Ergonomics

It takes about two weeks if not more to get comfortable with it (well, my personal experience). That’s too much time for already active pro players.
Hitbox customers also tend to be the “executionally challenged”- that, and it’s not as commonplace as sticks, so the raw statistical numbers aren’t there.

You could, but it just feels more natural to me. I usually use my left thumb just for actual jumping.

Yeah. I find in theory that charge characters should be easier on the Hitbox, but it really doesn’t matter what I use, pad, stick, hitbox, I hold that down-back for dear life, and it tires me out.

You should look into various stick grips and see if that helps. In the end you have to make yourself comfortable, you have to look out for yourself- it’s hard to get help because people don’t know your personal needs.

I used to say “everyone should use stick, since if you ever go to Asia you can just sit down at an arcade” but that just wasn’t realistic. I never was able to get to a level where I could be precise, since when I get tense the tendency is to slam the stick against the gate and that makes you too slow- but just barely touching engage points means I have to really focus, which introduces muscle tension and makes me slow again. but the thing is, there are plenty of people who can play stick without expending lots of energy and with high precision in their sleep. It’s different for everybody- you have to make things ergonomical for yourself.

I mean apparently some people think that slanted tops on sticks are a bad idea, so, not like we can really establish any standards at this point…

actually the way it is now is ok as far as the slant is concerned when playing on knees, your chair just needs to be the right height. if the chair is really high i have tippy toe. if it were on a table though i would definitely want it slanted. i should try and rig up a table for at home that has a slight slant. i dont mind playin on legs @ a tournament cause im getting up all the time anyway (there tends to be only like 1 station for every 5-10 players normally lol)

i have tried every stick grip and i dont like any of them. my way is most comfortable but seems like the least precise :s i am actually pretty good at dashing the way i do now it just took a lot of practice. i just dont like how i take my hand off the stick for a second.

as far as resting the stick on your legs, when i do sessions over an hour, pressure seems to build in my knees. it even happens at work as i type this right now just sitting here but with the extra weight of the stick it kills. probably has a lot to do with nearly 20 years of skateboarding but if i dont stand up every now and then and “crack” them it can really hurt and feels like shit.

Keyboards are a handicap, already, there’s little sense into why someone would want to adapt one with arcade buttons. Several motions are way harder, specially double-motion supers and SNK specials, with their odd motions. Even mashing outta holds (:arrow_upper_left::arrow_lower_right: or :arrow_upper_right::arrow_lower_left: x n) is much worse on those. It takes a trained pianist to even get close to arcade stick speed. If you’re right-handed, then it gets even worse.

As of now, there’s zero data about “hitboxes” being any good, in the first place. And I am pretty positive a serious study comparing it to pads wouldn’t show any advantages, and when compared to sticks, most would perform better on stick, given equal training time.

to me it seems like it would be faster than an arcade stick, a standing 720 is really easy on a hitbox but really tough on a stick

Also the clean inputs are ace on toolbox type characters with many overlapping inputs. Less stray diagonals and stuff to screw things up with. Sad that they’re a smidge hard to get a hold of in Europe.

sometimes what matters is not execution speed but rather control. an arcade stick allows for much better control, even if you lack speed. keyboards and hitboxes, while faster, are for advanced players. you have to know exactly what you are doing. they give you a false sense of execution speed.

I switched to left hand for stick (used to play right hand on keyboard). While I got much slower that way, it allowed me to have a better control of the game.