Dragon Ball FighterZ: Legendary Saiyans Edition

my friends, we are living in a good timeline created by Trunks going back in time, saving us from a future created by the failings of MvCI.

thanks future Trunks

as far as i know, what ive read from sources its 3v3, tag based, but no mvc type assists. think KOFXI

Lame, I want the unblockable Taiyoken assist.

Gimme some broken shit Ark Sys.

DBZ games are the only fighting games where iā€™ll use a big body character if my boy Broly is in.

But if alternateā€™s arenā€™t a separate character slot, how will Tyrone have his all Broly team?

Because Venom doesn exists #rolleyes

Well, that is because most people are more interested on hanging out on the lobbies instead of trying to catch something with the match making.
I mean, you can have up to 64 people on the public lobbies and 8 or16 (i donā€™t remember right now) on the private ones.
Is the same reason why most donā€™t bother with ranking.

I donā€™t think Venom has anything close to MorriDoom or Spiral/Sent, where you can spend nearly the whole match in blockstun without even getting close to them.

Nappa should be like ultron but with saibamen assists lol.

Even better? If they made him like they did in Zenkai Battle Royale where he could set ā€œSaibaman proximity bombsā€ that would leap out and latch onto your opponents if they got close. Give him a bit of a Testament like vibe with traps.

Over here walking right into unblockablesā€¦

https://i.imgur.com/F9M1WW7.jpg

I know what you meant, but even if we each make 76 more posts containing the word ā€œtranny,ā€ we will still have said that less on SRK than SonicHabeeb.


Sometimes GGXRD camera doesnā€™t pull back far enough for the dynamic moves of perspective they suddenly do. Granted Marvel games tend to never do that, but go 2-3 screens high vertically instead. Arcsys has more experience doing it the other way with Isuka, ala a Samurai Showdown space out by being too far apart and that happens.

Camera Director could be as important as the mythical Battle Director this time around.

Lets hope they consider some of that from a gameplay perspective more than just spinaroonie cinematics.

You know, the fact that this is gonna be an Arcsys title makes me wonder - will the game have an ENG dub?
The only modern Dragon Ball games that didnā€™t have one are Super Dragon Ball Z, Fusions, Extreme Butoden, though Fusions and Butoden are portable titles

At least as far as Iā€™m aware

Arcsys makes it but itā€™s not with their money, they are hired to do it by Namco/

At the bottom of the press release there is a bunch of language planned so I assume those will not just be text.

Itā€™s not crazy hard to translate a game, you need to code the system that can handle multiple voice files (probably they have it already since it was in Sign) and then what you mostly need is a bunch of money to hire voice actors and studios around the world to translate shit for you and record it.
Itā€™s never that easy because there is always the occasional annoying bug but thatā€™s the general idea.

So long story short I would be very surprised if itā€™s not fully translated in multiple languages.

Donā€™t forget: With real financial backing and a worldwide release. I bet Bamco gave them some additional staff to speed up the process.

Yeah. Back a while ago, Arc said that they make their fighters for specific console generations. They were in the process of giving this generation itā€™s own fighter:

You say this like ArcSys games havenā€™t had timed power-up modes before (Dragon Install, Overdrive, etc).

@Pertho

Hereā€™s a better translation of the press release:

Hiroki Tomoko comment:

Gimme Cell that calls Cell Jrs. like Sentā€™s drones.

Official game logo

3 vs 3 huh? How will fusions work? Maybe it will be something like tatsunoko vs capcom and they take up an extra character slot but are buffed in a certain way, like health?

also I donā€™t think there should be any excessive transformations like the budokai/tenkaichi/ raging blast series, goku should start as super saiyan(let him transform into it when the fight starts) and have an extra transformation that has a time limit and drains health slowly like ssj3 or takes a supers worth of energy like ssj blue. Iā€™d love it if they did stuff like this to make it closer to the anime/manga. Any way, think of the air neutral game! How would they use flight, air dashes or like MvsC2 magneto/storm? it would be interesting if its like arcana hearts or better yet make it like super sonic warriors!