Day 1.5 of Chun – only logged 6 hours thus far:
First off in general fighting online without sound effects is amazingly difficult for me. I never noticed how much I paid attention to the smacks of hitting or blocking until they aren’t there!! They’ve gotta do something about that ----
On topic my SF4-series Chun completely with mashing legs, charging kikouken and super – would absolutely rape SF X Tk verisons.
she feels sooooo off its not even funny.
her combos feel extremely limited at this point and most of them rely on jump canceling for any decent amount of damage. Which as of right now I just suck at.
her Cr. Lp is nothing like SSF4s; it feels like you have to wait 5 seconds to link another and Cr. Mk??? what the hell happened to you? it won’t even connect after extending legs ::BZZZZT:: Brain just melted…
Anti Airing is just not even worth the risk of trading or getting beaten. Unless you see it blatantly coming and use St. Hp or St. Mk (which isn’t as good as 4’s)
For whatever reason when I tag her in off a Cross Rush I can’t even land Cl. St. Hk to continue a combo, its like they hit the ground before she even gets to them
I’ve completed 18 out of 20 trials with 19 and 17 I think to go. I couldn’t believe how hard trial 11 was – I can do that shit all day in SSF4 but apparently lack the abilities to do it here.
If I can’t figure something out with Chun soon, Juri is going to need a new partner.