Fate/Unlimited Codes aka?

ok dj_de ,

but you see sometimes i’m jumping too high and can’t connect with the following string : …214C,JC, 2C, JC, JB … and so on
So i was wondering if there was any trick or a subtlety to connect all the combo.
Cause i can connect it like 1 time on 5.

Hyperhal you said that : *time the j.C so you’re coming down with it. If you do the J.C too early, Shiro pops up and you can’t continue the combo
So does it mean that i have to wait until Shiro’s in the air ? or is there a timing to respect ?

Ritchy:

Just make sure you aren’t doing the j.C too fast. Its a timing you have to learn, but if you do the j.C on the way down, Shiro doesn’t pop up when you do the move. You want him to go down with the opponent so you can combo afterwards

Yes i noticed that. i checked if it wasn’t a HJ , and then i noticed that it’s a normal jump but it is a low one so Shiro can land faster than the opponent and then i can follow with the 2C.
I think i need to practise that a lot cause it is an important Shiro’s startup combo.

About that those 22bc and 82c caladbolg combos with Archer: Someone told me what the deal was shortly after the last question I asked. Up until that point I wasn’t told that I needed to “Activate Cancel” after the first 2c…good lord - so I here I was trying to 82c cancel and you can’t even 82c cancel 2c unless you’re in activate.

Bah.

Thanks for the tips.

this is awesome thanks =) if its not to much work maybe make the whole thing a tad bit bigger?

how, you’re not a premium member.

How advance are the combos in mission mode compared to the ones that people use in match vids? P.S. I just started playing this. : D

I dunno about the other characters, but for Rider, the last combo may prove a little difficult - with the damage missions, the first is easy as pie, 2nd requires you to know at least one high damage combo, the very high damage combo requires you to know a combo into EX special (of which, is unscaled damage).

Also fortunately for Rider, the 8000dmg combo is piss easy.

think you could put the text more in the center, and just make the speech bubble smaller?

y/n?

That works.

Thanks!

Altergenesis, full av picture please. Thanks!

Oh right, ontopic. FUC (lol) is pretty good too. Haven’t gotten it yet, but plan on getting it and converting my anime club friends.

I would like a sweet av of Leysritt.

y/n?

:looney:

y/n?

:looney:

Nice stuff chibi! Thanks a bunch. Will add when I get to a computer

anyone have any ideas on how to do archers 623b 228c cancel? Sometimes i get it and other times i jump. Trying to figure out if i am doing it to fast or im not doing it at the right time. I turn input on to make sure i am doing 228 and i am but i still get the jump. Is there some trick to this? Someone please lmk. Thanks

Greetings fellow Hervert. Thanks.

Yeah that last combo is kinda difficult. I’m just glad you can substitute TK 646B for TK 41236B , or else I wouldn’t be able to do her uppercut loop. :rofl:

Is that combo in the wiki? Which wiki are you guys talking about?

Alright, so I got my copy of “Unlimited Combos” yesterday…thus far, I’m loving it. Lancer is probably going to end up being one of my mains, though I guess I should wait until I unlock everyone first…

A friend of mine was just saying something similar days ago.

I think, in the end, he considered the the thought he was either a) doing it too fast or b) something was wrong with his stick. I’ll try and get back with more details later this evening…

You have to make sure you’re pressing the C right on the 8 and not afterwards. If you wait too long you’ll jump instead of getting a TK cancel