(2) new badass tires, rebalancing/rotating & aligning. We be goin to Philly.
<- This guy can’t host tonight.
- Working (4) 10’s to accommodate being off on Friday.
- Gotta clean-up & primer the old apartment.
- Will try to make it out for Jesse, but will be exceedingly difficult.
Thursday: 12-1-2011
VMPositive Reinforcement
I bring shiploads of cookies and when players meet said condition, they get free cookies.
Conditions regarding Adam’s Aulbath
Adam: Air throw opponent into corner
Adam’s opponent: Guard Cancel fish’s d.mp or meaty cr.mk.
Conditions regarding Mark’s Bulleta
Mark: Dashing mp, LINK cr.lk, cr.mk, cr.hk
Mark’s opponent: Tech hit Bulleta’s d.mp or deep jump-in j.mp.
Conditions regarding Zach’s Felicia
Zach: UB st.hk against air opponents. (not as an option select, but as a reactionary unblockable)
Zach’s opponent: Tech hit Felicia’s baloon.
Conditions regarding Sluch’s Qbee
Sluch:Punishing midscreen 8-jumping w/ dashing anti-airs
Sluch opponent: effective 8-jumping to mess up Bee’s trajectory & Ambiguous cross-up on short crouching bee
Conditions regarding Patrick’s Dog
Patrick: Land next to opponentxxCommand Throw
Patrick’s opponent: Ambiguous cross-up on short crouching dog
Conditions regarding Kyle’s Morrigan
Kyle: Full chain into DI
Kyle’s opponent: punish any fireball
Conditions regarding Luke’s Victor
Luke: reset (No pursuit) into a full combo.
Luke’s opponent: Punish a whiffed cr.hp
Conditions regarding Nathan’s Mummy
Nathan: Dark Force outta the cheese
Nathan’s opponent: Throw.
Conditions regarding Matthias’ Dog
Matthias: Using dash links to mount pressure/combo’s on tall crouchers.
Matthias’ opponent: Ambiguous cross-up on short crouching dog
Conditions regarding Matt’s Jedah
Matt: using st.mp/cr.mp/6+mk to beat opponent’s jump-outs against your mix-ups, THEN mixing up on the reset.
Matt’s opponent: Empty air chains