Thanks for the assistance. I’ve been practicing. Canceling lk and mk with light thunder knuckle is easier and that will be the alternative for me right now. Still can’t get meterless FADC down. At first I got three of them out then sjcs, and meterless focus attacks. Also for some reason now I have problems doing instant burn kicks when I was doing them like they were nothing a few days ago.

Instant bks are kinda like a charge move since you have to hold tge direction first so the super jump wont come out .You have two ways to do it. 1st way is to hold down for split second then down back, back and choose either up back + kick , up plus kick or up foward + kick.

The second method the one I prefer is hokd foward then do half circle backwards and either upback+ kick , up + kick or up foward + kick. Lk makes her stay in one spot while mk and hk move her into said pressed direction.

as for sjc dashes train by doing this. Start out by doing a mp seismo ( so you can see everything). Notice when seismo hits you see an invisible wavey thing come uparound viper. Next do mp seismo again but this time super jump when you see it and press mp and mk. If she does a focus attack and you didnt flash yellow then your cancelling coreectly just add foward foward next time.

Remember you need to find the super jump input your most comfortable with. Mine is down up.

When doing Seismo>meterless FADC, why do people say to put the motion in for another one and end in UF? Is it just to buffer a forward in to make the dash easier from focus attack?

Yup thats exactly why. I dunno why but I hate that method.

Well, I know that for Sakura’s:

SRK xx ex focus, st.HP combos

doing SRK, fwd, fwd + focus, lets you dash out of the FA on the first possible frame, making the combo possible. This could make the follow ups after the meterless FADC easier.

Could be why the ex.seismo > meterless FADC > c.HK link feels easier at times.

I tried the super jump first, then just dash out for the meterless fadc. This feels so weird. After chaining seismo’s for 5 years, meterless fadc is literally the same motion, just feels weird doing it any other way, but it definitely works very consistently. To each his own.

Yea each his own. I just cant do it the shortcut way it feels so awkward and I always do it too late. I do however seismo chain with the tiger knee motion.

Just picked up Viper yesterday. I always wanted to play her but her execution scared me but I decided to give her a go. Im learning how to do the FFF. I could do ST.Fierce xx TK Feint but after the feint the Cr.Heavy never comes out. Its always EX. Seismo. I also tried doing it with just the fierce button instead of Cr.M+H but still the same problem. Any tips on what im doing wrong? Also if I do get the Cr.Fierce do come out it get’s blocked. I guess that’s because im doing it to slow?

Sounds like me you"re probably holding the 2 punches for the feint too long.

Yeah I was thinking that too. I started to do the Cr.Fierce with down instead of down forward because that’s the only way it comes out…just gotta keep practicing though and hopefully I’ll get it right.

Looks like you’re trying to do everything at the same time and you’re mixing it up. It’s not as fast as it looks.
Try to focus first on doing: cr.HP/st.HP > HP.Thunder Knuckle Feint. Do it like 10 times in a row for each side and turn your input display on to see if your motions are correct.
Get confortable with this part first and the rest is gonna be easy.

Took your advice and yeah it was me pressing Cr.HP too fast. Now im able to do it consistently on the left side but I need to work on the right side now. Thanks

Any tips on mp/mk tk cancel cross up burn kick

If you’re talking about super jump burn kick cancel then just practice. All your doing is canceling your super jump as soon as possible by inputting the burn kick itself.

A good way to see the timing is to do it once you see the smoke from her boots. Once you get used to it you’ll never need to use that visual anymore. Just remember to never hold a direction because if you do you’ll practices get an instant burn kick instead of a super jump burnkick. Practice practice practice.

you’re doing the input for the FP after the feint too quickly, you’re not allowing the FP time to come out, thus by passing it straight to the ex seismo input, slow it down a bit, the combo isnt as fast as it just has a lot of inputs.

i’m 99% positive this is the issue, i’ve had it happen in the past.

oops see you got it and i’m late as shit, haven’t played in a while, but yeah, this is the more detailed version? that makes me feel better anyway.

Thanks for the assist still lol. I have FFF down but still not 100%. Its around 65% 70%.

Hey everyone im new to viper and i wanted to know if there is a guide or tips on how to execute FFF properly?

To be honest its just a few easy steps

-do standing or crouch hard punch aand cancel into hard punch tk

-once that’s easy press 2 punches when you see a flash while holding down (holding down makes next part easier)

  • do crouch hard punch immediately after you feinted.

if you can hp xx feint easily then fff is no problem

what are some of the need to know things in order to play viper effectively?

  • learn fierce feint fierce.

-use fierce feint when canceling tks for more frame advantage

  • learn how to instant burn kick

-learn how to super jump burn kick

Pretty much execution, frame traps, her bk mixups and much more. I suggest checking out sll of floors viper guides via his videos.