Thank ono and Easy Fighter 4 in showing capcom that long cinematic sequences and infinite patches are the current hallmarks of good game development.
Wheee!
Thank ono and Easy Fighter 4 in showing capcom that long cinematic sequences and infinite patches are the current hallmarks of good game development.
Wheee!
To be fair, some of those cinematics were pretty cool…
sigh I can give them that:
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[media=youtube
[details=Spoiler]vQ8XCspQKUU[/media]
[media=youtube]9xkLvFTB6_8[/media]
[media=youtube]wFwX4MA6TTA[/media]
[media=youtube]CMrCxE3_rws[/media]
[/details]
I guess getting hit a bunch of times can be its own reward…
This is Taco Bell beef.
^_-;
I’m on #TeamLint
Problem 1: people see awesome videos on YouTube and want to mimic them, but get discouraged when they find out how much work it takes.
Problem 2: game companies recognize the appeal but drastically miscalculate how to achieve it with these n00bs.
Problem 3: the result is games that actually remove the necessity (and, therefore, the existence) of such awesome moments.
Problem 4: people keep buying this shit.
I see that “troublemaker” has reappeared, mods when removing posts 1 and 12 please also remove post 29 of this thread