CvS2: Balrog (Vega)

The link

That media file when clicked on brings up a huge computer text file with nothing in it. And when right -clicked it says save as text file so there is no WMV file there, or am I missing something?

Edit-My mistake, it says Text file but really isn’t, Amazing technique, now I’ll be even more feared with my Vega, thank you.

when i tire to ruch down i use s.strong and c.mk

that bug is sick

is there any move vega has in the air that beats out giefs jumping wp?

having trouble with c-groove vega against n-groove gief

Dam I though I was the only one who knew about Zangief’s jumping (wp) It beats alot of shit. Try to turtle, and sit on a level 3
wait it out. The match is in your favor. Dont fake on grief. He’s more than just “ROLL 360”.

What’s the best time to do the grab super? If an opponent has good AA it’s kinda hard to land it; especially if they get caught with it once:D If they roll I think you can still grab them, is this correct? Also are there any good uses for the wall dive during competitive play? I can lock down opponents with the claw dive and when they try blocking I’l just throw them; I doubt this wil work during competitive play, but it works at the arcade most of the time.

What are some good uses for the vega roll? I use the jab roll to pressure but can the other versions be used safely as well?

As for AAs, I know his flip kick is pretty good, but which version is the best to use? (ie most priority; not so much range)

Finally, are there any good pressure traps or sequences that are useful for when you corner an opponent?

Thanks:D

I’m guessing that Vega is my best character.

When using the Flipkick as anti-air, you’ll find that it’s actually quite the superior anti-JUMP move, not so much anti-AIR. Here’s a long example for ya! :slight_smile:

I must be one of the few Vega players who rush down according to the replys so far…

Okay so, if I start a pressure chain, something like j. HP c. LK c. LP bf+LP c. MP, I can do numerous things, like poke again with a c. HP, c. HK, run in and poke (pretty much ALL his ground moves are pokes), hop backwards and abuse your range with tiptoe c. HKs and other walking fakes, blah blah.

Or, you can simply sit there and wait.

If you keep rushing your opponent, they’ll get used to getting pinned in the corner, and if you’re doing a good job on the rush, eventually they’ll get sick of it and start trying to get out.

So now you’ve established somewhat of a mind game with your opponent. You’ve got your Vega sitting in crouch block about a Vega c. MP range away, and your opponent is anticipating for you to continue with a poking string. Now, you can do the safe thing and simply sit.

Of course, if they start trying to rush YOU down, you can counter with pokes of your own to screw them up, then just sit back down again or continue rushing.

Getting closer to the corner now…

They’ll probably try to get out in two ways, one being the roll, easily punished with something like c. LK or c. MK followed by a bf+HP (c. HP Red Impact if you have the meter :D), or they can jump.

If they jump, the Flipkick is fast enough to knock them out of the air before they start an attack.

The thing about the Flipkick is not that it is a good anti-air, because it, in fact, sucks ASS as an anti-air device. It does not have good priority and most good jumping attacks will just eat it alive. All it does is attack the opponent FIRST, before they’re able to perform their attack.

On the HK version, Vega’s trajectory is so high that anything trying to jump over you will get eaten by his feet. The added bonus of it is that it is two hits, which can be deceptive against P/K-Grooves, but I find that I’m using it more as an anti-jump device than a true anti-air, as the speed on the thing is just crazy…

If you want anti-air, try a long distance c. HP, c. HK upon opponent landing (works VERY well at a distance), s. LP in some situations, s. HK at a closer range.

Or just do the smart thing: Parry, JD, or Red Impact. :slight_smile:

But yeah, don’t really use the Flipkick for anti-air unless you’re either feeling brave or you’re using it on reaction to your opponent jumping from a spot right in your face.

You’ve gotta be real fast to beat stuff like Blanka small jump HK or something, but it’s possible.

On the topic of Izuna Drops…

They’re funny as hell to play around with on players who don’t know how to combat it. When doing the Izuna Drop, you have a few things you can do.

A cross-up is the most effective drop… the FIRST time you use it. If you connect with it, a fun thing to do is to Izuna Drop AGAIN right when your feet touch the ground and go for another cross-up, or fake one and then go the regular way. Or, hell, they’re expecting you to attack; why not throw them?

Since some questions have been asked about how to throw them, here’s how I do it:

When I go for an attack, instead of hitting the button when I can score a hit, wait a little bit longer, and push Vega into the side of his opponent so that their chests meet. Hold down+forward/back depending on which side you’re coming in from, and hit punch.

