I’ve recently regained a lot of my self confidence in this game. Can you guys give me some tips on my gameplay, such as bad habits, spacing, etc. Thanks.
I have lots of Akuma and Sakura exp (or at least I think I do o:) ), I’ll get to it after work.
Happy Thanksgiving
Thanks! And yeah, Happy Thanksgiving!
I see some improvements compared to the last vids you posted the other week or so. Keep it up
For the Sakura match, just do what you were doing in Round 2 basically. Use your pokes and fireballs to keep her at a safe distance. Don’t walk yourself into a corner, and be careful of where/when you do pokes and fireballs though – as you have found out first-hand, a lot of Sakura’s stuff is designed to blow through and punish poorly thought-out moves. Her EX moves especially, as they tend to lead to long combos (this Sakura probably just couldn’t string said combos together or ran out of ideas).
Here are vids I shared with CLXJames re: the Sakura matchup, I hope these help
Spoiler
https://www.youtube.com/watch?v=8p8P3jVaHtU
Me vs my friend
https://www.youtube.com/watch?v=YVc_C1jNsLs
Better yet, here’s Infiltration. He shows you how to just shut down Sakura as Chun, not even letting her get started
For the Akuma one, it’s kind of the same. Be careful of what you throw out and if it misses (this is known as “whiffing”). If you just throw out pokes/push buttons (Chun-Li’s sweep in the Akuma matchup for example… you can use stuff like c. mp and c. mk on his jumpins/unsafe stuff instead if he keeps beating your sweep).
Main thing I noticed though, you have to stop or at least greatly reduce jumping. Don’t do it unless you have a plan and you’re sure what you’ll do will hit. Akuma has a lot of ways to make you pay. The way the match ended (Akuma Ultra on your jump-in) was the perfect example of that.
If you want to avoid a fireball as in most of those thrown in the Sakura match, just use neutral jump. That is, just jump straight up. You got hit by quite a few fireballs since they were slow enough to catch up while you were jumping back.
Not my best performance (and my combos def need work), but here’s my vs Akuma vids I posted earlier, I hope you can get some useful take-aways from them. Sorry bout the quality lol
Thanks. I’ll try to implement that.
Valmaster vs Gagapa FT10
I’m trying to pick up Chun, any top players you could all recommend to watch? Here’s a replay of some gameplay with her whilst I’m pretty ass with her still I really enjoy playing her a lot.
Recovering from being perfected in the first round.
FOOTSIES!!!
Lastly from a set with a mate. it ended up 10-6 to me.
Here’s my response in the Q&A thread in case you missed it
For your vid, not a bad start. Once you get a feel of your opponent, though, you could turtle less. Use pokes other than your heavy normals, since those are more easily punishable once the opponent catches on to them. I recommend familiarizing yourself with mp and mk and their uses, as Chun-Li you will be using them a lot. Same with her light attacks.
Good punish with Super to end the game.
The Juri was kind of bad tbh, but at the same time don’t let your regular Spinning Bird get blocked, a better player would have punished that I think
@LaduAU
No s. mp or green hand from the Zangief?
@LaduAU
No s. mp or green hand from the Zangief?
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i think he was too afraid… hahaha
Training with a different friend’s E. Ryu
Casuals vs my friend
vs Viper at the start, and vs Ibuki starting at 12:41
My first match with the new costume… not going to lie the costume is pretty badass…
Just messing around in training mode. Is there a higher damaging RF combo without the desk loop?
Me vs Chris Tatarian (Ken) starts at around the 4hr 23min mark.
Hey there I could do with some tips trying to improve for tournament play. Been attending a weekly tournament and going ok but struggled against Zangief and T. Hawk.
Thanks for taking the time
EDITED didn’t realise tags were unnecessary
Can’t watch the video right now but some good techniques vs gief:
Throw fireballs and use st.HK a lot until you’re about half way to the corner
Once you’re half way, start playing footsies more until you can try to start going to the opposite side of the screen. Usually you can land a back throw or something to accomplish this
Mix up runaway with fireballs and footsies. Only do it for so long then switch your strategy before gief adapts. Play defensive. St.HK is gdlk in this match but gief has tools to deal with it so make sure to mix it up to throw him off. Chun wins this match big time
I hope everybody watched Valmaster beat Justin AND Ricky (and getting detroyed by Momochi ) in a matchup that I thought was at least 4 - 6.
A pretty impressive new Highlight Video for Valmaster:
sorry but he played very very very sloopy
i was going to say horrible but you know yurop too stronggg