Because your posting on a forum about in a fighting game character maybe? This is why I asked you why you post sometimes. You’re posts seem to not add anything to the conversation or of any real to be honest. Whereas if you “brought your stuff to the table” on the match up you might actually help someone. Yes everyone can figure out things on their own, but having a mentor is invaluable and saves time. People here have years of experience that a newer player wouldn’t know to ask or try out. To me that is what these forums are for. Try to be helpful is all I’m saying.
You want to know my problem?
Since the release of this game is this the schema of how things go:
Games comes out, Cammy can’t open people up, her offence is fake there is never a reason to stop blocking. Cammy sucks, lowtier. Vesper aggres.
Cammy is actualy good? No it’s just the player, she’s still bad.
She’s top 3 according to japanese pros? They’re wrong Nash is so much better.
Birdie is such a bad MU he deals so much damage, there is no way you win this.
Copy and paste of Birdie for Zangief
Urien gets released, Bad MU confirmed
This goes on and on, this is the situation since the games release and it annoys me that this is still how things go.
I get called stupid for writing essays from some nice persons here (carups and necro) to prove them wrong and all I get from them is either a angry comment or , lol no they have more health and damage totaly bad MU’s.
SunTzu wrote some pages back that you need 6 right guesses vs Zangief, while he only needs 2. He summed every Zangief MU in this game up, but it’s of course only exclusiv to Cammy.
Yes someone pissed in my Cornflakes, most people do this here every day, because it’s easier calling something bad, than looking some fucking videos up about this or figure this shit in training mode out!
I had a month ago problems dealing with F.A.N.G’s (yes I’m serious now), Blockstrings. So I went into trainingmode and figured out how to beat this in under 20 minutes.
I’m ready to help at any given time, if someone asks me what to do I will help. But the situation repeats itself again and again and I’m tired of talking, when the only two answers I get:
You have no clue
No you’re wrong, because I think I’m right
Then leave?
Every time you show up here you only say generic/stupid stuff like “backdash when unsafe” or “press a button when he’s minus”. Either that or a straight up shitpost.
And if you indeed think of this forum as what you’re saying then it’s likely you’re not taking anything from here either. Why stay?
Your life can’t be this crappy man, just go do something elsewhere. Hang out with your girl, go watch a movie, listen to some songs, get out of gold league and actually be matched against decent players, Idk.
Seriously cipher… Nobody here respects you. You don’t even understand what anyone here says and you constantly disrespect everyone while not understanding what they say.
I’m over the drama, I used to troll you to make a point and to hope you would grow up. The bottom line is, you don’t add anything here, you aren’t good and you suck at reading comprehension.
You need to grow up. The majority of people you accuse of saying that cammy is bad never ACTUALLY said that. There were so many times where you didn’t understand what I said, then quoted something I said as proof which revealed your inability to read.
You need to stop. Stop dragging me into your shit all the time. Go to a different forum and derail their shit.
Shut your trap, I don’t made Diamond on the PS4 to be badmouthed by you.
Besides I play the good guys in Battlelounge and made Goldleague on PC for the glam. You see the shiny gold :3 so cute.
One another note, I wrote an essay at why Birdie can’t be a bad MU and your only respons was an insult followed by I’m wrong, because you don’t think it isn’t bad.
And just to let you know, my girl plays definitly better than you. She made Bison look like a little wussy, as you were thinking he is TopTier and left the game because of this.
So no, i won’t go because of two learn-resistent monkeys.
I apologize @SunTzu81 for my outburst btw.
The “this is just my alt” option select. Never thought I’d see it in person.
Cammy is good.
She still doesnt really have a mix up outside of shimmies and tick throws (which the whole cast has).
I agree that people should be going to training mode more often to figure things out. If you already figured something out, tell them what they should be taking there.
Outside of that y’all need to calm your asses down.
If you asked a question and nobody gave you an answer then go find the solution and post it up.
The “I still act like I’m smart and know something, while I don’t parry” see this here all day, you use it the most.