The Rolling Izuna Drop works when you spend a lot of the match attacking with your regular ones, because you can just as easily use the throw option when coming in for the attack (which is more guaranteed damage).

Of course, if your opponent stops one of your jumps the first or second time, stop using the drops. But, if they don’t catch on, or they seem frustrated by trying to stop you, do NOT stop using the drop…

You’ll be surprised how much damage you can get off of these alone with the 3 attacks you have (those being cross-up, fake the cross-up and go front, or throw). The super version is pretty much just for fun, but if you can get your opponent into the habit of blocking your dives, then you can probably land the grab.

Strats for my spanish champ

Ok here’s my 2 cetns with vega.

Basic combos:
c.sk, s.sk, Rolling claw my fav
c.sk, s.sk, s.sk, Red impact it’s all in the timing
c.sk, s.hk, red impact not as hard as it sounds

I think these will be your hardest fights
Against cammy:
Cammy will most likley try to overwhelm your with standing hk and standing hp. You can fight these with a timley standing strong. People should also use vega’s foward- mk, it hops over low hits like chunli’s standing hk and very affective if cammy throws out random crouching libms against you. Play very safe, and look for her to jump then do an early flip kick or standing hk. Always watch out for cannon drill, you can stop it easily with standing mk. or you can hop over it with foward- mk. but the normal standing mk is better scince it beats it clean. Sitting on levels will also put the match in your favor. Just don’t let her run over you, always keep her at a safe distance and you’ll be fine.
I recomend using a groove that allows you to sit on a super.

Against blanka:
This is a challenging fight. you’ll want to stay on top of him as much as you can. Vega’s foward kick is usefull to hop over his slide punch. always use ealry flip kicks against his jump ins. your best poke here will be c.mk and c.mp. Also small jumping against him is very affective, and can also keep you on top of the match.
Try not to annoy him to much, instead you should try to keep him pinned down. He’s very hard to stop once he’s all over you. but if you can control pace of the match then you can win it
This match is easiest fought with A/P/K groove vega.

Oh Omar is my hero:D

Is there really any hope for Vega against Cammy? I’m asking because I don’t use Vega but as a Cammy player it has to be one of her funniest fights. If Cammy is in P, K Groove or even just a lvl 3 it seems like it’s game over for Vega…

A neat little trick is to do Vega’s rolling attack, see if your opponent try to attack right after. The next time you do it charge immediately, and when done with the move do the red impact. It’s sure to catch them by surprise, make sure they can’t duck it also. As for his grab super, it’s shitty, only use it on a dizzy opponent, and some opponent who recover VERY quickly from stun coughGeesecough*, it won’t get them. (unless the idiot tries to counter)

Yeah, the wall super is hard to get, but it’s sooo fun seeing the opponent’s reaction when the get grabbed:D Neways thanks:)

Strats for my spanish champ

Those combos are kinda hard to do for some reason; I guess I have to work on the timing for c.short, s.shortXXspecial…

What do you do when Vega gets into the corner? The flip kick usually trades a lot and I’m usually stuck waiting for an opening to get out of there. Also, what’s more useful, the PP flip, or the KK flip? Thanks:)

Strats for my spanish champ

UHHHHHH NOOOOOOOO ur strats are GARBAGE. LOL

Well, well…if it isn’t the master himself J-Wong. Well I’m surprised. You don’t even decide to give any help after you trashed the other person’s tips. Oh well. If you’re gonna be on CVS2 EO for Xbox Live (I’ve already got it on pre order) I’ll catch you on there in a few days. If not well, I’ll see you at some tournament or something if I ever get that good at this game.

Well any ways (can’t wait for Wong to come in here and trash my post) but, the main thing to do with Vega when you’re in the corner is basically to get out of there as fast as possible. The great thing about Vega is that he is a very fast jumper. He can use this ability to quickly get himself out of corners. Though probably his best asset for getting him out of corners is his ability to wall jump. A simplistic tactic yes, though IMO it’s essential for getting yourself out of a corner. If you see someone coming with a jump in, do a short backflip to make them whiff their attack and then jump off the wall to safety. Or just plain old wall jump off the wall and get to the other side. Quick and easy way to get yourself out of a corner.

I really haven’t had much practice against other competition so I can’t really give a whole bunch of tips on Vega though he’s one of my favorite characters and I do hope to learn a lot from this game on Xbox Live and also hope to play some of the best in the west (and east) in this game. Good luck to everybody getting it and well…you better go get it for everyone that hasn’t planned on doing so yet.

J-Wong, you’re on my “To get schooled by” list.