I remember when I used to play Raging Blast 2 daily I’d pick Future Trunks and do nothing but try to land his rush attack that had him use his sword. His throw had him use it too.
I remember going online and picking one character as a handicap, god that game was fun.
Most people who play those games usually do it on private lobbies or at certain hours on the public ones.
They use discord and/or fb groups to organize their online gatherings
It is why you don’t really see much people using the search opponent functions and why ranked is usually desserted (basically no one cares about ranked)
First follow from reveal for an ASW games. But I understand that you are some kind of huge shill for them and apparently they can’t do anything wrong, we’ll see.
No dumbfuck, but i have followed their games for quite some time, and one thing that i know is that they prioritize having unique characters in the cast.
Is only about applying a little logic and you can see how they can branch each character into unique gameplay with what is on the source material.
description says they can only be dodged but there’s a video where frieza blocks the discs when they come back… i wonder if there’s a “perfect” block which makes you able to block even unblockables or they are just normally blockable
I don’t think they are actually unblockable. If some kind of universal advanced blocking mechanic were being used there would be a visual effect for it.
A shonen jump fighter like this needs to be next on the agenda. Has their even been a shonen jump crossover fighter on a home console before? (Not counting Battle Stadium D.O.N)