Look, I’m not going to flesh this out any farther than this post because this is a discussion that has no ending. PC > Console < PC is something we could sit and debate for… well, forever.

PC gaming being an after though of major devs isn’t true because PC gaming isn’t the better platform, but because major devs know where the money is, and the is in the extremely casual player base that is console gaming. I think that nothing is better than PC gaming and have felt that way for a long time, hence my business. That’s neither here nor there, but I’m agreeing with you on that point. I have a bit of a biased opinion on the matter. Moving on.

However, the current console (and gaming market as a whole) is built around ease of access. Casual play. The games (not all) released to the console market are dumbed down, slow, and designed to make everyone a winner. Consoles have the biggest market share, without question, and that easily explains why PC is an after thought. Its not that PC is somehow worse, or dying, its just that more people own an Xbox 360/PS3 than they do an adequate gaming machine. For good reason, they are expensive. I get that. I know, I build and sell them. What I mean to establish with these two paragraphs is this.

The PC market is smaller, thus the increased focus on the console market for development. Simple supply and demand.

Moving on, Gears is a bad game to begin with and fits right in with what I was saying above. It is a casual experience designed for the console market, and the PC market really didn’t care about it in the first place. That is why it failed. Not because the port was bad, which is was because the devs didn’t care enough to make the transition well enough, but because it isn’t the same market. We have Quake, Tribes, and UT. Games that operate at breakneck speed and rely on perfect precision. CS, which requires more of the same sans the speed. Battlefield, with gameplay that just wasn’t possible on consoles at the time. They had no interest in creating a worthy PC port. They wanted to sell, and nobody on this side of the market wanted to buy. Which also explains 3.

As for the game being full of hacks. Just because From isn’t Blizzard doesn’t mean they can’t patch their game. Microsoft and Sony charge for patch releases. Posting a patch for download on their website does not. The one patch they have dropped fixed a vast majority of the glaring problems that were making the game nearly unplayable for some people, and fixed the major issues in PVP. (TWoP/RoF) From doesn’t have a shortage of money lying around, I can assure you. Even if they were hurting for some money, the sales they stand to receive for the PC version of DaS could easily bridge that gap.

One of their selling points is indeed about the controller, because it was designed for it. Clearly. So what is different about this and Gears? Well, DaS tends to be a more methodic, and hardcore game. You can’t tell me that it isn’t exactly what the PC market is known for. Counter Strike, StarCraft, MMOs, DotA, Quake, UT, and a vast amount of other games pride themselves on their high bar of entry, and difficulty. Plugging in a pad isn’t going to deter the PC market when nearly 100k people have signed a petition.

The hardcore aspect of the market pops back up when we go back the price of a functional gaming PC, around 700-800 bucks on the low end. People who are willing to spend that much on their machines take this a bit more seriously than Chad who’s parents got him a 360 for a graduation present, or Tommy who got one for his 10th birthday. Just a couple of lame examples I know, so don’t take them too seriously. The hardcore player base never left. Console hardcore, and PC hardcore are two very different sides of the same coin, and fortunately for DaS, its a coin that it can land either way.

Keep telling yourself that.

I hope it’s successful. I really do, but it doesn’t seem like it will be. If it’s a shitty port, then it will be just that. Shit. I love Form Software and I think they are the only game company that knows what they are doing these days. I just hope they either port it themselves perfectly, or have them hire people who can. The game WILL be hacked to fuck, though. There is no denying that.

About the gamepad thing, drivers to let you use a controller on PC exist, it’s really not that hard to plug a 360 controller in and DL the drivers automaticlly.

Ye of little faith.

A-yup. That’s kinda what I was getting at. However, where we seem to disagree is that, the better platform, to the majority of major developers, is the one that they will gain the most from. If you can overlook that and pretend that PC gaming is still thriving in the way that console gaming is thriving, then I guess more power to you.

So others don’t have to read if they’re not interested

Spoiler

Simply put, PC is the superior platform. It is open, every accessory is compatible (and if it isn’t out of the box, someone will make it compatible), it has the best graphics, the most open and accessible network functionality (even when games aren’t online multiplayer compatible, they can be altered in such a way on PC that they become playable online - Hamachi, GGPO, whatever), etc. etc… This list could go on all day long. That isn’t something that I disagree with in any way, and rather it’s something I’ll vehemently defend. But again, we know all of this and it’s really not the point.

