Is the general sense then that Dudley is likely at the top of A tier as far as SUPER is concerned? I don’t play for tiers, but I’m curious to see how many Dudley’s I’ll have to fight through online if it turns out he is the top of top tier.
Is Dudley powerful or over-powered? (Over-powered meaning, he has a toolset and attributes that put him well above any other cast member, considering the changes to Sagat and Ryu)… though Akuma seems mostly the same.
willg
2782
the game hasn’t come out yet. nobody knows a damn thing about tiers.
Good point and I agree. Just wondering seeing as how so many comments here and elsewhere are suggesting as such. I was asking to those who played the final build, their opinion about the competitiveness of Dudley - not for a definitive answer.
i.e. Does it feel like, at best guess, Capcom overpowered the ol’chap.
But yes, I agree about not pegging him into a tier de facto.
Hey guys, I main Cammy here but wWanting to pick up an alt for Super. What do you guys project Dudley’s learning curve to be on a 1-10 scale, 1 being Ryu, 10 being Viper?
Er … Safejump beats all of dhalsims option in SFIV. I’m assuming they didn’t change that in super.
Of course you can’t jump at him all foolishly i never said “jumping beats dhalsims nuetral game” I said safe jump on wake-up beat all of his options except maybe super.
Having a highly forward moving move that goes through fireballs beats dhalsims major mode of zoning though. You seem to forget that Dhalsims yoga fire has some of the largest recovery in the game and if you use U2 he can’t even throw fireballs after a certain point. Throw a really slow ass fireball out there and poke you with long range limbs is his main gameplan and he loses alot not being able to keep that yoga fire out there. If that fireball isn’t there he has to poke more which opens him up to easier FA dash forwards and the like.
Not saying free, but it isn’t going to be disadvantageous.
Can dudley cancel his God fast overhead into specials or super-combo only?
cHaotix
2787
I agree with you on that, as I believe it will be the only truly safe way to get in on him. However, a good Dhalsim won’t throw a fireball without the proper spacing, so I doubt ducking >> anything will warrant you any good results unless you can catch him with a super like Ryu and Zangief can when he throws out a fierce. Thunderbolt may work too if the recovery isn’t god awful, though if you have meter you could supposedly FADC out of it. Not sure if Dhalsim can counter that on reaction though.
The reason Dudley has above average HP is because he needs to sacrifice some to get in on characters with good pokes. That’s all I was really getting at. He’ll rape Dhalsim on knockdown of course, but he has to GET to him to knock him down.
He does have a counter attack
Not to mention a uppercut
Unless hes slow as Zangeif, I really don’t see a problem with any character getting in close with focus attack.
He has a linkable ultra to mid and low attack so I could see how I would try him.
I typically like the fastest or most versatile types without being a charge character.
S3RV0
2789
Ya, I’m worried he’ll be crazy OP and will have the general lack of respect that people have toward Sagat and Ryu players.
willg
2790
^ he can’t fireball spam, and that really goes a long way towards why people get annoyed at sagat and ryu players
S3RV0
2791
He has plenty of way to deal with FB spammers though and destroy them.
cHaotix
2792
His DP is awful outside of EX and no one used Cross Counter, ever. It may be more viable in IV with how slow the game is, but then again he pretty much ques when he uses it with the “Go on then!” exclamation. It may give people trouble early on but I don’t see it helping much once everyone has begun learning Super.
He’s going to be strong for sure, but I’m sure many of the people here will be pretty surprised in 6 months when he’s shown to be not as crazy powerful as some of you guys believe.
If he’s similar to 3’s Dudley, (which seems very likely according to info) Dudley was not a hard character to use. HOWEVER, to use him to his full effectiveness and use he was more complicated than other easier characters. To just be able to use him very basically, I’d say he was a 3 according to your gauge, but to use him to his full potential, I’d say he was a 8.
But with the ease of the 4’s system it might be -1 point on both ends.
And with everyone bugging about how good Dudley will be, I think he’ll rank up similar to how he was in 3’s tier list. Top 5 for sure but probably #3 or #4.
I have a feeling overall Ryu, Sagat, Akuma and maybe even Ibuki or Juri will still be better overall than Dudley.
Fome
2794
Can you clarify in what way his DP is bad? Does it not have invincibility?
You are truly on drugs if you think Sagat is going to be top 5.
Infil
2796
Dudley can’t cancel his overhead at all, but he can link off it. He can link super and st.HK is a 1-frame link (which can cancel into specials).
We all know Dudley will be good, but I think we’re overreacting a bit. Keep him out (like Rufus) and you win. Easier said than done, of course, but it’s not like Sagat where he can scare you from any range at any time. Plus, if you learn to block overhead on reaction, Dudley kind of loses initiative up close. Again, easier said than done of course, but Dudley doesn’t get to run ship for free when he gets in. And to make overhead hurt, he has to hit a hard link which is apparently pretty sensitive on spacing.
I also suspect Dudley will have a hard time on wakeup: he can be safejumped and doesn’t have a great get off me move aside from EX DP, which can probably still be safe jumped and/or crossed up. If EX is the only DP with invincibility, he’ll have to spend 3 meters to make you really scared of him.
And, has been said, cross counter is a cool looking move that won’t have many applications, apart from maybe something like full screen rush punches, or certain meaty situations (Blanka ultra, eg). If he starts throwing it out, you get a free jump-in combo of choice, plus it loses to lows every time anyway. I’m pretty sure the move is just left in for legacy’s sake (and combo videos); the move won’t be nearly as useful as Gouken or Juri’s counters.
I’m all for having Dudley be scary in this game. Once the game comes out, we can find out just how scary, but I don’t think he’ll be any more unmanageable than Rufus was in SF4 when he’s running his offense.
Coins
2797
Does anyone else think Dudley wont be top of the tier poll despite all the hype? Lack of Footsies and will probably fall victim to low start up frame reversals will probably hurt him. And i bet he has 1050 damage due to cross counter being a take damage counter and not a replenished.
I see Jury(Combo Ultra), Chun (Footsie, Zoning and anywhere Ultra), and Ibuki(untapped Jump Cancel and Super,Ultra shenanigans) being higher than him anyways. guess we’re gonna have to wait about a month-3 to find a better grasp on where he stands and more months after that to get a final idea.
Also i think Guy is a sleeper and Cody is always someone to watch out for.
I’m betting the tier whores are gonna be jumping tiers alot this time time around until its all said and done.
I don’t think Dudley will be top tier
If Dudley was a top tier, then Rufus would be on a GOD tier
cHaotix
2799
Only EX did in 3S and I think I remember it’s the same in Super.
Dudley will be A tier, not S. I honestly wish people would just stop bitching about tiers period. The devs know what the hell they’re doing.
Dudley has no problem with fireballs whatsoever. With Ducking he has effective invincibility to fireballs whilst building free meter.
Dudley has LOADS of problems with people who have good mid range pokes, unless you start buffering EX MGB into your pokes. But Ryu’s crouching Forward will beat out most things.