Probably have to sign up via a website later on and cross your fingers you get an invite to the closed Beta.
Really glad (future)Trunks is in but i hope his gameplay revolves around his sword as much as possible, we don’t need another character that visually looks to be playing the same as the other Saiyans.
A lot of the non FG folk want a 1v1 mode added, they do not like being forced to have to learn 2 other characters. I agree with the fact having to learn 2 extra characters while learning the game can be daunting for a beginner but assists are a major component of DBFZ it seems. If the option of 1v1 is added then it might be similar to Skullgirls, although i do not see characters in DBFZ having enough depth for it though, but who knows.
Also rewatching DBZ at the moment, the original not the trash that is Kai.
We actually kinda need them due to the way assists are as of now. If we have 20 characters and only SSj2 Gohan has a DP assist, and DP assists end up being the most valuable assists in the meta, so variety would actually be nice.
Maybe SSJB Goku, since SSJ3 isn’t playable, could have Dragon Fist assist with different properties or some stuff like that. We need some options available after all.
Maybe it’s just me but i think Krillin, Tien and Roshi are almost no-brainers when talking about a realistic roster for DBFZ. Recognizable, “safe” choice regarding popularity, have unique attacks and aesthetics. Compared to Goku Black, Zamasu and who the fuck is this Janemba that people keep mentioning.
Tien, Krillin and Roshi are characters, especially Roshi that ASW can get really creative with. I personally don’t care much for DB Super, i found the show, especially the beginning one of the worst anime i’ve ever had the displeasure of watching. Only now that the tournament is coming up it becomes somewhat interesting but i still think the entire premise of it is just … dumb. From what i remember i think i also vastly prefer GT to Super. I’ll keep watching Super mainly because of nostalgia though.
Adding Super characters is fine to appeal to the current DB crowd but i hope they keep it to the absolute minimum or simply regard any Super character to DLC.
I’m not saying them as an individual character but rather an in game mechanic like pandora mode in SFXtekken but with condition of having Vegeta and Goku because it can only be access by keeping both Goku and Vegeta alive in the team. Without any damage and speed buff other than changing character models to either Vegito or Gogeta depending who is the active character from the two required in play field then being rewarded by restoring a 100% vitality with 1 level gauge refill to super meter as a trade for sacrificing another reserve character and consuming 5 or 3 level. No expiry.
So if Goku is the active character in the play field he turns into Gogeta with 100% full life meter but sacrifice of the reserve tag out Vegeta in return as a part of the cost then if Vegeta is the active character in the play field instead he turns into Vegito with 100% full life meter but sacrifice of the reserve tag out Goku in return as a part of the cost.
No damage buffs, speed buffs and with special move retained other than an interesting “comeback mechanic” for having both Goku and Vegeta alive and part of your team but it needs to be carefully strategize because of the consequence and trade off. Why? It’s like 3/5 level and sacrifice a reserve/tag out character for a 1 level and full health tag in character. The design seems not going to broken at any means.