Arturo, any vids of you playing AE Sim yet? Didn’t find any on YouTube, not sure if there’s some archived TS footage around.
I still haven’t gotten a chance to check out Ryan’s 28 game win stream footage.
Arturo, any vids of you playing AE Sim yet? Didn’t find any on YouTube, not sure if there’s some archived TS footage around.
I still haven’t gotten a chance to check out Ryan’s 28 game win stream footage.
My brother has been playing Sim a little ( nothing to amazing he like still learning )
But here is so AE vids
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[media=youtube]E7n4jWD0jwM[/media]
[media=youtube]G-hahhgJW3U[/media]
He said Teleport feels Different I dont know exactly what he means ( you can hear him say it like 4 times in the video )
Back Strong ( AA ) Is definitely a bit faster but not like Godlike fast
Grab Range seems to Be Increased
Any confirmation if this is true?
Jumping Strong is ass in AE?!
Well that’s a serious disappointment…
Yeah, this is really BAD.
How to punish far jumps and divekicks right now???
wow you beat me to it art
anybody that tried AE can clarify what they mean by “j.mp sucks so much it’s not worth using as air to air”?
guys its the same … or atleast not noticeable for the j.mp
also i cant tell if the b.short is 4 frames to me it still feels the same
from tokidos latest blog http://tokidoki77.blog138.fc2.com/blog-entry-16.html#more
"Dhalsim has no future against yun."
happy new year!
the same thing was said about rufus c.viper and then cammy. but over time it hasn’t been as bad, but would like to hear comments from ae sim players, but good to know j.mp , b.lk changes are currently debatable
Someone in the Ryu forum mentioned Sim’s buffed ex up flame making it very hard to jump attack or cross up on wake up now? Anyone have any idea what that is…was it buffed in any way or just bad timing on the Ryu player’s part?
is having trouble imagining a match up worst then ssf4 cammy… so as long as yun sim is only eqal (or slightly less) then cammy, all good.
if its worse, im f***ing pickng an alt lol
Damage nerfs suck but o-well… just gives you more time to prove you are better each round
it traded A LOT in super… was hoping they would fix this…
if you think about b. short’s practical use… even if they did make it 4 frames it will not change much.
Jump strong feels the same, back short feels the same, db strong is a pretty good poke… Other than that I swear I can’t tell any differences other than the dmg… Which doesn’t feel bad really. I had one ex upflame autocorrect and cleanly beat a fairly meaty crossup attempt, but who knows… I also had it get stuffed clean before the flame even came out. Feels pretty much the same to me.
Jacob Ford has been playing the game virtually non-stop since it released. I’m already having trouble against his Yun. You pretty much have to us cb.MP to stop his dive kicks since they stuff EVERYTHING else that isn’t a perfectly spaced b.HK.
I still use j.mp just like in vanilla and super but have noticed it trades on occasions whereas I am hard pressed to remember the last time it traded with anything in super/vanilla, so perhaps it has been nerfed a bit.
I’m using b.lk just the same as in super/vanilla but can definitely feel either longer recovery on s.lk or slower startup, I’m still unsure.
Yang is an absolute nightmare. Dive kick, rekkas, command grab, FADC ultra and meterless juggle into ultra. Plus he has that rolling upkick which goes through fireballs from pretty much full screen and, even if it doesn’t hit you, he can FADC it and be right up in your grill in an instant. It’s almost like a safe teleport.
s.hp beats the rolling upkick (unsure about EX version) and ex upflame is great against dive kicks and so is b.hk but still unsure on how to keep the lil’ bastard out. It’s like Capcom put these two in the game for Daigo to beat up on Dhalsim :amazed:
It beats EX rolling kick.
55 win streak in ctf yesterday with sim, sucks that 5 is the limit and you need to pay every 5 matches. after 3 hours you get bored sitting so you get up but sims jumping strong is GARBAGE.
i got some fancy new tricks now with ex flame and crouch b fierce
Why is jumping strong garbage? I uses it A LOT, especially versus Zangief, and generally versus all far jumpin…
Do you feel db.mp x2 a 1 frame link or 2 frame link?
Thanks.