Dragon's Crown (Chun-li has been dethroned as Queen of Thighs)

Sorceress is being made also.

http://imageshack.us/a/img703/3559/bufc.jpg

Where’s her head?

You’ll never be in my lobby then!

Um…why did you post that old trailer?

preordered it, looking forward to the artbook that’s coming with it and of course the game.

im outi

Roberth

Wow i checked out his article and youtube vids. It sounds like you might not have to beat the levels to unlock coop, but he was definitely playing on normal in those vids based on his description. I eventually realized that the numbers over their heads are their lives. So someone started that challenge coop session with 5 lives (vs everyone else’s 2) and the gold to continue was 2000 out of the 500,000 they already had. Identifying A-gear didn’t seem to cost more than 1000. I think they were even being fed extra continue lives by the other player in the medusa vid. Couple that with a central hub and i have a feeling coop is gonna be mashing square til someone runs out of gold, then it’s off to the hub to farm. Inferno better be actual hard even to the 9 stock 999,999 golders. Pvp looks interesting, but high level aoe spells might be broke. Gotta see what the fighter can do defensively.

Wanna do a no-gear run? :slight_smile:

Well in his thread on gamefaqs Kirbysim mentioned new ā€œsurprisesā€ on hard, so I can only imagine what’s lurking in Inferno mode.

ā€œā€¦don’t forget, you have to pay gold to have your NPC teammates continue as well.ā€

YES!

and my bet for hard mode surprise is ā€œevilā€ versions of the heroes. :slight_smile:

DEM TITS!!!

Just found out that Dragon’s Crown was to be a Dreamcast game…

Mind = fucking blown.

Vanillaware’s fantasy role-playing game Dragon’s Crown was originally designed for the Sega Dreamcast, according to the game’s art book.

Siliconera reports that the book, which will be packaged with pre-ordered copies of the game, states the idea for Dragon’s Crown was initially conceived by Vanillaware president George Kamitani as early as 1998. At the time, the game was designed with 3D models, a difference from the final version’s heavily detailed 2D models.

[/quote]

Damn, the sorceress grew the hell up!

Do you think it might be Unique Items?

From what I’ve gathered, they went the way of having randomized qualities.

It would be kind of awesome if we got this, with them being extremely rare, and pretty much tops (but with the creme de la creme still potentially being obscenely uncommon stat rolled rares), and they maybe even got unique looks/art too.

Surprises are more mermaid tits.

Are they under the sea?

^I really think so. Kirby mentioned that weapons have multiple versions of themselves, with diff level requirements, elem boosts, and status effects. I’m sure that at S rank or above there’ll be some unique goodies.(you may also come across randomly discovered weaps with a killer base state/status effect combo).

Spoiler

He also said there were new monsters on the higher difficulties, so that leads me to think there might be rare drops that only drop off of the newer monsters(though he didn’t mention new bosses, just new mobs)

edit: Trophy list

Ugh, really contemplating on buying a PS3 just for this game. Also some concerns I have:

  • Other players being able to enter/exit rooms freely. In a couple vids I saw some instances where a room wasn’t completely looted yet the whole party was forced to exit when a single player left the room.
  • Difficulty. Game looks too easy atm. Also, I really hope Inferno mode is handled well/intelligently i.e I don’t wanna feel as though the game is forcing me to grind Lv.99 or farm for OP gear just to be able compete.
  • Existence of crazy gear. Hopefully this game doesn’t place a heavy emphasis on loot/equipment. I don’t want obscenely powerful gear.
  • Hard mode having to be unlocked. Does anybody know if this is true?

@poon: maybe you know about this already but you should consider following this thread as well. Not as active as the one on SRK or Gfaqs but they seem to share a lot of your concerns. Been a member there for a while (joined for senko no ronde DUO stuff, lol) and I know there are a few other SRKers from the shmups thread that are there too. In general, they know their shit and aren’t as horny for vanillaware games like your average gamer.

Gonna have to counter by running dwarf and forming an alliance with Azure to form team grabASS. During PVP I will specifically target ONLY amazons and make it my personal goal to grapple some ass…like, literaly just hold foward and die tanking all your hits just to get to that booty.

Sick fuck, you’ll never take my AmASSzon alive!

And yeah it does look like hard mode, labyrinth of chaos, pvp, and co-op have to be unlocked.(there is a level cap on each difficulty in the game, I think its 35 for hard mode, 99 for inferno)

dwarf tits dlc at this rate

thx for the link viren. fixed my stick so i’ll be playing more som if i sees ya.

So are the Ps3 and Vita versions virtually identical?

I’ve been looking up impressions from people who have the game already, and the general reception seems really positive. Here’s hoping the game takes off.

Oh yeah, a Japanese streamer confirmed that this game supports 1080p as well.

A lot of people are saying it’s a 1 to 1 port so they’re considered identical, I think the only difference is that the Vita’s touch screen directs the thief. I have yet to hear anything about it slowing down on the Vita during multi-play but then again I don’t anyone was able to try it out yet.