Dong Dong Never Die - Terminator FTW!

Gouki (John Woo Movie Character) time slow super is fucking bonkers, try it out. Either it hits and you get to juggle whatever you feel like for a good 5-10 seconds, or it gets blocked and you get free blocklock with whatever special you feel like chipping with for 5-10 seconds. Also, you start the round out with 3 super stocks…

Yeah Gouki is awesome.

You can do A A A B 6A 236A 214236A then do whatever the fuck you feel like. I usually just mash B, then when times up I do time slow AGAIN and repeat. It’ll combo too. This game has no resets to be seen. Even when people hit the ground from the air they’re still being combo’d.

John Woo super combos from 236A anywhere on screen. :S

This can be an issue with Fighter Maker. People who are familiar with this engine might remember this issue cropping up in other games. With attacks that hit from the air and don’t knock down, you can keep comboing the other player once they land on the ground and it will keep counting hits. I think there’s a slight landing lag or something.

Most of the cast has an infinite like that if there’s no air recovery.

so the question is, is this too much of a game breaker? probably yes :rofl:

Well the Sheng Hua Nan (gas mask) is the boss after all, its just that he’s playable

Btw, xShade / http://www.youtube.com/user/dongdongwillneverdie should better use actual character names in his videos, well since its common sense in every other game (its just this game has everything in chinese, but I posted name list on first page)

And again, someone figured out how to select a thug with machete?

how do I go to training mode?

Just play VS mode

Author does write a list,thought:

English ver later.

Author said that he didn’t finished this char yet:

A new ver of DDND is in process,which add that thug,hide Masked-man,Orochi Dong Dong,and redisgn the stuff.
http://tieba.baidu.com/f?kz=668694062

Someone can pull off Jiang Bao’s (bicycle punch/kick guy’s) dp+punch move? I think the command is wrong, I can only pull qcf+P (bicycle punch) and qcb+K (bicycle kick) with him

Btw he has Jump D, d+D, qcb+D, f+A, qcb+D combo in corner

EDIT: Yin Yin’s super changes into more damaging version when she’s on low health

Quick couple of infinites for you:

Stick figure CGI man:
ground chain > QCB + HK, {DP+HK}*n
Works anywhere, easier in the corner.

Terminator:
Ground chain > QCB+HK, {LK, QCB+HK}*n
corner only

I’ll probably have some more by tomorrow at this rate.

Oh dear god, WTH is this?!

This is right there with the console SF:TM:TG. In fact… PORT SAWADA TO THIS NOW!

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Ming Boy’s (geek’s) paper plane fireball is the god fireball of this game, it has priority over everything, negates even opponent’s supers and passes through them, is a multi-hit, and you can spam weak version of that fireball for semi-infinite, and you can also juggle with paper planes too. Not to mention such multi-hitting fireballs fill your super meter real fast (and you can use full lifebar-restore super after leaving opponent busy dealing with a pair of paper planes).

And I thought its this game’s Dan when selecting him :\

On other side, Ming Boy’s close combat game and his normals absolutely suck, and he (I assume its a “he” cause he’s played by male actor) has low defence too

A Shuang has an easy corner infinite with A 236A, corner only though.

just found a bug with liu mang -after you ko your opponent, you can keep spamming supers until you have no more meter

Ming Boy has this too

This game is ridiculous.

Ya’ll fools don’t knowabout this shit!