CVS2: ReMix 100% + CVS2 Remix High Res

4649: Will test that right now. But I’ve never had a problem with being Bison and blocking Oswald’s Leader special. BTW to do it is LP,LP, 6, LK.

I know that’s weird but that’s how I’m able to get it.

Hatred_Edge: Oh man u are the best for playing Keyboard, cause I would just refuse…mad props…LOL!

Chipp: Probably not…LOL! I’m sorry, but if u would like to change your character select screen (which may involve getting a whole new screen pack…a.k.a a lot of work) and then be like “OMFG download this because I think this will look and feel better”…I wouldn’t have a problem with that…LMAO!:wgrin:

You guys I also have a MK fighting game I put together. I was originally from MK Project 4.1! But I made some changes in terms of adding characters, music, and background so if anyone is interested. Just holla and I’ll put it up for download.

LOL…I renamed the game “Mortal Kombat Maximum”…LOL!!!

Well seeing as how the MK members here have uped and disappeared… and the way some members @ SRK feel about MK in general, I’d say it’s best to either A)Post it here or B)Send via PMs.

Is it the 3D MK? Last I checked MK4 was 3D and updated to MK Gold.

EDIT: Okay, it was a good idea to put life at 150%. People die fast enough at 150. It’ll be nonsense to see it at 100%.

Nah it’s 2d. With all the characters from MK trilogy. Some characters have new moves…like Scorpion can now do spear throw in the air. Human Smoke is way different than Cyborg Smoke. Jade can throw boomerang in the air and it comes back to her.

Lots of characters are toned down it’s really hard to do insane juggle combos. Kung Lao no longer has his infinite…LMAO! Kabal is still really good though!

I think I am going to upload it for download on here. It’ll be in the first post on this thread. But I’m going to go into that much detail for this game. It’s just something extra to have.

No again, I didn’t create anything from scratch, just used my creative mind to put things together…LOL!

But it’s true!

There are still MK fans here :smiley:

But chances are we’ve all tried MKP already and found how horrible the gameplay is.

It’s flashy, has lots of mashed together new characters, stages, and things like fatalities. But just about every hitbox is 100% wrong and all the gameplay mechanics are messed up beyond belief.

What is MKP???

MK Project. It’s what digimonemporer was talking about.

LOL…yea it is true, that’s something I can’t argue with.

But it is fun, but not more fun/better than CVS2: ReMix.

Actually I’ll probably not upload it. Okay…okay, if anyone really wants to try it I’ll do it. I mean I made minor changes that makes it more fun. But again didn’t really do anything to the characters. I added Tremor and Chameleon (male ninja).

And of course there are MK fans on here. I hope Midway tries to go for another MK game. I like MKA, so as u can see I’m willing to still give them a chance.

i, too, like to make up my own rules for games i cant really play

if ppl rc against me in the arcades, i punch them in the face and take their quarters its only fair

I don’t play Mugen (at all) Webster but if I did, I’d rock your game! :tup:

OMFG LOFL @ Carl Winslow from family matters…LOL!

Is just priceless…LMAO!!!

PaRt2: That makes me feel loved, thanks man…LOL!

Aw lawd is dat some Ellen Page in your av? :lovin:

Dude, I need to say this now…

Charlie is getting pretty damn hard to fight up against…why?

He’s got CE. Guile like poking range+priority and his Sonic Boom is CE. Guile recovery. Not to mention he’s got Ex-Options with Ex-Sonic Boom which goes across the screen faster then the Hadouken. Jumping medium Kick crosses up so easily because it has a huge hit box. He’s got an aerial Flash Kick.

He can play a CE. Guile like Sonicboom game because he recovers so fast. S.fp has huge range and priority, while c.mk has ridiculous poking range. Ryu back in the days was able to have a slight advantage, simply because his hurricane kick was faster, and he had an much better Hadouken game.

However in here, CvsS2-Remix, Ryu get’s just completely annihilated by Charlie, even with the faster projectile. Simply because it doesn’t recover as fast as his OG version. Even when I Hurricane Kick on SB, at sweep range, he’s fast enough to get down and punish me with a c.fp. Since the Hurricane kick is slower on startup, I have to actually anticipate a SB before hand to really punish him+unlike some of the other Ex characters, he’s got a dash roll. To make matters worst, He has a Custom Combo…dear gosh, one mistake, and I’ll eat a CC without question. F.fkxxxRepeat until near the end, then end with a Super…:sad:.

Even when I tried to use Claw up against Charlie, simply because Claw has always done good up against Guile in the past, hoping that it would make a difference here.

