Alexander always delivers with the quality threads.
Balrog getting a command grab= TOO FUNNY.
Alexander always delivers with the quality threads.
Balrog getting a command grab= TOO FUNNY.
c-c-c-c-c-c-c-c-combo breakers!!!
sorry, i loves me some Killer Instinct
anywho, ultra’s need tweaking. Any ultra in a combo (let’s say more than 2-3 hits) should be DRAMATICALLY weakened. Super’s should do more damage than ultra’s, considering how easy it is to get an ultra vs a super.
,
Air block/FA/whatever is gay. If you jump, you deserve punishment
Fix the shortcut system. Being able to SRK with easy commands is gay. May as well give Gief HCB SPD’s. Shortcuts make being a charge character suck a little more, considering we really don’t get em.
Reversals need fixing. Getting SRK’d outta combos is lame.
Having QCFx2 ultras/supers is fucking retarded. Yes, it’d be fun and nice to easily/quickly pull em off, but THINK FOR A SECOND. How fun would it be knowing that Guile no longer has to charge up his ultra. He can just nail you with it while rushing at you while you’re trying to deal with his sonic boom. Now think of some of the other characters. Do you wanna see Bison throw out an ultra in the middle of a SK loop?
AND THERE HAD BETTER BE A FUCKING BEAR IN DASH. Can’t let Sagat and Gief keep messing up bears without reprecussions.
each character should have his own stage
selectable ultra between 2 very different ones (one super is fine)
being able to save my own replays
lobby system & ggpo
some minor balance tweaks
More single player and off line VS modes.
Examples:
-World tour (choose a fighter and get into a story mode and learn his special moves while going trough the story),
-Evo style double elimination mode,
-Jap style single Elimination mode,
-Euro style poules mode,
-Custom Arcade mode (numer of opponents, damage output, enable/disable special moves, supers and ultra’s).
-2vs2 or more for tourney modes listed above.
[for training purpose]
Less multyplayer modes, keep players together.
-Player mode, where you can have training mode, quarter matches and tournaments made by players for players but this will not give you any points for the ranks.
-Online tournaments hosted by capcom (witch can be quarter matches or elimination tournaments, winning these will give you points for your rank).
-not more than above
[Keep players together]
Unlock all fighters, icons, comments colors, arena’s and costumes at the beginning.
[For tourneys and personalize your account and fighter from the start]
For DLC sell music instead.
[to keep the money flowing].
Let us unlock single player modes.
I want super jumps and team specials ! ! !
This would be a great forum without the trolls. My appreciation to those that have made legitimate replies.
This thread is stupid.
I’m not surprised that a moderator will join in.
Think of me what you will.
I would be fine with some of your suggestions if you didn’t outright suggest that the only character I play be cut from the game. Talk about having it out for someone. There are characters that I hate with a passion and I would never suggest that they be removed from the game for no reason.
Awesome, now anti-air DPs will trade more often, giving Sagat free Ultra set ups he did nothing to deserve :rolleyes:.
I agree with everything suggested here.
A 5 frame reversal window should do it.
-Zangief’s SPD should connect from any distance, regardless of hit/blockstun, or wether your opponent is in the air or not.
-Seth should have a fatality move.
-Ken should be tweaked in a way that jump back, shoryu becomes a viable tactic.
-All characters from all the previous SF games should be included and there should be a “shin” version of everyone, even the characters that are already “shin”, like Shin Akuma and Shin Ryu.
-More voice options, such as French and German, should be added to appeal to a wider audience.
-All normals should be removed and replaced by one-button specials, supers and ultras.
If you hadn’t started this thread off so poorly then more ppl would be taking you seriously. Your post only contained one idea that wasn’t idiotic(Improved lobby system) but it gradually became idiotic as you elaborated upon it.
Since it seems this thread is gonna be around for a bit:
-Lobbies can hold up to four players with spectating. In case of a draw both players are taken off the sticks and the other guys in the lobby play(if there are only 3 ppl in the lobby then the challenger from the previous match stays on).
-Fix hitboxes so some normals on some characters don’t whiff mid-combo.
-Tighten the reversal window
-Reduce the time allotted for stage select(nobody needs that long to decide, they just use it to piss you off online)
-Increase block stun for normals
-Increase chip damage
-Focus attacks deal chip
As much I hate him, Sagat’s stage in 4 would’ve been boss :sad:
50% of people on SRK talk about fighting games.
50% join because they hear SRK is a place for douches, and they love to just say “your thread is crap! :D”, as that is ABSOLUTELY necessary, and is part of his/her duty.
I don’t understand how the OP came in at Nov. 2008 and the name “Alexander” was still available.
Steet fighter 4 should be trimmed down to a one button lay:outz ‘the i win’ button since the things asked here character specific requests is just not helping balancing.
Bolded = NO.
Mid screen fireball pressure would be just too good. It’s bad enough as is.