Capcom Classics Collection 2 (f/ arcade perfect ST)

That’s where I got my copy yesterday, and having a discount and inventory tracker made it better for me :tup:

Gamespot doesn’t agree with SRK. Or Best Buy, apparently.

http://www.gamespot.com/ps2/action/capcomclassicscollectionvol2/index.html?q=Capcom (look at the release date)

My tv is stereo and it happens to be an hdtv. Also, I have surround sound speakers.
I even went the extra mile of switching the receiver’s audio channels to stereo, it’s the same result. In HSF2, you hear it all. Not a single problem in audio.

I’m sorry to say this but this is a sloppy job; however, I did enjoy the bonuses along with the tutorial mode but that’s it.

you still notice your the only person thats been complaining about sound?

Yeah, sound sucks!!!

Actually, I’m not the only person. Maybe you should read the thread more closely and learn grammar.

What other troubleshooting have you done? What console are you playing it on? Have you tried a different copy of the game? Have you tried using the game in a different system? Did you check your cables? How about re-seat your audio connections? Are you having sound problems in any other games? Did you do anything other than switching the receiver’s audio channels to stereo?

The only other person in this thread that claims to have had an audio problem (hubcapsignstop) confirmed that he was playing on a mono TV.

I’m not saying your audio problems don’t exist, just that it seems more likely that something else is causing the issue, rather than the game itself, given the absence of other complaints, with the aforementioned exception noted.

I had the same issues with a mono TV. Started the game on my stereo tv (aso with component hookups), and all the sound issues are resolved. Also it looks very nice (seems brighter than AE for some reason).

Edit:
Found out that you can remove the disc and continue to play ST, music and all. Seems the rom just stays loaded into memory. Maybe this will be nice for tournaments :wink:

Mono tv’s? What is this? The stone age? I heard the word several times only here at SRK since the past 15 years anywhere and it still gets a mention in this day and age. Sorry mono tv viewers but that is history.

One channel sound just doesn’t cut it. This is the digital age for God’s sake. Go stereo at least.

I got owned too. GS, EB and TRU didn’t have any copies. Might try some other locations before I jump on eBay. How annoying, I guess they didn’t expect it to actually sell.

That’s hot. Does the system need the disc back if you return to the main menu/options menu or any time between matches or if a controller is disconnected or anything? If not, then that means you could have multiple systems running off one disc, and no need to worry about your disc getting lost. Nice.

You got lol-ed by Sirlin.

Game over.

Thanks for your concern. I troubleshooted most of the mentioned advice and I came up with an awkward solution to this problem.
You’re not going to believe this. I went to the audio settings in the xbox dashboard window to change it to Mono and the game actually shouts out all the voice special moves and sound effects including attacks.

Neither stereo nor dolby surround worked. Very strange. Only the mono setting works for this game alone.

Has anyone else here get the game yet and experience this audio problem?

Update

Old Sagat’s standing RH kick to jab uppercut caused a glitch when the opponent Ryu was not knocked down. This happens rarely and it happened twice.
I’ve seen this with my own eyes folks and right now I’m having doubts believing this game is arcade perfect in the game play.

Cool man, glad you got it working, regardless of how, heh :wgrin:

We still don’t have any copies at my Gamestop, and I have no idea when they’re gonna come…and I work there even, bleh.

This worked for SFAA as well (although I only tried it with Super Gem Fighters and Alpha 3).

I haven’t had a lot of time to test everything out yet, but the sound I heard so far (I have a modern tv and cables etc) is very heavy on the treble and just a little fishy sounding. I own and play on a Supergun and real ST board, so I’m pretty sure I know what the game SHOULD sound like straight out of the arcade, so to speak. But as I said, I need more time to test things out before I can say there are obvious differences/problems…

The tutorial videos were great, btw; great job on that Sirlin and NKI!

I doubt you will notice the difference between playing old games on PS2 or Xbox. Its not like either system isn’t way more powerful that what the original arcade board ran on.

By mono tv do you all mean a TV that only has one sound port? Like an Video and one audioport instead of 2? Because if that is what the problem is, radioshack makes splitters for that.

Ive been playing it for a good while now and i still dont find anything wrong with the sound what-so-ever. The only thing ive come across is that when you finish with a super, the ‘explosion’ sounds a little tinny. Other than that the emulated Q-Sound is pretty much spot on. I havent seen anything happen with the picture glitching out in anyway either.

For people who dont have it yet, hit up Best Buy. Just check online if its in stock.

Go check Best Buy. I checked the website out last night and it seems they still have copies at my nearest location. I’ll check during my lunch hour which is soon. I also have other eagle eyes watching out for a copy. If all else fails, then I’ll eBay that sucker.

GS also told me yesterday they were getting in another shipment today. We’ll see.

It’s a matter of taste, I suppose. I just find SSF2’s audio tinny and annoying. I don’t like the hit sounds, the announcer, the music, or the character voices, because they sound like they’re coming from inside a tin can or something. I like the audio in Capcom’s other CPS2 games just fine, though. I’m just glad HSF2 has the option to use some CPS1 audio instead.