Dragon Ball FighterZ: Legendary Saiyans Edition

Trunks is so gdlk he can’t even fit on the tier list. Seems at least one or 2 other characters just flat out omitted also.

Team scrub is top tier.

Online is especially terrible today. Was only able to play two matches in an hour and they both were alternating between 5-7f delay. Opponent took advantage of it and kept spamming super dash. Lmao.

Friezas damage get slightly better with the right assists. It’s very easy to extend his combos from 236S.
But yes, his damage sucks. :frowning: still mad fun to play though.

My Monster Hunter World arrived. Time to not know what the fuck to play.

What IS average damage looking like so far? I’ve seen meterless midscreen BNBs with 1 assist do about 5K on Tien, so looking for perspective

Seems like 4k-5k meterless is the average depending on the character.

Uh, universal health is 10k.

So 5k BnBs is not average then or am I thinking about this all wrong?

Frieza’s meterless damage ain’t bad. He can break 4k from midscreen and does slightly less if they’re too far from the corner.

Yeah but that seems to be the average damage delt from a basic bnb. Lol.
Also this is a 3v3 game so 5k is more like a sixth of your teams total health bar (30k).

That feel when you’re taking a shit and you get a combo idea. Time to wipe my ass and hit the lab.

Mod idea. When selecting the space stage. Replace the announcers voice with this.

That’s like saying losing a hand is fine cause that’s just a fourth of your limbs.

Obviously eating half or near half a character’s life in one combo is a good deal no matter what.

Oh sure of course. But what I said is the logic that usually gets used in 3v3 games. Losing a limb isn’t good but that doesn’t mean you’re dead yet. Especially since part of your hand (characters health) grows back when you switch to another limb (tag different character in).

Damage is lowish but he has great reset and mixup potential. He should be anywhere but anchor because he needs an assist(almost any assist works) to combo into 214S. I use him with Nappa and Piccolo.

It’s training mode bnb stuff, where you start off with a M. Doesn’t happen really in a match except maybe if you frame trap someone into it?

Everything else scales the combo hard, but still this game seems to be around 2 openings per char, since by the time you land the second hit you have meter for DHC or Lvl 3s.

Yea, blue health and not starting with M’s is why you don’t usually see characters dieing in 2 combos

Yeah this games beaten me, I can’t go back to delay netcode. Is a fun game, but I can’t be bothered to play online.

Cross Genres

Cross Companies

Transcending time and space

NONE CAN STOP THE TRAINING STAGE!!!

instead you go back to one sided rollback and warping? do playermatches with friends/people you know.
didnt had a single ranked, or casual match so far. always just with people i know and connection was fine all the time.