There isn’t much of a need to push a point full screen with the assist alone, most of the time i assume the assist will be blocked and plan around that, if it hits anyway it’s just bonus. It’s rare that a good player will let his assist get owned for free or anything like that.
Typhoon firstly too slow, someone is going to be clean in on cable before the typhoon comes out. It provides 0 protection for cables weak point (above his head). Cable already controls the space directly in front of him, so what does typhoon do? I really don’t believe in trapping anymore, i think it was on it’s last legs when storm became a staple, and died completely with pushblock cancel and such came out. 2 reps in today’s marvel is good lol.
Tron IMO is a gimmick assist vs mags, her strength is not defensively. Remember that a good player not playing generically, they are going to play to your team’s weakness, with that said, when is magneto going to continue attacking, while your point is blocking and your going to call tron? She only hits on one side, and comes out in front, so it’s pretty trivial to stop and tri jump to the other side, now she’s stranded and your playing 1-2 for 5 seconds(*). He doesn’t have to fight the match you want, nor even stay on the part of the screen you want him to, he’s too fast for that.
Also remember if you called her during that jump sequence, you had to normal jump, which means you should have died anyway. I’d have to test it, but i’d be willing to bet mags can wavedash and hit OR guard break cable clean without touching tron. If not, he can SJ straight up above the normal jump height, then dash forward… 100% safe, because you don’t have a vertical hitting assist (unless your going to play cable/capcom/tron or something), which leads back to (*). Also all of the typhoons weaknesses apply to tron as well.
Drones can be effective because of their angle, they can cover cable’s head, and are solid, so it provides him protection + an extra projectile, it still comes out too slow but of the 3 this is probably the most helpful to cable.
Cable St.RH has to be backed up with an assist, but rh+assist, ahvb is pretty awesome, not a bad shot, but don’t whiff lol.
Super Jumping IMO is one of the bad parts about marvel, continous airblock really reduces the game to BS once people start SJ’ing around. The dangerous part of a super jump is the landing tho, so be careful.
Cable IMO needs a assist to help on defense, his mobility and reversal options are weak, and he has trouble keeping almost anyone in the game from taking shots at him. Outside of storm he shouldn’t have problems playing at range, just needs someone to keep people from staying inside. At least that’s my take.