C Viper - Combo Thread

I thought u used super jump light burn kicks for the strider relaunch…I never land it unless I cancel seismo with a super jump and then instant air LBK

Alright so I got alittle inspiration from the Zero TAC Infinite and was able to trigger the glitch for a TAC infinite with Viper.

  • Down TAC LBK Feint ADD M or H
    I just need to find a jump loop that triggers the glitch.

Anything I can do to optimize this combo?

:l::m::h: xx :l: Seismo JC ADF :h::s: v :m::h::s: sjc. :h: dj. :m::h::s: (call Dante Jam Session) :l: Seismo xx delay xx TK :h: BK :s: sjc. :h: dj. :h::s: (call Strider Vajra) :l: seismo xx TK :h: Thunder Knuckle xx QCB hyper

Also, how do you extend this combo in midscreen? Can’t get the Dante Extension to connect lol.

Dash before calling Dante. Using Seismo M to OTG afterwards might help as well, as sometimes Seismo L won’t reach.

Also, yeah it can be optimized. I’m dirt tired and don’t really feel like transcribing it, but it indeed can be. I’m sure somebody else will chime in though :slight_smile:

For now though, I will say that if instead of using Jam Session there you just Call Strider, Seismo, dash towards them and super, it makes for a decent combo anywhere on the screen. Juuuust until you get relaunching down.

Team: Zero-a/Viper-y/Strider-y

[Viper]
j.:s: > cr.:m: > s.:h: xx :m: Thunder Knuckle ~ TK Feint > s.:m: > s.:h: xx :m: Thunder Knuckle ~ TK Feint > :h: Thunder Knuckle ~ TK Feint > Super Jump Up > j.:h: xx :l: Burn Kick ~ :s: > j.:h: > j.:s: > land > s.:m: > s.:h: > :s: xx SJC Up > j.:m: > j.:m: > j.:h: xx Double Jump > j.:m: > j.:m: > j.:h: > j.:s: > land > call Zero > :l: Seismo xx SJC Up Back > delayed j.:h: xx :h: Burning Kick > land > :s: > j.:h: xx Double Jump > j.:h: > j.:s: > land > call Strider > :l: Seismo xx SJC :h: Thunder Knuckle > (strider hits) > land > :d::db::b::atk::atk:

Damage: 1 Million (1 Bar Used)
Meter: 2 Bars

is there a way of extending the combo with vergil at the end using rapid slash?

What team are you playing?

anyone know what marlins ammy viper relaunch combo is? ive tried a couple of times and i cant get anything to work help?

[media=youtube]gbo2wz5ioLQ[/media]

This one:
sj.S > L.Burning Kick feint > ADD (air dash down) > L.Burning kick > S (relaunch) ?

or the new one he’s doing (I’ve to watch it again I don’t remember the full combo XD)

:o theres a new one link to that pls? im going to try this one and see how it fairs

He did it on that set against Drew: http://pt.twitch.tv/fgtvlive/b/323846911?t=3m4s

got damn well maybe I will improve this one but I found a way for viper to full screen corner carry a person using one bar and hidden missiles lol… I will probably work on her 2bar TOD using hidden missiles tomorrow… I got like 1.2 mil out of this one after a DHC to doom once

[media=youtube]d25aZgnTePU[/media]

[media=youtube]vE2TSHE0QS0[/media]

Hopefully you guys are able to see something. Sorry for the bad quality. 6 Optic Blasts, no assists, and no XF.

[media=youtube]WtKBBqeiCHw[/media]

BnB with Zero and Strider. Builds 2 bars and does very close to 1 million damage with only 1 super. If someone wants notations, let me know.

Is there a viper relaunch using jam session? If so, how?

Call dante -> L seismo -> wait a little bit -> H BK -> S.

My Teams currently are:

Viper/Zero/Vergil
Viper/Vergil/Task

Would love to have the Notation, because i tried the relaunch with zero but i couldnt get it down.

How do you do the optic laser in the combo

Weasel shot works better scales less and grants more dhc damage…

Bawse!

Jump cancel it lol but im still learning though

Bawse!