You know what people rehash more than sprites in Capcom or SNK games?
The same tired arguments about sprite rehashes in Capcom or SNK games.
You know what people rehash more than sprites in Capcom or SNK games?
The same tired arguments about sprite rehashes in Capcom or SNK games.
I have to agree on what polarity and beelzebubble say :tup:
I dont see whats wrong with using the same sprites if the game is good look at ngbc.
Also you have to face facts this anit the 90s Fighters in general dont have high sales compared to the GTA’s and Halo’s not sure about the US market but i know here in the uk you wont see a beat em up in the top games.
Which brings me to my next point the only fighters that ever do make it in are not 2d but 3d fighters tekken and DOA.
So if capcom were to do another SF it would have to be 3D if they wanted to make any serious money off it and not just satisfy some capcum fanboys wet dreams.
So in reality your asking them to take on Tekken/VF/DOA with no staff who know how to make fighters like the other companies do.
Lol lets not forget they tried this already with the dismal EX series back then when their was still hope, and more recently ALL-STARS game which they scrapped all 2gether.
So you you want them to have a 3rd crack at it? when the situation is awhole lot worse :rolleyes:
Maybe the solution could be for capcom to develop a strictly 3-D fighter with traditional 3-D mechanics to get people warmed up to the idea. The new Final Fight might fit the bill but I’m really not sure what it plays like. Anyway, once people are hyped about capcom’s fighting games again they could make the transition to a 3-d street fighter with the type of gameplay we all love. I know most of you guys groan at the prospect of a 3-D SF but there’s no reason it can’t be done well. I for one didn’t think the EX series wasn’t all that bad.
Tell that to arcade gamers in Asia. Still lots of people playing 98 and 2002 here in Melbourne.
I don’t know about going completely 3D, I don’t think that would jive with my mojo. But I do see a combination of 2D/3D. Using 3D effects for backgrounds, attacks, etc., but keeping the animation of the characters 2D. I mean they used 3D in MVC2 and it worked, I think.
I think there are enough 3D fighting games out now anyways, so Capcom making a 3D fighting game isn’t a guarantee of profit. If Capcom put effort and time into a game, they would make a hell of a lot of money. The reason why Street Fighter 3 didn’t do so well was because the first iteration (New Generation) wasn’t received so well. Now if 3rd Strike was the first iteration of SF3 then it would have probably done very well (more characters, more moves, etc.). After NG came out, a lot of people didn’t bother with 2nd impact or 3rd Strike (at least in my area), they pretty much stuck to Tekken, MVC2, Soul Calibur, etc. If Capcom spent time and effort on a 2D game (whether it’s SF4 or not), it would probably do very well. And the home version would HAVE to be arcade perfect and should come out the same time as the arcade version. There should also be some kind of online ranking system that you can use at home and at the arcade, people like to know who they are.
Huh?
In order to make a 2D fighter that will sell, Capcom has to do the two things they can almost never do… ADVERTISE THE DAMN PRODUCT AND MAKE IT APPEAL TO THE CASUAL GAMER! Admit it, the casual gamer=99.9% of the market. You make a product for them, you will sell. Why are DMC3 and RE4 doing/did so well? You got it, they were good and they appealed to the casual gamer, not the 1% that is the hardcore crowd.
Forget it, Capcom ain’t gonna make new fighters. They are going to stick to their other, more successful franchises, like Resident Evil, Devil May Cry, and Mega Man. Still, DOA, Tekken, and Soul Calibur will massacre those games when it comes to sales.
The thing is this:
Capcom DO NOT CARE if we boycott them. They are doing these rehashes to make a quick buck and keep SF alive (somewhat).
What happens if we boycott them? NOTHING. They will stop making rehashes and we will never EVER get an SF game, at least not in this decade.
Maybe Capcom are selling all these rehashes to save up enough money to make a totally new SF game.
If you boycotted them, Capcom wouldn’t even notice. The Fighting Game scene has almost no buying power compared to the casual crowd (at least in the US, not sure about other markets). It’s also doubtful that Capcom is ‘saving money’ with games like Fighting Evolution. If they have the funds to produce Resident Evil 4, they have the funds to produce a new Street Fighter. The classic Fighting Genre is losing popularity, just like the other classic genres.
thats why im hoppeing someone with alot of c++ skills to make somethin out of marvel engine leaving us with a mvc3 or sfa3 or whatever,then capcom would be looking stupid becuase we would have what we want and leaving them without a quick buck,which they bitch ass will have to come up with somethin quick because there going to be in our positions
And then Capcom will sue that person for using characters which are copyright to them.
Never did I say SNK reused more sprites than Capcom. I said Capcom has more variety than SNK.
Face it, SS1-5 is the same game. I think the last King of Fighters that had a significant change was 2003. And noone even talked about Fatal Fury/Garou.
All of Capcoms series of games are at least different (Alpha, SF3, the versus games, Darkstalkers).
SNK games while pretty good fighters are still all pretty much the same engine and same look. Not saying that I don’t like SNK, just saying that they don’t rehash, they just make way too many sequels that aren’t really sequels.
Samurai Showdown 2-5 is basically
Samurai Showdown C.E.
Samurai Showdown Turbo
Samurai Showdown The New Challengers
It’s not like they added TAG TEAM or interactive environments.
Slash or Bust, was their biggest change.
You stated that you aren’t biased, but it’s beyond obvious that you are. The first thing that you did when you came into this thread was state something along the lines of, “Well at least Capcom makes new games! Unlike SNK!” This thread had nothing to do with SNK, you only used the company to try and make Capcom seem better in comparison. Not only that, but the way you try to do it doesn’t work.
Every company has it’s own series. When dealiing with 2-D fighters, those series are rarely revamped, but rather tweaked in an effort to improve the gameplay. Major changes are saved for entirely new series, which are then tweaked themselves. You’re complaining that Capcom makes new games while SNK doesn’t, but that’s just stupid.
Fatal Fury, King of Fighters, Last Blade, Samurai Showdown, Metal Slug, and a few puzzle games on the side are SNK’s main works. While Street Fighter 2, Street Fighter 3, Street Fighter Alpha, Dark Stalkers, and the Verus series are Capcom’s main works. Each of these series rarely recieved really big changes (the ones that do that come to mind are the Versus series and Fatal Fury, other than that I can’t think of anything).
ARE YOU CRAZY???
have you even played these games?? they arent even remotely like each other.
thats like saying sfa1-3 are the same games…
besides which the engine has changed at least once unlike the sf’s you used as an example and there has been more than just tweaking and move changes like the sf’s you mentioned.
you seem to be forgetting things like meditation, move from 6 attack buttons to 4 attack buttons, the addition of the movement button, the cd slash system, slash and bust versions, etc etc.