Different strokes for different folks- THE RBS vs/And/ RB2 thread

first of almost ALL normals are changed so that the characters can compete with each other normally (by not having a character in the game with 1 frame attacks against a character who’s fastest attack comes out 10 frames). second, mai mostly relies on her d-u+C move and her QCB+C moves the most in RBS. and at times a fan and flaming tail (?) to spice things up. you use 2 standard attacks mostly, crouching A and standing B. yes, also crouching C and standing, but im talking bout most of the time. RBS mai used competitively is even more boring than the sooooooooooooooooooooo basic RB2 version of her character.

breaking the character down as easy as possible, either you ABfCbC chain combo your opponent (thus if hit), or combo your opponent and QCB+C for chip or throw and ad a super if the time is right, ad the turtling a little to the mix and the godly dp shes got and thats mai for you in RBS. easy, and REALLY boring. but like with most characters in RBS, if your hit from wherever you use the same old tired combo over and over in every fucking match. combos not based on skillz or thought of spacing and distance knowing which combos to use when. as there is usually only one combo you do use (the most damaging that ALWAYS works), and it usually ends with a QCB+C or spower. thats mai. thats most of the cast in RBS.

edit: @ arstral, i do have one pad but that ones even worser than the KB, logitec dual action (wannabe ps2 lookalike pad). dpad is worthless and doesn’t even work on emu, analog does, but wtf, how can anybody use that to play 2d fighters with? or it it just me (being spoiled and all with my neo pads and sticks)? ima check out that pad you just mentioned.

also, anybody happen to know if the ps2 neo cd pads are still available for sale? and last time we where having a discussion about USB port ad ons to plug a ps2 pad in (ps2 pad on pc thingy), there where 2, one with and one without lag?

Okay but from what I’ve seen with RB2 Mai shes even more boring…basic old school Mai shit and ALWAYS try to combo into Launcher…if they jump P Power…

Use Feint cancels to mix up pretty much and I dont see her having much else…esp not better than RBS Mai.

EDIT- Also I got NASTY traps with Mai in the corner, mix up betwen st.b and st.bx2 into any of her moves…

-Mixup between LS Sweeps or LS+C (top/bottom) to either Ryuenbu, HCB+C, or Kachosen (to bait Breakshots, breakshot my fan?? Exactly…not wise! or even Rising Flame depending… (Or do nothing if I think you are waiting to Breakshot, just an empty Line Shift C!)

-Line Shift C blocked to Universal High Counter/Jump/rushdown tactics

-Mix up cr.b since its a low and do it up close to have a low option and stop people from going under cr.a,

-Anti Air with Hop C or Hop B or air combo,

-Bait with block hcf+c, or air ninja bees

-Line Shift C to wait then Kachosen Feint

-Full screen throw a Kachosen then bait then to jump with a Kachosen feint while buffering Rising Flame.

-Ambiguous aerial crossups!!!

-Sparingly use cr.bx2 to Down+C Sweep combo to Kachosen/Hcb+C/ Rising Flame (if they jump) or hcf+C.

-Anti Air with Jump C (different animation than Hop C!)

-Use her rushing C to stop rushdown characters!

-Trap with far st. a or far st.ax2 to finisher depending (or not all the time, depends on how I’m reading you)

  • Battery with Ryuenbu if I cant throw them into hcf+C or super, and I could keep going on and on. A lot of this I can’t do in RB2…

the launcher combo is generally used in the corner as she has the easy and godly feints to combo the d+A,C chain into her launcher combo. but even then she cant do 1 bar damage. in RB2 you have to think when using mai most of the time, as your not busy doing QCB+C’s on your opponent most of the time like in RBS. in fact her down A, C chain is used more than her launcher if you know how to play her in RB2.

ONLY thing she truly lacks in RB2 is a godly dp like she had in RBS. so to a degree we try to save our selves with her AB or QCB+C. even without all that shes still a pressure monster, with her burning ass move, super fast fan attack, QCB+C to a degree and feint cancel combos. she can still pressure, you juts gotta use more than 1 move to do so. and another big difference is you wont be doing 1 bar damage every time you get a chance to combo, and no, you wont be using the same combo over and over again. yes she might be a lil noring in RB2, but not as boring as her rbs COUNTERPART.