Fact I play most of the time battlelounges and you can’t do shit against this, second fact I play people better than you, third fact you will come with the next “I act smart, while I have nothing to back it up” reply around the corner, last fact my girl IS better than you, you’re still stuck in Ultra Gold and she made Super Platnium some months ago, before I started to use her account too.
Easy answer to the Bison matchups is go HAM as soon as the match starts and make him burn as many V Reversals as possible. You don’t wanna deal with Shin Bison so make him burn red bar early.
That actually was a very viable tactic for me, DJ. I felt a huge sigh of relief every time Bison used his V-Reversal to get me off of him. That’s something I’m going to start doing more often.
Whenever he tried to teleport around me in V-Trigger, I tried to time a jab or a throw to, which had moderate success. Sometimes I just blocked and did nothing. As for Psycho Axe, I was able to stuff cr.MP in the lab a few times, but I didn’t time it well enough during the actual match. Got more consistent at punishing Psycho Inferno, so that’s good. I kinda let that one go unpunished way too often beforehand.
I’m getting more comfortable with the MU. I just need to stop challenging EX Headstomp with B+MP like a moron. Using Cannon Spike is far better to use in that situation.
@Cipher People complain because they are frustrated and want to know how to deal with the problem. This is human nature. Most people do not complain just to complain. They are complaining because they want a way to release/deal with the frustration it is causing. It is why they come here to discuss the complaint so they can hopefully get an answer. I’m pretty sure you are German so I can understand it being hard to follow a second language and sometimes making mistakes, but with knowing that you should really make sure you are comprehending what is being said before making a comment as it does look like you are only reading the complaint and not the questions. Anyway man don’t let the Cammy complaints get to you. That shit can take you down a dark hole.
Yeah it’s really a match where you have to be 100% on point as any mistake or bad positioning will essentially cost you the round. Gief’s normals got better and the lingering hurt boxes on moves allow him to essentially whiff punish with lp SPD making it riskier than last season to try and stand out of range and catch his pokes with buffered moves and even st mk.
The basic concept in the neutral is to stand at about the max range of his normals (st hp, st hk, cr hk, st mk) which are slower and linger a bit so you can dance in and out and catch him whiffing those with a buffered st mp, st hp, or cr mk to get a knockdown. You then could apply meaty pressure and hope to catch his jab in a frame trap or grab him.
Now you could also shimmy but in my opinion shimmying isn’t as effective against gief as other characters because of the speed and range of his cr lp. Against other characters you can shimmy back enough to make their light/grab whiff and still get the counter hit, but against gief you have to walk back too far for it to whiff and still get a punish. (It is hard to whiff punish his cr lp imo, but cr hp has some success at farther out ranges if they are mashing it). Now you could also try delaying your inputs as a pseudo shimmy to try and catch their delayed jab attempt with a mp for example, but if you attempt this and you mistime it you’re going to get hit or forced to block and in both situations he can tick command grab you so it’s not a great position to risk putting yourself in. The shimmy is still applicable but it’s something that you have to setup over the match to get it to work (ie doing a lot of tight frame traps so he doesn’t feel comfortable hitting jab anymore and instead feels forced to tech so you can catch his whiffed grab instead of getting caught by the jab. For this reason a lot of what you should be doing in this match up will depend upon what they are doing. They dictate how this match goes in S2 if you ask me.)
So for the most part you are trying to stay out and catch them whiffing something or attempting to jump/dash in on you so you can get a knock down to apply pressure. In the neutral you are mainly waiting for them to act so you can punish (which is why I think they dictate the match), but there are exceptions to this and I’ll try to explain. If you can use a normal and it will force gief to block it is ok to do so but you should only use certain normals at specific positions. If any part of Cammys model is overlapping any part where giefs forward arm is sticking out you should only use plus frame moves (cr/st lp, cr/st mp, cr/st lk, b+mp). This is because at this range he can SPD you and if you do a move within this range that is - you basically just gave him an easy spd. Now of course you can jump out, but what tends to happen is you’ll throw out a cr mk or st mk that was a little too close and you’ll try to walk back or hit a follow up button like cr mk then st mk and he’ll get the grab instead because you only had two frames to move. Then if you keep repeating this mistake and decide to jump out instead he’ll catch on and just st hk you so it’s just not a position you want to put yourself in. So for this reason when you are in that range I suggest keeping to only the lights and medium punches so you have enough plus frames to maneuver or counter hit him if he does attempt a jab or spd.
