Oh sorry I was talking about real fights, not action movies…

Thrill Kill didn’t make it because it was canceled. My idea isn’t “shit”. No worse than putting gems in a SF game. As for the guy arguing about reality, it’s a game. I don’t see why environment can’t be factored into a fighter, it’s not like I’m saying SF needs to add that stuff. New franchises are allowed to try new things, it’s the established games that have to stay the same. My game is more like a hi octane HK flick, lots of crazy battles going on in cool venues.