Califula is a bitch and she is into her protege Kale.
I would like to see Mr. Popo as the special boss flinging characters off of Kami’s Lookout, and countering nearly everything. https://youtu.be/qVZerUy8rwQ
I wouldn’t count on that, but it wouldn’t be to far fetched to think that they will add something like the homing mechanic from the Arcana Heart series
I don’t think this would be viable in a tournament setting, but I want this game to have stage transitions. For example when you’re fighting in kami’s look-out you could send your opponent all the way to the ground.
Injustice and DBZ: Hyper Dimensions had it, I think it could work.
I don’t see any problem with stage transitions being on competitive. As long they don’t take much time and don’t happen all the damn time they’re fine.
DB FIGHTERS ABOUT TO SAVE EVERYONE FROM YOUR INFINITE DLC BULLSHIT.
FUCK YOU AND YOUR “SIGMA AS DLC” ASSES NOW AND FOR ALL TIME. I HOPE ALL THE BAD SHIT IN LIFE HAPPENS ONLY TO COMBOFIEND AND THE TSUJIMOTO FAMILY FROM NOW AND FOR ALL TIME.
FUUUUUUUUUUUUUUUCK YOU NIGGAS.
FUCK YOU WITH EVERY BIT OF HATRED AND BILE I CAN MUSTER. BURN AND DIE!***[/details]
Uhmm despite it being extremely limited to what DBZ characters are capable of Yu Yu Hakusho 120% was a much better game using the same template. Super DBZ was beautiful yet the roster was laughable. Pros and cons offset each other.