Now if you are outside of that range you can use other normals like st mk/cr hk/st hk/cr hp as pokes and cr mk, st hp as whiff punishes but you still have to be smart about this. For example you could stand right at Giefs finger tips and whiff st hp trying to catch him hitting something, but the problem is giefs SPD can grab limbs that cross into that range so you have to be smart about it. What I tend to do is walk right up to his finger tips and back out, so I’m still in range to be hit by his st hp, st hk, and cr hk but I use my walk speed to bait it and get a whiff punish. So if he does st hp i’ll barely dodge it and get a st hp xx Special as a reward. If he does st hk, I’ll do a cr mk xx spiral arrow. If I see he is doing cr hk to catch my walking I’ll try to bait it to block it and punish with cr mk xx spiral arrow. In all of these situations the reward is small in comparison to what he gets if one of his normals hits, but that is this match up.
You can out maneuver him as Cammy which gives you the upper hand, but if you fail to do so he will take the round with his superior damage. It is more work for Cammy no doubt, but it’s doable. You just have to be on point.
With all of that said I am still not winning this match up. A guy a played last season consistently where we both went back and forth in matches I have not been able to win 1 FT5 since the update. The additional whiff frames on moves and plus frames on giefs normals plus his buff to lariat has made a big difference in this match up.
Here is a video that kind of shows the match up although this Gief isn’t the greatest. It starts at 4:30. 6:07 shows what I mean about the risk of delaying buttons to try and beat the jab and 6:10 shows what I was saying about throwing buttons into his grab range that can whiff and be grabbed (for the record st hp should have beat the grab as giefs like to do max range jab into st hp tapped which is 10 frames so he just mistimed it, but you see the risk/reward of it.) 6:18 shows Cammy trying to condition him to tech the grabs after a st lk and at 6:22 it not working. (This is what I meant by what you should be doing in this match up will depend upon what they are doing. If they aren’t teching you have to force them to or use a different strategy that beats the option they always want to do like cr lp).
Maybe I should just block a bunch of people, to make my blood stop to boil.
And no, this is for me just stupid complaining.
It would be a seek for help with words like, help, I have a problem, I don’t know how to, this gives me trouble or could someone help here?
When someone comes in and just starts after a new character is released with “this is such a bad MU” after not even 3 days (Poison reloaded it seems), I fail to understand them. For the simple reason, that noone can figure an entire MU in 3 days out. It took people over half a year to realise that Cammy is not bad and Nashs gameplay was just a big gimmick.
Holy crap I didn’t know blocking someone means their posts will be blank. I always figured it would only be for PMs. Thanks, Cipher!
Usually against Gief I turtle the shit out of him until I get a knockdown. I used to lose a lot but then I noticed how most of the times I lost I still had like 60-70 seconds on the timer. No point trying to open up a fortress that has no tool to force you to make a move.
What I do is keep mixing him up by using divekicks outside of range to bait out Lariats and hit him with spiral arrow or cr.mk if he falls for it. His st.hp is like the most whiff punishable button in the game, use your own st.hp for it. I also abuse v-reversal to get out of the corner until gief shows he has a counter for it. When I do build v-trigger, delayed divekick beats his AA buttons (and hopefully he has given up on Lariats by now).
Oh and whenever he pulls you in with v-trigger and it’s not a meaty, mash jab.
Other than that what I do is try and beware of his fake stuff like st.lk into bear grab. This requires mental effort (where usually you just space out if you’re being hit) but you have to pay attention to these things or you will melt away.
Which you really should have done in the first place. Instead of getting mad and acting like a nuisance to the point that people are asking me to step in.
Hey the two are on ignore now. There is no need to.
