Sorry to double post, but something came to me when I was reading these responses. Especially the point of generations.
I am 28 and willl be 29 in September, which isn’t far away. I was around when SFII first hit the scene. I’ve been an arcade lover pretty much my entire life, and if arcades were still booming, I’d still be going there besides playing at home. I loved final fight, and I definitely started to love SFII because a lot of the elements it borrowed from Final Fight. Hell, I can say that I am apart of the Final Fight generation which converted to the Street Fighter II generation. Sure I played SFI, but it wasn’t as fun as Final Fight.
Hell, back when I was in school, I even told a friend of mines back in SFII infancy that SF II was like a cross between Final Fight and SFI. Why am I making this point, because just as many people who loved Final Fight became the original SFII generation, the same applies to SFIII. The original SFIII players were all once SFII players at one time. I mean, I wasn’t a high level tourney player to even understand the differences between SFII and SFIII. I just knew it felt like SF to me. And many of the new generation don’t really play SFIII and think “this is not like SFII”, they think it’s just SFII. And that alone gets them into the game.
SF is the baseball of competitive gaming. No matter how much more exciting basketball and baseball are to look at, baseball will always remain the American pasttime. SFII will always be at tourneys, no matter what. It is like a game of baseball. Sorry if that sounds nonsensical.
It occured to me that VF, Tekken, and GG have not really had “generations” of players. VF, Tekken, and GG are only incremental steps with each and every game. I’ve followed all of the games since the beginning, and they are all just minor improvements over the same engine. People didn’t have 10 years to enjoy VF1 before VF2 came out, and then VF3 (which was a big jump in the series mind you). Tekken is much the same way. TTT enjoyed YEARS of competitive play despite the pressence of Tekken 4. And while Tekken 4 wasn’t that great of a game, it had enough changes to Tekken system for people to enjoy the old Tekken style in TTT. Only in Tekken 5 where they combined TTT and T4 style did we see both games eleminated. VF was the same way, as VF3 was just too different, and VF4 was the balance of power, VF5 even more so. GG has just beeen evolving, but if no GG game ever surfaces, you better believe the AC will become the ST of the GG scene.
My point is that SF is different in the fact that each iteration introduce something totally new and different from the previous game. SFII was WAY different from SFI. The revisions and upgrades are the “minor” upgrades we see in these games. It’s like each SF number is it’s own self-contained series of games. No one plays CE, SSF2, or SFT, but they play Turbo. Just as no one plays 2I or NG, but they play 3s. It seems like SF games simply become a legacy of it’s times. I kind of believe that SFIII will have a SFIII scene no matter how popular SFIV becomes. At least let’s hope my theory is correct