CvS2: Chun Li everything

that makes a lot of sense.
eddieW give more advice !!
its uh… fun to read

lol

i don’t know… just say more
chun vs a-groove/ c-geese
chun vs a-iori/ n-iori

some advice on those matchups please? -_-

Great post eddie. Thats usually how I play against Sagat my self. Fireball works fairly well against that darn fierce. When they roll, what do you use for a counter, a throw or a crouching mp to super?

I know right. her fireball comes out pretty fast and has pretty good recovery to add to her poke game.

either or I guess. do what ever you feel like doing. A smart player will super fagat I mean sagat…

I raped some guys Sagat today! I was so proud of myself. I didnt get to do it with Chunli though cause she’s my clean up character. Cammy handled him well. I poked away, keep him at bay, and when he rolled, crouching mp, super, cancel to qcb+k, then other super. It was great. I just wish Chunli could have got at him.

lol

cammy is good in any groove. especially s and p

Cammy is a bitch. haha

Anyway; as I stated before; I use N-Chun-Li.

Not only because it makes her faster in terms of ground movement, also because the stocks come quick and her most damaging can destroy a 1/3 or an opponents vitality guage (on the lowest damage setting; on the highest damage setting, it can quite possibly kill someone. hehe).

I have always wanted to pick her up and put her on my team soemwhere … And I have definetly learned alot from these post, but can ayone please explain to me whats the SBK trap is? …

basically u do the SBK with any button of your choice, then at the end of it u can super or throw, or start the “trap” by pressing fierce in between your down motion to up motion so that chun li will combo the fierce into an SBK. after that, u can do the fierce into SBK again or whatnot.

sometimes u can do 2wp then mp , press up, then SBK again for variety… if your opponent has counters and hes guessing u will do fierce then SBK i guess.

best poke: c. fk. but dont rely on it too much, just use at the appropriate times such as after crossups or when youve distanced yourself so that it barely hits them. people not used to playing chun li tend to underestimate its hit distance. as for crossup, jumping lk has good priority; i like to follow it up with c. mp. and a c. fk. a little less risky is immediately after the j. lk, just mash that lk button- if they arent blocking theyll get hit multiple times, if they evade somehow, the rapid kicks can push off or give a safe cushion. also, she seems to be a character with a better roll in the game, so dont be afraid to use it.

now i have a question: how do you play her against rushdown characters?

What you do against rushdown depends, obviously, on what groove you’re in and what type of rushdown you’re dealing with.

Chun does well versus low jumpers with cr. RH or cr. SP. She can handle cross-ups by doing jump straight up RH/air throw/ j. SK.

Against jab rushes she can do s. SP or cr. SP to keep them back.

I don’t know… what exactly are you dealing with?

specifically, im talking about handling a cammy. she outspeeds chun li, and i get overwhelmed with the dash followed by the s. fp, s. fk, then occasional cannon drill to poke me out.

Well, I got my hands dirty with an ECC7 tape, and up to now, things are looking pretty bright. I must say, this Chun-Li usage is getting better :slight_smile:

Corner meaty: close s.rh, sj cancel short, repeat for a while, then bait a roll by not superjumping, and you get a free c.strong xx super.

Walk under jump and sweep is better than just sweeping itself. You technically CAN make her sweep as a perfect anti-air, but you need to figure out the hitboxes on some of the attacks that could trade with it. Some you should hit from the front, others from the back side.

Ghetto ass anti-air CC: (c.rh x 3, wk SBK) x 2, c.rh, wk SBK, c.rh xx Kikoshou…

YAY FOR SMILIES! :wtf: They are BAAACK!

For C-Chun Li, here are my main tactics:

Use her ground speed, walk back and forth a lot, it gives you advantages over most characters.

Her dash is a good way to move forward, try not to get poked out of this, but I like to dash into the max range of her standing (or crouching) strong, or s. roundhouse (beats all low attacks!)

If your opponent does not mash jab constantly, you can make them start! chun-li’s dash-throw is very effective, as well as a tick throw composed of a crossover short , then jab, then walk-up throw.

Here’s a HUGE hint, I found this to be very very helpful:

After you do a ROUNDHOUSE throw with Chunli,
(if your opponent is not thrown against a corner) they will be in PERFECT range for a super-jumped crossover short.

So whenever you land a roundhouse throw, you can work on doing a meaty crossover short into jab, jab, c.strong, xx level 2 super (difficult), or against tall characters (sagat, bison, blanka), you can do my favorite combo!!! crossover short, standing strong (the close, bitchslap version), into level 2 super, into level 1 kikosho or jumping roundhouse (very easy)

anti-air, for me, is c. roundhouse.

if they cross me over, I usually roll under them…if it’s a meaty on-chun-li’s-getup-crossover, I try to use roll as a reversal or just block…

Also, use but do not abuse chun-li’s jump straight up roundhouse, especially on their getup. you can do this twice, and the third time, just walk up and throw (if you think they will block).

Standard poking game should consist of jab, jab, standing strong into kikoken, standing close fierce into kikoken, poking at the right range with s. fierce,

abuse low strong also good as meaty getup attack, try not to abuse this against shoto.

A stupid combo that is fun to use: low roundhouse, level 1 kikosho… I’ve never been punished but I feel it can be, probably against balrog or bison’s level 3 supers.

Hope this helps u guys who are building a stronger chunli.

chun’s C groove combo:evil: crossover lk, windkick 2hits, st.fp>level 2 kick>cancel into windkick 2hits, st.fp>level 1 kick super, super jump cancel rh.:evil: over 9000 damage:evil: :evil: :evil: hard but easy with practice

C groove chun owns…:evil:

Anything to beat Sagat’s low fierce with?

and what is windkick?

Guys: go to tournament results and check the latest results of the CvS2 Japanese 5 on 5 tournament.

Chun Li is tournament material, being part of one of the teams used by the runner up team and part of the team used by Ohnuki, as well as Daigo.

It would be neat to see footage of these tournaments, eh?

Any of you here coming to MWC? =]

I’ll be there, so we can meet up and talk more bout chun :smiley:

Just randomly scream out jonstar, or ask like… arturo or any T.O player.

hell yea chun is tourney worthy. imo she’s top tier but probably at the bottom top 5 though. shes better than shoto’s and most other characters

Hey Eddie, C groove Chunli does own! :smiley:

Chun Li…yay