Fighting Game Expertise: it's Knowledge, not Skill

It’s like anything, you put in enough time and hard work and you’ll see results eventually.

yeah everything’s the same. Except it’s totally different too.

god i thought my dad starting posting in these threads. i swear he says that in almost the exact same words. creepy

its true tho

yeah but it doesn’t say anything. The original post delved a lot deeper into the topic and actually said something and supported it with an article with scientific research.

Saying only “it’s like anything” reminds me of Father Guido and his college lecture shortcuts. And if anybody ever asks you about economics, say at a cocktail party? you say “it all depends on supply and demand” and that’s all you need to know.

i think ultimately anything that someone wants to be good at depends on how much effort and time they put into it, but i don’t think that is solely the case. you can change your approach on a situation, or find a better method of learning.

people can know less but utilize it better and that is being “smarter” then. being able to utilize it better is sometimes attributed to natural skill.

so i dont agree that there is no such thing as a natural. i think that there is natural skill and talent, but that does not solely determine whether or not someone is an “expert”, and does not automatically make them the best at something.

At least for fighting games though I think time invested isn’t always going to translate into results because if you don’t understand the core concepts you’ll be leaving yourself in the dark, forever.

Time investment means nothing. Quality time investment is what’s important. Someone who spends two months playing SFIV in, say, Bumblefuck, Idaho (we’ll ignore online component for now) is not going to learn anywhere near as much as someone who spends a week in CTF. Where you play and, more importantly, who you play against, is far more important than merely the number of hours you spend playing the game. Sure, at some point you’ll have to do grunt work playing by yourself to learn/aster certain aspects, but this in itself is a footnote in the overall tapestry of getting better at a fighting game.

Yes.

It’s ironic I find this thread.

I find that although the OP’s post is correct in many ways, (and trust me I do agree with it somewhat) but knowledge can only take you so far.

Ultima is basically on point. Everything from dexterity, to your ability to getting around inaccuracies in your input device (having to hit Fierce harder than Medium due to sticky buttons on the first player, rather than the second player) can change the outcome of a match imo. Some people are good at adapting better than others.

Sometimes getting around your opponent having the arcade machine earlier in his territory rather than your local community hurts you despite all the guides and forum threads you’ve read on the topic. He simply had more game hours than you to work muscle memory into the game.

Knowledge in the end is a very strong factor. It’s one of the reasons you see the Japanese master shooters and see videos of them finishing games like Ikaruga without taking a hit. They watch the videos, memorize the bullet patterns, understand the relation of their hitbox vs bullet size. They have skill, but they know the game before they even play it.