Newer players understanding the selection method shouldn’t be a problem. If you’re going to a tournament then you should have done your research on the rule set.
There is only one problem I see with this setup which can be easily fixed.
Go KK rider needs to be the 100% default song for the starting stage. I don’t know about the rest of you, but most of the smashville music sucks. That song is the best out of the bunch.
I wonder what a chorus of KK Sliders is gonna sound like LOL
It’s hard to expect that if you expect a large turnout of fairly casual players (as I think Evo is going for here). It’s hard for them to wrap their heads around the method used.
And Smashville has decent music all around. The KK song that’s all epic at the beginning is the best, yes, but it’s all good =) Obviously the selection isn’t as awesome as Halberd and Pirate Ship, but hey, at least it’s not… well… actually no stage in Brawl has crappy music. Well, except for certain songs on Green Hill Zone anyway.
Sonic booooooooooom Sonic booooooooooooom Sonic boooooooooooooom
i love this idea. make it happen cap’n.
I’d much prefer that a stage is randomly picked from a pool of stages (preferably all of them), then players pick their characters afterwards. It just seems weird to have such stage variety allowed and then restrict everyone to the same starting stage.
The game offers no way of doing so or otherwise I think many people would. I think it’s more trouble than it’s worth to roll a dice or something before every match.
Can’t you just pick whatever characters, randomly select the stage, go back and pick your real characters and pick the stage that was randomly selected before? It wouldn’t be that much trouble…
That would be a lot easier to do if they kept the resetting out of stage loading option that was in Melee… god do I miss that feature.
Theoretically yes. But then again, some stages are not fit for competitive play. We would’ve played with all of the stages in Melee if Fox hadn’t broken so many of them. Shadow Moses and Corneria are two examples of stages that are broken. I have a recorded match on Corneria of my Pit vs. a Dedede that I just give up on playing after I got grabbed once.
Although in that match, theoretically, he screwed up and I could’ve gotten out. But I was busy getting a soda at that point in the stock. I think he screwed up laughing at me getting a soda while we were playing.
…
Ok, time to go with Melee example.
In a tourney, I had to play against Chad who I have played against for a good amount of time. I knew that I had the hardest time with his pikachu as a CF main and if I switched to an easier character to win with against Pikachu, he would just use Fox and win. Since I have an easier time against his Fox (on neutral stages), he choose pikachu being his best bet since my best character is CF and I kept CF knowing that is my best chances. The first stage was chosen randomly and it was Dreamland 64, I won the match. He then chooses Corneria, 1.He knew he was better at playing at corneria than me and that I just plain sucked at it 2. CF is bad at that stage 3. Fox and Pikachu are good at that stage. So I try Link hoping they he would try Pikachu again or that he would forget how to play against Links with Fox. Unfortunately, he picked Fox and won.
I have to mention, that either way, the stage and the characters were stacked against me. Since the arguement is about stages don’t matter in Advanced Slobs of course they do. You get to play on a stage you are good at, you can force someone to choose a character they aren’t as good at or make them face character and stage counterpick advantages instead of just one or the other, or you can switch characters if they choose a good one for that stage to have both or just to have the stage advantage for that particular matchup or again stacked with both.
So now it is the third round and so I thought “I do better against his Fox so I will try to make him stay Fox since I am not sure about beating his Pikachu.” So I choose Rainbow Cruise, he stays so I go Falcon. I lost cause it turns out he is better at that stage than me. Some of you would say that didn’t give me enough of an advantage cause I could have picked Pokemon stadium and he would have lost or something to that effect. However, it was my miscalculation and look at the yomi layers this system provides. There are counters upon counters with lots of mechanics you have to understand in order to succeed. Also, it gives some characters a better chance, but I guess no one would be interested in that.
Also, the system allows the winner of the first round to have a very good advantage the third round (much more than the winner of the second since this is the last round to decide the set) which makes the system sort of unbalanced. A very simple example since there are lots of variables to take into account, but my favorite stage is Smashville and I can beat most people on it especially people who use Dedede for some odd reason. Ok, so my opponent is Dedede and I choose Snake and I win. Now, he chooses Bridge of Eldin and I lose cause not only was that his favorite stage, but he can CG me to the end of the stage. My turn…and now I get to pick Smashville, again. He loses since not only am I good at that stage, my opponent cannot even try a different strat. The only way he would have a chance is to choose another character and hope the stage random isn’t stupid enough to put him or his character (or both) in a bad position.
Which leads me to my next point, the less random stage selects that happen the better since well that makes things go more to chance. I am not really sure of the best way to start the first match since they all have their disadvantages so I won’t really argue about that though the random thing (even if sort of random with JUST neutral stages) does make it so you need to do better in more stages for the first round and it is slightly more about character since neutral is neutral (even though they provide more advantages to some characters, more characters are equal in said neutral stages unlike say 75m >_>).