I think on the analog pad, there should be a button if it’s what I think it is, that switches analog and the pad, hit that and you should do it. My suggestion would be to search for a Saitek P220 for SNK stuff. Real cheap though hard to find these days.

The more expensive option is a 360 arcade stick, download a driver and that will work on PC. (if you’re running XP you need to DL the driver, which is painless- Vista has driver already)- Hori EX2’s run about $40 here. Buttons are crap but the stick is good enough.
A bunch of new sticks will come out with SCIV.

Gotta admit I do find RB2 Mai boring myself, but it can work, and she’s not as boring as Tung (who can only win by turtling his ass off, he dies if he has to attack anyone). There are plenty of good offensive chars in RB2 though- Hon-Fu, Sokaku, Geese, Rick, Xiangfei, Bash- I can keep going on. The difference is the easier breakshots and fairer planeswitch system mean you have to use more character-driven tactics instead of system-driven tactics.

I just happen to have a strong preference for what I consider to be character-driven games.

I understand this and I feint into her A,C chain in RB2 also…but I dont find RBS Mai boring because I change to who I’m playing…in other words if I can beat them with a few moves I will…but if they make me work then I will use everything in her arsenal…and she’s got quite a bit in her arsenal as I’ve still just touched the surface overall… (Because she has many options though many just choose to play her a certain way pretty much!)

I’d take a godly cr.a that she has in RBS over godly feint cancels in RB2…now I can kinda make both work in RB2 with Mai in the corner, but thing still is that cr.a is considerably slower and toned down in RB2…

dg, i understand. but thats why i said ALMOST ALL normals have been adjusted to a certain degree. almost all that is. especially the fastest attacks in the game, the crouching A’s.

and arstral, i looked at the pad, no such button. only the 10 normal buttons that include the select and start button. i do plan on buying a PS3, but that’ll be when KOFXII comes out. which will take some time. by then im planning on buying a HORI RAP II for the ps3. IIRC it was also possible to use it on PC? till then, if ANYBODY happens to know where i can find one of these plug ins id be really grateful. i know we where talking bout it in another thread?

most interested in: neo adapter for PC. if i can plug in my neo pad or stick…

otherwise ps2 pad adapter, which isn’t all that (try doing old motion raging storms on it) but good enough.

also, i remember somebody mentioning about lag issues on one of those ps2 adapters. somebody remember? or better make a thread in tech?

yo as much as you post on here thats time you can use to get the 2df client and prove your skill if there is a radio shack in yo country there a psx to pc usb adapter or get a redoctaine all for 10 bucks cuz i think everybody that play online wanna see what you got you seem to know enough to beast us all just get those things i mentioned and fight us :nunchuck:

Ever heard of a period man? That was the hardest sentence I ever had to read.

1st of all I and DG have put up countless post in this thread and the other rbs thread stating how/what we think characters are better in rbs over rb2, so I don’t see any point in posting the same fucking thing over, and over, and over again. I get really tired of the run around saying the same shit over and over again.:mad:

2nd of all have you EVER seen me say rbs is a better game than rb2 in this thread? Go back and look through this thread and find that exact quote from me! Not from Lukus, but from ME!!!:mad: You can’t stay on subject worth a shit when debating me. Read the name of the thread because it explains it all imo.

"DIFFERENT STROKES FOR DIFFERENT FOLKS"!

You say that you mastered RBS quite easy 12 years ago, but you view line shifting in rbs as a broken part of the gameplay in rbs. That doesn’t sound like someone that mastered rbs. That sounds like someone making excuses why they don’t like how rbs plays. It sounds like someone that doesn’t know shit about rbs imo. I never claimed to be a rb2 master or some dumb shit like that in ANY thread, but it seems you are claiming to be the best in all that you survey in the real bout series.:rolleyes::rofl::rolleyes: Even though no one has seen you play in over 12 years.:rolleyes:

Everyone I have attemped to teach how to play rbs on 2df I ask them 2 questions.

