And because someone has to say it.
She-Hulk = DAT ASS
And because someone has to say it.
She-Hulk = DAT ASS
^This. But did you guys believe me when I said far HP beats Raging Demon?
You might as well make a list of what doesn’t beat it.
Reversal Ultra Spark on Raging Demon < 3
That works too? I had no idea. But I actually beat Raging Demon with fHP, the Akuma player mashed it on wakeup and I used it and he got punched in da face.
Any move will beat raging demon so long as it’s not in start-up and can beat Akuma’s grab range.
Finally came up with names for all the air normals:
j.LP - Chocolate Hand
j.LK - Frijole Kick
j.MP - Salsa Chop
j.MK - Taco Knee
j.HP - Chimichanga Elbow
j.HK - Sopapilla Butt
What do you think?
Rofl yeah thoes are dope names ! i think standing far mp should be Queso Slap or something its a great poke and owns alot of normals and specials … someone i played said it was cheesy cause i beat alot of his specials and even some of the normals that he whiffed lol
what do you think?
If we’re going with Queso Slap, than cl.LP should be Puta Slap (Bitch Slap). We might as well name everything for the lulz.
It doesn’t have to be named after Mexican food since we have Calamari Damacy Slide.
Puta slap sounds soooo much more fitting for far mp actually but they both own skanks lol what do we do? we should name them all for lolz its our character and we deserve to have fun naming his un-named moves haha
For some characters, s.LK is Huevos Kick. This is too much fun.
And cr. jab should be “Chicoteo” a.k.a. Nut slap. Man, everytime I get successful cr. jabs to someone, I kinda feel bad.
yo wait… j.MK is taco knee?!!
i thought close st.HK was… whats the knee lift called? i mean, what do we call it?
The only buff to his normals is the far st.jab right? It’s now a 4 frame start-up - I’m still doubtful how this will make his overall game different unless they actually give him a 3 frame normal when close to an enemy.
Now a 3 frame normal - true game changer unlike what it will be with the nerf to guac throw where now Fuerte can’t even do anything besides block on wake-up.
cr.jab, but at least itll be a true block string.
I call it Mahvel.
Actually, we don’t know about the other changes. Remember that the blog posts only covered SOME of the changes. There are bound to be a lot of subtle changes in store for us to find. Still, a 4 frame attack would be an improvement, but we can all agree that 3 frames would be gdlk.
Vanilla. Share the combo. I’m amazed wong says that about Fuerte but doesn’t use him.
I’m using the names on that fundamentals thread.
If the buff is just to far standing jab then that’s useless. All the jabs need the buff.
Well, the ability to chain crouching jabs is almost as useless, so… I mean, we won’t even be able to cancel into run from it, since you can’t cancel chains into special moves…
It baffles me as to how Capcom couldn’t think of a better buff than that… How about better start-up on qbomb, or removing the ability for guac to trade for zero damage?
At this point, most of us are probably just awaiting the AE changes with a resigned sigh.
with chain jabs you can get unmashable block strings. so its not bad. you can jab jab hold back den cr.mk run splash or into run stop pressure, its not really that bad imo. guac nerfs are beyond me. its gonna hurt in viper matches, and abel match will be bad. thats all i can see.
my boi said that a loong time ago when super came out and even in vanilla sf4 J Wong told him something similar to what he told vanilla about fuerte being a top character in the right hands … even looking at Gipie i believe that it may be kinda true i have been going back to my old play style sorta and getting in and staying in consistently and still maintaining a safe distance has heen alot better for the way i like to play… Gipie does this well and still gets some info to set up for a knockdown … also you can xx cr jab to dash cant wait to see what we can do! sooo many ideas lol we just gotta wait till the time comes