Thanks for the updates Gunter. I’m still working some kinks out of because I want to send it to GameFaqs when it’s done. The more setups we find the merrier eh?
How the hell can Maki combo into a custom besides trading an anti-air qcf + P? I just don’t see her
I’ve got two question:
Maki’s cc: Activate, (lp-mp-hp-hk) repeat x4 xx qcfx2+p.
Does this cc have any good setups?
Furthermore, does she have any other affective cc?
RC Electricity, activate CC, s.fierce-whiff b-f+jab, [s.fierce(x1 or 2 depending on distance)-whiff b-f+jab]xN, straight up j.fierces in the corner, b-f-b-f+K-hold K, release K
lately I have been using Yun in a groove and I wanted to know if anyone has some variations that can be used to waste the meter if the combo does not connect.
Meaning I screw up the combo and they are blocking. are there variations that can be used to use up the meter while doing chip damage and keeping the pressure?
A-groove Raiden with max level. I love using the roll cancel rdp & headbutt special. But I don’t want to blow the activation by missing the follow up after the headbutt knocks the opponent up. I have little success using the c.MP then b-f lp cancel to the b-f HP versions to juggle them for decent damage. Should I keep practicing the timing, use another hit after activation to juggle or just only do it in the corner.
Yun can be decent especially in a-groove, if you use him carefully and know how to roll cancel.
Ken I used a-groove yun at evolution and caught some attention.
There’s a cc for yun located on Gunter’s site if you havn’t already seen it. Roll canceling his QCB punch move is hella good. Also, you can RC his command grab on wake ups. It is really good when the do a shoryuken or tiger upercut, you can punish them when they land.
Uh…wait until the meter’s almost gone then do super…it’s not really a big deal, unless your character’s repeated special doesn’t have enough stun time to do the super and you might have to do a Fierce/RH xx Super, this is the case with Balrog’s ground custom for example.
Why would you need to RC Yun’s jab lunge punch? It’s a dp all by itself. The strong and fierce versions are the ones that need RC’ing, IMO. Yun can be nasty but he’s a lot of work. The all purpose custom is on Gunter’s site. Abuse unblockable customs too, please. The one Ken did was like:
activate, command grab, c.fierce, s.rh then shoulder and palm pattern till corner, then the finisher on Gunter’s site.