  1. How do you like the game?
  2. Do you think sidesteping/line shifting is broken?

Notice how I didn’t ask them if they like rbs over rb2 now after playing and learning to play from me. Because I don’t care if they play rb2 also that’s why damnit!:mad: I’m just trying to generate interest in rbs, but people keep hating on rbs by talking down on rbs gameplay. That’s personal preferences imo. Matter of fact when I ask them if line shifting is broken NO ONE SAID THEY VIEWED IT AS BROKEN!

Actually the only person i’ve played against that still doesn’t like rbs after playing me is arstal and I understand why he doesn’t like rbs. RBS gameplay doesn’t fit his his playing style. I understand that and he gave it a try, but he doesn’t want to waste his time on a game that doesn’t suit his skillset.:wonder: There’s nothing wrong with that because he tried to play it and he didn’t like rbs. I didn’t try to teach him anything since he challenged me with Mai and stated that he wanted to see if she was a viable character to play with in rbs.

It sounds like you are trying to diss rbs because you like rb2 more than you like rbs. You are the one with the negative energy in this thread now! I just want to create some interest in rbs like there is in rb2 now. That’s all I want! I’m not coming in here telling people WHAT/WHICH GAME is better to play because that would be wrong imo. I just want people that maybe started playing the real bout series with rb2 that haven’t played rbs to give rbs a try before they just dismiss the game due to a few people on srk say;

“WHY PLAY RBS WHEN THERE’S RB2?!?!?!” wHY LEARN RBS WHEN RB2 IS A BETTER AND DEEPER GAME?:rolleyes:

That’s a personal opinion that’s been said over and over again by people that prefer rb2 and are pretty much telling people not to play rbs. You say rbs characters are scrubby/scrub friendly/gimmicky. While in rb2 it takes more skills to master the in’s and out’s of characters in rb2. My translation of that statement is as followed:

(Characters are nerfed or changed so much in rb2 you need to work harder to because a lot of moves arent safe/good in rb2.) I really don’t won’t to go tit for tat with you sir. I’m getting sick of it by EVERY minute and seconds I spend typing the same shit over and over again.:mad:

You also said that the next version of games in a series are usually the better games because they usually upgrade the characters. In my eyes the characters I play with were down graded from rbs to rb2. You talked about how you like how yama plays in kof97 more than kof98, but you don’t think kof97 is a better game than kof98. That was a good point to make, but I have a question for you sir. :mad: No it wasn’t. There has been countless kof games and none of the following versions compare to kof98, so the whole "games are better in the next version" is a bunch of BS imo. Matter of fact the only other kof that people can agree for the most part that is tournament worthy is kof2k2 and kof98 is STILL thought of as the best KOF ever made.

You also stated they go back and fix glitches and gameplay in the new versions of games, but the only good reason I’ve heard bob is better in rb2 over rbs is because he has some hard to do infinite! I thought they took out the glitches and bs in the new version?!?!?:rolleyes: An infinite is a glitch the programers didn’t find in play testing that players found and adapted it to normal gameplay because it was deemed not to be a “GAMEBREAKING GLITCH”! Just like the jugg’s power up glitch in mvc2. That’s viewed as a none gamebreaking glitch because he needs it to be playable in mvc2.:rolleyes: That doesn’t make him a better character due to an oversite by the programers in the way he was made to be played. That makes him better because he was weak before someone learned how to abuse a glitch to make him playable.

I guess he needed something (to steal you and arstal words) "“GIMMICKY” to compete in mvc2 and the same must go for bob from what the examples have been given to me about bob in rb2 over rbs. I personally think rb2 bob is an upgrade over rbs bob without his infinite. I’m not a bob player, so I can’t properly judge which one is better, but I do know it’s easier to fight against rbs bob than it is against rb2 bob so that’s how I rate the different versions of bob.

The real bout series isn’t a main stream snk game. None of them are imo. The reason why imo is snk started to put all of their efforts into developing the KOF brand into the flagship fighting game of snk instead of the Fatal Fury brand Fatal Fury stars/hero’s were american’s and the boss was american. While the kof story lines/stars were starting to be based on asian backgrounds. Having american stars didn’t appeal to the consumers that mostly played/paid for snk games NeoGeo bombed in the usa, so they went away from the fatal fury series imo.

