DAMN-YO!

DAMN-YO! DOOM!

I just fell in love with using this guy because NOBODY EVER expects a dude to pull out Dr. Doom. You know, the computer usually sucks with him. But when I pulled him out of the bag, along with Mag & Cable, people were getting pretty damn annoyed when I started flying around shooting beams. That multi-faceted purple one is icing on the cake!

And you can take that to the bank!:cool:

–END–

Sorry I haven’t really updated this page, it seemed like no one really cared… but I’m really glad that you people have questions. :wink:

vs Magneto
sj.lk, or his sj.lp will do, and if you get above him sj.hk is good. BTW, I’m telling everyone this… USE THE ROMAN CANDLE AGAINST MAGNUS!!! I hardly see anyone using it, Candle xx Hail is decent damage… enough not for Magneto to be so hasty in his attack. Find out more in the Doom vs God Tier disscussion.

ground photons
Yup, right above his head is the opening of that move. But you can also use that knowledge to your advantage. Like you do a ground photon on Cyc or someone they sj and double jump to avoid being hit. They’ll have to come down on your head. Good thing you have the ROMAN CANDLE SUPER to make sure they pay for attacking to early. Also, you recover fast enough to ground cross them with the c.fp. :wink:

Storm/Doom
I dunno if what 50morecents said is true (sounds like it though) but Storm/Doom is a good basic playing team. Get to them, drop Doom proccede to mindlessly rushdown. Another good tactic is to bait out an anti air then right next to it drop Doom. Doom’s rocks will juggle whatever assist it is and it will leave the other person out for an attack.

Hope this helps :wink:

I’d like more emphasis put onto why this team has no counters. I see Sent/Cyc, Mag/Cyc, Cable/Cyc as perfect duo’s to counter this team.

I honestly think Sent/anyone kills this team. There’s no AAA to get him out of the air, meaning none to keep him from stomping on you. These days Doom vs Sent is just like Spiral Vs Sent, they don’t beat sent. Also Sent w/ no AAA vs a Sent w/ AAA is the same thing. And when you’re in the corner it’s all over.

yeah, I was going to get to that part… when I said no counters I ment it like Cable vs Sentinel terms. No straight up counters.

Sent/Cyc is defintely a good counter to this team, but yet Storm can just runaway, hell Storm can just run away from most of those teams you named…

But of course it varies to person to person. :wink:

I can’t reasonably see taking on Sentinel with Doom/no AAA. Sentinel drones help a little bit but not much. The best thing you have in this fight is superjump short x2. If that hits, go right into super/hail or HSF. Doom’s jump short beats some things that it looks like it has no business competing against coming up. Try it.

I’ve tried it, it sucks.
I got tired of people stomping on Doom and now I start Storm which is really a lot better :lol:

of course this is against Sentinel, against other people it works wonders.

Imo against team scrub I like to use sent/storm/doom and just go for rush-down.I don’t want to waste my storm on sent(much more useful against cable of course)and use doom for cleanup/stalling.

Sent/Doom vs Sent/CapCom isn’t pretty, I’d rather have Storm/Doom. Sent/Doom vs Cable/CapCom isn’t that bad.

sent/doom is not so bad vs sent/comm even though you will eventually lose the battle youll still do some damage on sent/com before your next fighter comes in. cable/com on the other hand…lol. doom owns sent :stuck_out_tongue: :lol: nah but seriously, he does have tricks up his sleeve with doom/sent vs sent. if your doom has two meters and if youre ever both in the air and the other sent is in flight mode, do photon air, let that idiot sent fly over it. then DHC to HSF. the screen will immediately drop and theyll get hit by photon array then hit by drones and you can follow up with another set of fierceXX rocket punch whatever. that shit is extremely hard to cancel and block in fact ive never seen it done since photon array is instant and the screen instantly drops the opposing sentinel down into the pink shit.

it’s not bad really.the more aggresive sent wins the match.and i much rather waste my sent on a another sent then just waste energy with my storm against a duo she really HATES.

