ggs today, hopefully i’ll get a mic next time we play so i can give you some tips right then
but here’s some advice:
fundamentals all day every day
i noticed i got way to many jump ins, know your anti air normals if you don’t have a dragon punch (even then i still prefer using a normal over a dp)
for a lot of characters, it’s just down fierce and it’ll beat out a lot of jump ins clean or at least trade
practice them on reaction till you don’t even have to think about it, it’ll really help you and stop a lot of people like me who love jumping
hit confirm you’re combos, i noticed this with adon mostly
you would try and combo into the dragon punch while i was blocking, so you ended up throwing out that dragon punch at the end even though i was blocking and i would punish you
learn a simple block string so that if im blocking, youll be safe. otherwise just hit confirm into that dp combo
also, do not use a random ultra unless you are like 99% positive that youre opponent is pressing buttons
a lot of times i just blocked your ultras, jumped over them or w/e
a few times you caught me on wake up though cause i like to stick things out especially with abel
try to learn how you can combo into an ultra and practice, ie with ryu you can dp > fadc> ultra
be mindful of your meter also, i saw a lot of ex shoryukens for no apparent reason (mostly with dan)
especially if youre playing someone like ryu. when ryu had 2 bars and an ultra he gets 10x more dangerous
also, meter is extremely useful to cancel dp’s. ie, you would do a lot of wake up dp’s and i would block then punish
if you had 2 bars you could just cancel that dp and be safe, which i think you did a couple times but try to do it like all the time
other thoughts:
for adon, try using standing roundhouse more as a poke, it’s reallllyyy good
if you wanna play me again, just toss an invite
i’ll probably have a mic next time