gets less love than fighters in America is bass fashing. We don’t amount for shit in the industry and the time for us to admit it is long overdue. The only guys keeping the genre alive are anime fans.