With that in mind I think the Real Bout series as a whole is unexplred territory. I think people started to play RB2 1st, but are curious about rbs now. I wanted this thread to peak interest in rbs since there’s a rb2 following now. I don’t understand why MY statements are getting mixed up with Lukus comments?!?!?!?:confused: I never said RB2 is boring and dry. that was DG personal opinion of rb2 not mines! I said both are good games in their own ways.

I hope your little brother can download the 2df client, so we can play against each other> If you think mai is sooooo scrubby and easy to win with at low or high levels, then the 1st time we play against each other I will use the so called worst character in the game (EX Tung) against your top tier mai. You shouldn’t have any problems with me using ex tung against your mai since she is sooooooooo scrubby/easy to use! Everyone pretty much agree’s that ex tung and cheng are the worst characters in rbs. So it should be easy for you to wipe the floor with me using a wack ass character like ex tung against top tier scrubby mai in the hands of a TRUE RBS MASTER like you claim to be!!!:rolleyes::wink:

You say you don’t have an controller to play on 2df? Then why in the fuck have you been correcting DG on combo’s when you can’t even practice to make sure it does or doesn’t work. I know i’ve seen you say that you tested a combo and it doesn’t work.:confused: If that’s the case then how did you play the battle achives2 if you don’t have a controller?:rolleyes::confused: No fighting game on console uses a Keyboard to play with. It doesn’t have keyboard setting on the console versions. Sounds like you are making up stuff just so you won’t have to get online to play. If you don’t like to play online then say that just like DG states that he doesn’t like online fighting games.:wonder:

Why does your little brother have to download a client for you? Did he also sign you up for srk also. because it’s just as easy as signing up for srk as it is to download the client for 2df.:rolleyes::looney:

And I understand that sir.:wonder:

Pick up some joypad musolini and get in the ring :stuck_out_tongue:
I would be glad to challenge you

You don’t need a fancy one, check mine

Have we played yet sir?:confused: My memory is bad in my old age.:rolleyes::wgrin::looney::looney:

Also everyone forgets/may not know…the name Fatal Fury came after Real Bout…originally the name of the games was to be Real Bout…NOT Fatal Fury…so making the Real Bout games was a way for them to “return to their roots”…

I will go back to test somthing but it seems like ff3 had all of the fient combo’s just like rb2 You guy’s might want to go back and check that game out if you enjoy the rb2 gameplay.

shin, have you ever played FF3? which feint combos you be talking bout? RB2 gameplay? wtf? also, i never said the lineshift was broken? i said it was boring as hell. not quite as bad as FF2 or FFS, but still close enough. FF3, RB1 and RB2’s lineshift owns RBS and FFS lineshift for free. and the RB2 one seems to be the best one IMO, perfected. also stop putting words in other peoples mouths, i do own the games on neo cd for 10 to 12 ears and on the ps2. not to mention i can pretty much check everything out on the PC with an emu and the KB. so just wtf are you talking bout?

and malfreds, that pad any good? that dpad looks terrible, you able to perform moves consistently?

Yes shinblanka, we fought in RB2. RBS is in hold until I get some shape on it.

And yes musolini, I’m able to perfom every move I want. RB2 is a piece of cake with it, and also kof02 which needs fast and exact movements. Don’t go for what it looks like :), is better than it seems. Of course, not to so high like an arcade joystick, but it works pretty good.

Ok cool. I need to play more rb2, so I can be better comp in rb2. I play rbs better than rb2. What’s your name on 2df?

damn, thats some good shit it seems. since the RB games have one of the best and easiest controls it doesnt say too much. if you can consistently pull of moves and the hardest combos on 02 than its gotta be good shit. could you do 1 thing for me malfred? try to play FF3 with it and use the characters desperation and super desperation moves, some of these where even not that easy on a good stick, im curious how yours handles:). seems like the best and cheapest option.

I have a question about rb2. Are some feints slower than others or harder to combo? Is it my timing on doing feint combos slow or do super feints last longer/come out slowwer? I use the krauser wave feint. The reason I ask is because I see special grabs can be buffer off the feint. This gives krauser a huge grab range on his special grabs, thus making the special grab a viable option to use in rb2. The same goes for geese.

yes they are. from what i remember krausers kaiser cancel was slow but his blitz cancel was fast enough to combo after. same for other characters. with some, the difference in speed is almost non existend, while others have a really fast and a really slow one.