DAWOLF57
1601
I downloaded it again, it seems that img.dat was missing the first time. but now preview works fine.
doc
1602
I can’t find 1.6 anywhere. :sad:
Hi guys!
Wll, i has browse a Tutorial to Change the music to Marvel Vs Capcom 2 in the Version of Xbox, and only find information from the Dreamcast Version… Specifically in the Preppy page and Comboadictos.net, only tuto from the Dreamcast version but don’t from the or Xbox Version.
Can us help me to find some tutorial to Change the Music in MVC2 in the Xbox Consoles?
What is the diference with the Tutorial from Dreamcast version?
Please, help me!
Thanks!
doc
1604
I was under the impression the music couldn’t be changed for PS2/Xbox…I look forward to a reply from someone with more knowledge on this. 
Yeah it can be done for both as well, here’s for the PS2 http://dhost.info/combomasher/mvc2-ps2/index.php
Xbox is pretty much the same.
doc
1606
Gooood shit.
LOL I’m still waiting for your ass to get on AIM for those colors. 
Can you give me a link for the Xbox Version?
doc
1609
My thoughts exactly, unless he means for Xbox. :rolleyes:
eidrian
1610
“How to edit” guide is complete, after massive amounts of wasted time and a lost USB pendrive I finally managed to make a comprehensible guide on how-to-edit those ‘special characters’. It’s undergoing revision by a man who’s name is well-known around, so until confirmation is sent, I’ll keep you on your toes. 
Big3D
1611
doc
1612
x2! No more reimaging 232490214 times to get one move figured out. :lovin::lovin::lovin::lovin:
doc
1615
Tell my work to unblock Photobucket.:sad:
fobi0
1616
Tell them instead of giving you a Christmas bonus/raise, just unblock Photobucket for you. Lol
doc
1617
Wait a minute…I’m supposed to get a Christmas BONUS/RAISE?!
:annoy:
fobi0
1618
I don’t know. But if you were to get one. Just ask to unblock Photobucket. XD
MSP
1619
is it possible to upload your own edited vers. for others to download…this seems far too complicated for me to do
doc
1620
You can upload the PL**_DAT.bin file for the specific character and then they just have to save over it. The ** is the number next to the characters name in PalMod.
Ex: PL05_DAT.bin would be strider, so send them that file to override into their data folder and presto, they now have your colors. :wgrin: