Clearly, these characters are at a huge disadvantage. Especially against the likes of good keep-away characters. Wtf did Capcom think they were balancing. If anyone shouldn’t have air dashes or double jumps, it’s the ones that they fucking gave them to. LOL
Meh, just tune out the details and deal with whatever crap Capcom throws at you. That’s how I played SSF4, and by god there was a lot of crap.
Dios_X
4
read the rules and use the stickies.