None of this changes the fact that the “hardcore player base” (this term spends a lot of time in quotation marks when I type it) does not necessarily mean the same thing to us oh-so-hardcore PC gamers as it does the developers. A lot of people consider “hardcore gaming” to be in line with “I prestiged multiple times in all of the Call of Duty games”, and CoD is most often (incorrectly) referred to as a console shooter. That is the meat of what I am getting at. PC gaming is not dying, and I haven’t even so much as implied that. Gaming has gotten bigger, and console counterparts generally outsell the PC versions, and therefore that is widely considered the “hardcore market”.

Anyway, to the original point: From Software is not a huge developer, and while you seem to think they’ve got coffers full of cash to spend on patching the game, I just don’t think that’s realistic. Truthfully, if the PC version sells 1/5th the copies of the console version, it will surprise me. This is opinion though, and kinda pointless to argue. But I’ll go on record and say that I don’t think they’ll break 200,000 copies on PC without some major help from another publisher, or maybe if they put it out on Steam, in which case they’re probably not saving much money on patching. If they don’t go that way, they still sure as hell have to pay directly for bandwidth to allow users to pull down the patch from their sites etc. Will it realistically end up much cheaper than sending it to Sony/MS and saying “push this”? (Real question; I don’t know the numbers)

(Oh, and if you think that each person that signed that petition is going to buy a copy, I’ve got some DVD Rewinders for sale that I think you should invest in. :lol:)

According to vgchartz.com, Dark Souls sold 1.5million on console. So lets see what happens!

They’ll save quite a bit of money on publishing at least.

Can’t wait for the PC version! :smiley:

For anyone that missed it:

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Looks awesome. New content seems interesting.
Sadly hilarious that one of the top comments is, “Day 1 pirate - so excited!!” :rofl:

Yoooooo I’m so glad I sold my Dark Souls for PS3 a few weeks ago for like $25.

Def copping the PC version.

I was just thinking about trading in my ps3 version for the PC one.

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[INDENT=1]Cool features. Glad they didn’t skimp on them![/INDENT]

Sorry to put a damper on some of you, but the word is that Dark Souls for PC will be using GFWL.

Ugh I know…

Guess I’ll try to finish the game before then…

Nice! That matchmaking is going to be a nice feature.

Anyone been following this Soul Sacrifice thing that was semi-announced last month?
A teaser was dropped earlier, and it’s looking a lotttt like a From Software game for the Vita.
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My fingers, toes, and testicles are all crossed!

I JUST got around to beating the game, a couple of days ago.

I got burned out on farming Titanite months ago, and never came back.

All I have to say is they better have cooler ass weapons in this version ie more A and S grade goodies.

Because damn, there were what, three, maybe four S rank items in whole game?

And three of them were magic “wands” - two catalysts and a pyro hand.

Cursing is my religion. And Jesus fucking Christ, religion has continuity issues.

Also: I am floating, with my eyes closed, with no sails. I am soaking, I am weathered, by the winter of mixed drinks.

Wait, what? You can get so many chunks from the final area of each color you’d be drowning in them in a couple hours. And you can break down chunks into smaller pieces, and those break down into more smaller pieces.

The only hard~ish part is getting the Slabs, and you get one of each color guaranteed in a certain area per playthrough.

I don’t know how you’ve been farming…

Nope.

Not the case at all.

Farmed Dark Wraiths with the gold covetous for weeks without getting a regular slab.

I gave up.

The Asylum boss didn’t drop me one either.

Cursing is my religion. And Jesus fucking Christ, religion has continuity issues.

Also: I am floating, with my eyes closed, with no sails. I am soaking, I am weathered, by the winter of mixed drinks.

The guaranteed slabs are FOUND, not drops from enemies.

The Blue Slab is across an invisible walkway in the Crystal Cave. The Red Slab is in Lost Izalith in a chest before the boss. The White Slab is in the Tomb of the Giants in a side cave right before Gravelord Nito. The normal Slab is from the SECOND Asylum boss (the STRAY Demon) (when you return); and you can get another normal Slab by doing Siegline’s quest line in the correct order.