Alexander:
(1) Releasing a Rebalanced mode INSTEAD of the arcade code is pointless - it’ll divide an already tiny community.
(2) Releasing a Rebalanced mode ALONGSIDE the arcade code is pointless - it’ll divide an already tiny community.
(3) We aren’t being elitist, we’re being pragmatic - why would we want to split the few of us there already are?
(4) Even if we were being elitist, that’s not a bad thing - even though we’re nowhere near Japanese pro level, we have a deep love and respect for what the game demands of the player, and that’s why we appreciate and devour every new clip that appears on YouTube.
You really need to ask yourself WHY you play the game: are you playing for casual fun, or are you playing because you take the game as seriously as us and want to always learn more and become better?
If you’re playing for casual fun then that’s totally cool. It suggests you are an average-at-best player (that’s not an insult), and understandably you get annoyed when you come across a nasty match-up you’re not good enough to overcome. IF you’re playing for casual fun then counterpick with better characters, avoid these match-ups, avoid better players, or just stop playing against other people and stick to the CPU. Or stop playing the game full-stop. A rebalanced 3S will do nothing for you if you are this casual player, because you’re just asking for a shortcut to success that you won’t even be granted because you don’t take the game seriously enough to appreciate it on a deeper level.
If you’re playing because you take the game as seriously as us, if you love it to pieces and are striving to become better like we do, then that’s great. If you’re this player then your current skill level is irrelevant, you know you ONLY need to do three things: practise, study, and think. 3S is a crazy-deep game, and it demands that your reactions are as sharp as possible, your execution is as sharp as possible, and your knowledge and understanding of the game are as sharp as possible. If you are this player who takes the game seriously like this, like we do, then you already know and work on all this, I’m teaching you to suck eggs. And you know what the amazing thing is? 3S becomes more fun the better you get. New doors get opened for you, and your approaches to situations keeps evolving.
But I don’t think you are this second type of player. You’re asking for shortcuts to the top when you’re being tripped from the start by shoto sweeps. I’m not trying to belittle you, I’m just trying to make you understand: if you need to ask for advice about how to deal with shoto sweeps, then it’s downright RUDE of you to shout us down for being “elitist” when we clearly understand the game itself more than you. How can you complain about the top-tiers when you can’t even low-parry? It’s great that you got in to the game, but you’re playing online - lag and lack of awareness about tough match-ups will make anybody sore, and you shouldn’t let your experience of online 3S carry too much weight.
I firmly believe you have a fundamental misunderstanding of 3S. I think you want to take the game seriously, but your understanding of it is marred by a few bad match-ups and online play. It’s a hard game for most people to get their head around, and it’s taken me about three years to ‘get’ how the game works (I think I first picked it up in 2007). I’m just a scrubby player with insane amounts to learn and improve on ahead of me, but I still understand what the game wants from me. When I watch Hayao and YSB dismantle world-class Chuns and Yuns and make it look easy, that exposes all my faults as a Hugo player if I lose to people that I consider average players. Study more, practise more, think more. Have you seen the video of Hayao completing arcade mode with one hand? That shit is INSPIRING. Stop being lazy, and accept the 3S philosophy: get better or get out.