omg, so godly. :amazed:
You’re going to SBO now right? :tup:
omg, so godly. :amazed:
You’re going to SBO now right? :tup:
someone teach me the secret technique for doing 6c~623c as gil.
i know you need to cancel the 6c early (even earlier than if you canceled into 623a), but is there some magical way to make it any easier?
I don’t believe the 6C is special cancellable without TK cancelling. So an easier way to hit it would be 6C -> 623a9
Do you mean 623b(launcher) instead of 623a? I’m also not sure why you need to goto 623c from 6c. Against a launched opponent it should just knock them away or down and you won’t get the crumple stun. If you happened to hit a ground combo you could just goto right into 623c and still get the stun. I guess you could try doing like 6c2369c and see if the 6 from 6c would count as part of the buffer.
does anyone know the timing for Saber’s 2c -> 623a -> jb -> jc -> land 623a?
the 623A seems almost impossible to land even when I delay the jc as much as possible.
^ The 623a has to be TKed. It might be a little easier if you use j.a > j.b > j.c as your air string.
Weird, thanks
I am talking about cancelling into 623c before the 6c even hits.
See- [media=youtube]heAu1WBOKbA#t=23s[/media]
And how are you just going “right into 623c” from ground combo
Fuck sakura does no damage. Its soo hard to crack that guard thanks to her I don’t have a fucking dash!!!
ugh. Anyway she’s still fun to play and considering I still haven’t gotten any training mode time its’ not so bad, but jeez why do pits take meter???
Thanks for that! Didn’t know jumping taking precedence over recovery from doing moves in the air!
He’s doing 2b into 623c. 6c launches on regular hit, and 2b and 6c look damn near the same.
On another note, I’d like to propose that the Kirei TK kick loop be called the “Thomas Canuck” loop.
Kirei’s kick loop looks like Kyo’s infinite from KoF95. It’s the EXACT same move. x_X
Kick loop??? I do key loops. I still haven’t seen any Keiri vids besides Webster’s. I think I’m doing fine with the key loop, but more knowledge is always good. A kick loop can be useful when I run out of keys.
I swear 8ing just took Gai’s moves from GNT and made him look like Kirei.
623B repeated over and over, that’s all it is. It doesn’t really take any timing or cancelling or TKing. Just do a corner/wall launcher into 623B and keep doing just 623B for a few reps basically hahaha
Depending on who you’re fighting you’ll have to do at least a couple of TKs, especially against Berserker. Falls like a rock. If you want to do the guaranteed KD + mixup, you’ll have to do 623a, 6239c at the end.
Luigi the Thomas Canuck loop>>>>Key loop. Allows you to save the keys for mixup, unprorated super dmg, etc.
In other news, Zero Lancer has some retarded mixups. RETARDED.
Bump…
How’d this thread go from having several posts a day to having none in like 3 days???
That is a pretty good question, I was wondering that myself
Wow. Imma try it out. From the sound of it, key combo is wayyyyy cooler, but if kick combo is stronger…:tup:
How do you do his unprorated super?
The glitch to make supers do unprorated damage is hitting them with a projectile while the super freeze is going on. So, throw keys, do super, get damage. I’m not sure what super or what the setup would be, but that’s the idea.