Dragon Ball FighterZ: Legendary Saiyans Edition

I didn’t know the beta was already live. And I’m stuck at work : (

I think piccolo always had to use his special move to get a hard knockdown i believe. His heavy sends you horzontal.

Piccolo Hellzone Grenade into DHC cancels out the projectiles before they hit, so you can’t get an extension. Lame change =(

Also at least for Adult Gohan, his assist isn’t fully inv. He can get interrupted as he’s coming in. I believe the inv frames start from when his feet touch the ground.

wait they got rid of piccolos hellzone grenade stuff? Damn game not even out yet and they really are doing their best to take out a lot of the fun interesting stuff eh lol

That suuuuuuuuuucks.

No lie that was half the reason to use him.

Watching vids. Is there a way to dump the announcer? Or at least get Deku back on the Mic? This new one won’t shut up

Yep…looks like I’m changing squads before I even get to play the beta.

thats cuz unlike mvc3 it actually looks and feels alot like mvc2.
and now with Hit’s jazzy theme music…even more like mvc2.

Testing some more stuff, although I cant tell without another person to see just how long it goes, I can easily see that this game the fireballs in the air right now do indeed count as guilty gears dust, which mean if you fireball, then start something else, you still cant block when you hit the ground untill you fullfill your recovery assuming its like guilty gear indeed there will be “unblockables” with this…

Damn where all those haters again saying I was wrong about everything and disliking all my posts now I wonder? Playing I guess but still I gotta rub it in

Same. I guess we have to wait until midnight PST?

Edit: Nevermind. Was confused by the Amazon email making me feel all special.

Too bad only one of my main is in the beta game, #18.

The game is designed around the autocombos fool. They give you access to different normals that are only available trough them.

Lol wut?
This is perhaps one of the best lobby systems that is out there for fighting games.
Hopefuly more companies start using it for their games.

https://www.youtube.com/watch?v=1BSyDqIAqTs

read info if confused

Wow, this is some good shit

Thanks like I said if you guys actually check all my posts most the info for the game is there, dunno why people think i would lie about something like video games. Sadly some of the stuff does seem to be taken out, but even that i can not say for 100% till I get a real training mode. But a lot of what I said still works.

Really ive been fiddling with stuff as much as I can and its gonna sound sad but its pretty hard finding instances where you should NOT auto combo in the air. You just can get more hits since your guy gets sucked in closer. Almost like you get a extra jump. Dunno why no one believed me that auto combos were gonna be really good, its almost like why ever do it manually right now. Right now all the manual combos I can find are actually not the norm. Say goku, certain instances you can actually hit a hard way above him that gives you time to then combo into a hurricane kick before they actually get slammed to the ground. But its like… does that actually do more damage than the auto combo? Considering you get another hard hit in it anyway? And you can then combo to fireball in the first place soooooooooooooo meh~

On another note although you cant play him in the game right now besides the tutorial part kid gohans flying kick link still works that I talked about… Sadly it seems they took out a lot of the fireball links he had. But that seems like for a lot of the cast.

Again take that with a grain of salt though because with out a real training mode its iffy

Not the standard edition, no. Not unless you’re willing to go grey market with sites like allkeyshop and gamivo. This is one of the few times a fighting game has crazy crossover appeal, so discounted codes are out of stock everywhere.

Jsut a question, how is that an infinite?

just do it over and over till the guy is dead obviously, IAD loop infinite whatever you want to call it.

Does it only work on standing opponents and/or only android 16

Probably works on all characters that are tall enough to be hit by the IAD after the fireball. Theres no real training mode right now so what do you want me to realistically say here?