Just some stuff I thought I’d add.
A while ago, online, I tried to meaty slide into a downed Claw in a match, experienced some lag and found myself on the other side of the guy. At the time, I just cursed the lag, but after seeing Mechanica’s post on being able to slide/teleport through Boxer after a Tortilla, I got curious and did some playing around with it.
Firstly, The crouch HK slide kick skips a few frames of animation if you go neutral or hold the stick forward during recovery. In addition to that, Fuerte recovers standing almost a full step further forward than when holding the stick down. This can be useful for footsie tricks. You can bait by holding back or close distance by holding forward.
Next, I found you can slide through Boxer like a corpse hop after landing a backwards throw, and also immediately after Guacamole. Sliding after a backwards throw requires you to either walk forward a bit or quick step once before you slide. Timing is pretty easy on those. Ironically, I couldn’t get it to work with Tortilla. :rolleyes:
Finally, I found that you can slide through Claw, E. Honda and Abel pretty easily after a normal sweep knockdown. Just get as close as you can. You can even do it by mashing crouch HK. For some reason, these characters allow you to go through them as they flip themselves up. Depending on your timing, you end up different distances away from your opponent as well, which makes it slightly more fun to play around with than f+MK, and allows mix up with normal meaty slide.
I also managed to slide through Guile this way, but the timing for him appears to be so tight I only got it to work a few times.
I tested on Abel, and found that you can slide through him with Claw’s slide kick as well. Couldn’t get it to work with Blanka and Dhalsim slide attacks though.
Also, something which I’m not sure has been mentioned yet. The first few frames of Tortilla as you are jumping counts as on the ground even if the animation shows you in the air. I found this out the hard way when I was baiting an Ultimate Atomic Buster. I normally bait UAB by running forwards, hitting MP for Tostada right before the wakeup. Tostada is airborne probably from the first few frames, as I’ve avoided UAB even when the Ultra animation started with my feet only just leaving the ground. Recently I’ve gotten cocky and tried reversing the run into Tortilla just as Zangief was getting up. My friend confirmed that he saw me airborne as the Ultra started up(about half a body length above the ground), but I still got grabbed for the lose.:wasted: