Oh okay. That combo does sound cool. So now you can do cr.mp cadc cls.mp after ex dlt? thats cool. I’ll try that. I usually do far mp, d+hp, cr.mp. If that does more damage then I am all for it!<br>
i’ve always been a fan of finding out which combos or normals can net me the most damage. the only thing is i have one small problem and this game doesnt help it. my TV is ASSSS and the text in this game is really small. so this means that its really hard for me to tell if im always doing the max damage unless i notice a number change which is still hard to notice. with that in mind it would be awesome if you guys can test out a post switch cancel combo of mine and compare it with yours to see which one does more damage. so you guys can just let me know if youre down with it and i’ll just drop the combo here in a post.
My team can’t do the cr.hp, CADC, st.mp, cr.mp after launch makes me sad.<br><br>That Cr.mp cadc, st.mp, cr.mp after ex ddt is crazyyyy it does so much like 430 damage!<br>
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<div class=“QuoteAuthor”><a href="/profile/2627/FullMetalRoss">FullMetalRoss</a> said:</div>
<div class=“QuoteText”>My team can’t do the cr.hp, CADC, st.mp, cr.mp after launch makes me sad.<br></div>
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i just tried it and it works. midscreen only though, it looks like the cr.HP is too slow to land in a corner after a normal height launch. the characters i tried it on were Kazuya, Kuma, Cammy, and Jack-X just to see if maybe it was maybe character specific but if there are any characters known to fall quickly then it might not work on them. After a launch its pretty hard to get that cr.HP at first but it might be easier with a bit of training and a P-link here and there.