Please post some strats! I really don’t have any against Sent/CapCom vs Sent/Doom :o…

Damn just saw this.

the goal of Sent/doom vs. Sent/capcom is to build more meter and as LONG AS DOOM CONNECTS whenever you call him you should be able to do that.Getting on top of Sent/capcom is easy after that.Because you can either,Protect Doom with hsf.Or you can protect doom with frying pan(Just in case Sent goes after doom via the air).When i play team scrub with this team Doom almost never get to see point at all.other than to stall.But Yeah as long as you stay aggresive(sent can call capcom all he wants to but he’s losing a hella lot more damage in the long run)

also what i do is wait till capcom comes out then call out drones… i think its the eziest way of gettin sentinel outta fly and then you do what you want after that… but make sure that ure sentinel can contest w/ the other cuz if they batch a killer sent on you and you cant out sentinel , then its up to your doom and doom i think is weaker against sent… but theres good/bad sides to everything… i mean like quick SJ up w/ doom right into APA gets sent sometimes and then just make sure you call out sent and do ground pa when hes aired… just make sure he cant go over head in that transition period :smiley:

wats the best way to rush d0wn with d0oM…

i usually zone but thats boring…

s0rry im a nub…:smiley:

Zone til they send out that anti-air, then you rush down for a little. Learn how to normal jump rushdown, that’s hella faster than sj.rushdown.

quick up+roundhouse from the ground (jumping roundhouse) is a good thing to mixup with crouching jab/short rushes and normal triangle jumps. it seems to work more than you would think. sparingly at least.

Bheat,

I appreciate the post, though I haven’t been able to sit down and really read ALL of it yet. I love the info.

I’m looking to play Doom on point myself, as he is easily my best char. However, I want a tourny quality team, which means at least tier 1 and 2. I’m thinking about giving this team a shot, though Doom without a good AA is kinda strange to me. I started playing Spiral/Doom/Capcom and switched to Spiral/Doom/Cyke.

I like how Doom/Cyke play. What are your opinions? Maybe I could play Doom/Sent/Cyke? Anyways, thanks for the post.

-Rob

Doom/Cyc is coolio, I used to play Doom/Cyc a lot (specifically Doom/Storm/Cyc)

Doom/Cyc is solid, I don’t think it can stand up against most of today’s teams though (MSP, Row, Storm/Sent, Sent/Capcom) although if you have a good Cyc/Doom, you can seriously do some damage (chip from MOB, and Doom-AAA) works wonders.

cyke to me, just compliments Doom so well. I understand what you mean about Scrub though, Cyke just doesn’t seem to hit a twitchy fly sent when he’s in close to me.

How does MSP/Row beat Doom/Cyke?

Also, I don’t see how Storm/Sent beat it out either, since Cyke stops Storm from running, and I guess if Storm was on typhoon fly sent might be a problem, but I don’t know.

And if you switched it up, and put Cyke on point with Doom, would those teams still give the Doom/Cyke combo problems?

And if I did play Doom/Sent/Cyke, how many of those problems would go away? Cyke compliments Sent and Doom so…

-Rob

When I go home, I’m going to play Doom/Sent/Cyke a lot, and probably start practicing with doom/storm/sent, since I can’t play Storm at all and don’t want to use her untrained in the tourny.

When playing Doom, I have the following problems.

I dislike not having an anti-air, because without it, my Doom gets rushed down really easily.

Storm running away is a pain, since Doom has problems keeping up with her.

Cable. I fucking HATE cable since I play zone doom and not rushdown doom. Though this fight might be easier now that I’ve started wave dashing and learning to rushdown.

Sent/AAA is annoying if I don’t have anti-air, but I’m generally packing Capcom or Cyke (I use to play Spiral/Doom/Capcom(or Cyke))

Now, with Doom/Sent, I’m trying to see how this compliments Doom. I guess it would with rushdown, but probably not with Zoning, since Doom is really open to air-to-air.

And Sent/Doom gives sent a bit more chip, but does Sent have Doom resets?

I really need to check out that Sent/Doom thread.

I’m sorry I seem so scrubbish, heh… I played all 2nd tier char’s :stuck_out_tongue: I never touched Sent/Storm/Cable or Mags just because I didn’t like how they played. Stupid me!

-Rob