And they won’t be removed any time soon or to be more accurate never.
@midnight_carnival
Ok I found a good one. This really shows the match up at the highest level I think. Things to make note of: Cammy’s Cr and st mp buffered into SA at giefs max cr lp range to beat the cr lp (this is harder than it looks to pull off) and how Cammy uses cr mk to keep him out, but doesn’t always buffer as one mistake (as seen in 3:22) could easily cost you the round. Kaz was super lucky he didn’t tick command grab him after that SPD knockdown. Also look at their inputs. Itabashi hardly techs under pressure but relies on cr lp making shimmy much harder to do like I was saying, so Kaz smartly walks back out to the range cr mp is more effective at beating the cr lp after a blocked string. The last thing of note is the patience of Kaz. Spacing those mp’s and cr mk’s and waiting out for the right moment to attack, especially when behind on life rather than trying to force a hit. Kaz did try some jump ins, divekicks, and even a hooligan but in almost all cases he was beat out or blocked putting him in a bad position. I think he only did this try try to keep Itabashi on his toes as focusing just on the neutral makes it easier for them to not have to think about the air.
I should be noted also that there is a lot of understanding and conditioning between these two players already so going online and trying this may not work as well as they’ll be more willing to throw out more unsafe moves that could catch your cr mp while you are trying to catch their cr lp for example. So this is why you have to first show them that you can punish their st hp, st hk, and cr hk so all they feel safe doing is the cr lp. Then you can start trying to whiff punish with cr mp. All of this takes meticulous spacing, timing, conditioning, and execution to pull off, but it’s doable as seen in the video.
Thats an excellent replay.
Yeah going online and trying this won’t probably work, after all no gief at our pointlevel is anywhere as good as Itabashi and most Giefs I encounterd are just super buttonhappy, with incredible bad neutral and defence.
They probably think mass > class
I feel like Alex Myers is winning mainly because of j MP’s ability to beat out anti air buttons. Going to try to use j MP instead of j HK. j HK is a very standard j HK with good range but its hurtbox is probably just as big as its hitbox.
I like how Meyers walks towards them, then walks backwards in his shimmies.
They reduced the time Cammy gets after a QCF+HK hits in season 2 and now I’m getting my meaty string s MP c MP c MK miss, the c MP whiffing. Maybe they increased s MP’s pushback on hit. Meaty s LK c LK s LP is easier to time but I’m used to s MP c MP c MK after a QCF+HK mid stage.
I was going to just practice my meaty timing for a bit but I ended up spending a long time in practice mode. QCF+HK, dash, s MP c MP, QCF+HK works most of the time. I’m not sure why c MP misses when it does miss. I tried switching to QCF+MK but then I was getting crossups in/near the corner.
Sorry for the video length. I’m on PS4, and I sometimes dropped my combo or I had to speed up or slow down my inputs’ timing because of framerate drops. I bet you can see the framerate drops in the video.
I switched from a dash then a small step into s MP, c MP, c MK to just hold forward into s MP etc. and doing that can work but the c MP was missing more often than with dash into a small step into s MP etc…
Long story short, for someone like me who likes to do s MP, c MP, c MK after a Spiral Arrow, Season 2 Cammy is looking nerfed.
https://www.youtube.com/watch?v=DAmjmdpVOZY&feature=youtu.be https://www.youtube.com/watch?v=uC1mbBaAJxE&feature=youtu.be
st.mp after a H arrow wasn’t a reliable meaty in Season 1 tbh. it worked but was easy to miss.
However we still can go for cr.mp each time against 4f characters, since it trades now with 3framer (either this or my timing is off).
So now to the cake, since the opponent recovers 1f faster after a H arrow, we have a better meaty. st.lk, dash forward st.lk put you into the perfect position for everything. Throw,frametrap, taunt you can do everything.
It’s much easier this way to keep a close distance to your opponent and a meaty st.lk can link into cr.lp or even back+mp (ch does for sure).
IT still depends how you can school your opponent, I usualy do 10x the same thing to make them switch to autopilot, what makes opening them up much easier.