You get some poking range…however that stupid c.mk has too much priority and range. I can go under SB with slide, however if my c.fk gets blocked…I can get punished by Charlie’s c.mk…:shake:. I can’t remember correctly, but I believe you can also get CC’ed off a blocked c.fk from Charlie if your Claw. Imo, Charlie is crazy powerful in this game, excellent normals, great regular specials, + CC’s, and a powerful poking/spacing/zoning game due to his CE. Guile like priority and moves. Oh yeah, I also forgot to mention, Charlie has like an air guard, or Air Parry as well…sigh.

Dhalsim is also another character, who is really, really powerful. I mentioned it earlier, however more messing around today. His pokes are crazy, and his teleport where he makes 2 versions of himself, and to make matters more annoying, both of them, can do two different moves/attacks simultaneously. Making it very annoying, if I remember correctly here, if you kill the clone, it doesn’t take any damage away from the original. Sim. Dhalsim’s Yoga Flame has a gigantic hit box, even when I anticipated it and rolled right next to Sim on his Yoga Flame…I still got hit:mad:, I thought it would’ve missed since the animation is off however…yep, still get hit. Shit sticks out like half the screen almost and last quite awhile, I tried to jump over it from outside sweep range, you simply can’t do it.

Sim has this Blanka roll too, which takes off a hefty chunk of your life, and it’s really, really fast, much faster then Blanka Roll. Lol, I got pissed off a few times, because Dhalsim could levitate and stay floating in the air, moving well beyond anyones jumping range. My brother smacked me a few times and did that until time ran out…completely annoyed me. I told him, he couldn’t use that anymore simply because no other character can attack you beyond that height and point.

To me, Charlie and Dhalsim can be arguably one of the two best characters in this game.

I tried Sakura, and her CC is still solid, but it doesn’t feel to have as much of it’s danger factor anymore, simply because many of the characters don’t have the guard break meter, while others do. If you do up against against someone with guardbreak, you can get the potential of her Sho-Sho CC, but on someone without it, all you can do really is get chip damage.

Yang was one of the characters, I tried experimenting today, and so far, he seems okay. He seems to move slower, due to him utilizing more of his 3S Engine. His divekicks are still good and his Ex-Options are still solid too, and him having all of his specials help too, and yeah, being an Ex-Character he has access to 3-Super Stocks which imo are a great asset.

The biggest asset that he brings from 3S is definetly the Parry System. Since the Parry for him is way more lenient then then P-Groove, he can annoy alot of the characters who rely heavily on poking. Especially Parry>>>C.mk>>>Ex-Tourou’s or else if you have bar Parry c.mk>>>Raishin-Mahhaken.

This changes alot of characters poking games in the Remix going up against Yang…not to mention it doesn’t have the poor handicaps of the P-Groove either. Imo, this Yang is better then his 3S Yang, simply due to 3 super stocks and full access to all of his supers.

So far, this is what I’ve been messing around with, imo, Team Dhalsim/Charlie is one of the best in the game. Hope you guys have fun with reading my stuff again, lolz.

  • Peace -

Charlie is that good??? Wow. I think I’ll give him a shot.

Guy has an infinite…

That is all

Okay so the only thing that I see ban worthy in this game (if ran for tournament), is playing EX O.Dhalsim on super jump stage. And it’s not like he can stay up there forever…because he only gets 12 movements in the air (and this includes air dash)…LOL! And playing vs. him on a Normal stage is annoying, but doable. EX O.Dhalsim is that of a boss character in this game…so he is gonna have some “slight” advantages…LOL!

Have you tried holding start while u pick Charlie…LOL? :lovin:

About Guy, if u are referring to him being able to do his spinning air kick in the air repeatedly in the corner…thats not an infinite…because characters can air tech then block!

O. Dhalsim should be banned PERIOD. Fuck that asshole. That being said… soon I’m getting a pad so then I can play for real.

Well he’s not that good. He just has a much wider advantage in the air by playing some serious keep away.

I’d rather play vs. a pro EX O.Dhalsim than play vs. a pro EX S.Gouki. Cause EX S.Gouki is fucking stupid…

OMFG air double fireball…I didn’t expect that…LOL…:mad:

:wink:

Actually…its a ground infinite…

Do his lp>mp>hp bushin chain and cancel it will his qcf + hk~mk and repeat.

theres too much stuff wrong with pre-programmed characters to make it a competetive game… so either just play for fun or stop bitchin cause of stupid shit other people left in their characters… or fix it yourself.

Can I release my CVS2 Remix ?