"By the hoary hosts of Hoggoth!" The Doctor Strange Thread!

Because Zero is blah as an assist, what is he doing for Dr. Strange?

And I addressed several people. The first was someone who mentioned Zero/Strange as if that was going to do some good with Strange on point, and the other who suggested a rushdown team of Mags/Strange, only Mags has been slowed down and made more keepaway.

I don’t see what’s wrong with Zero/Strang/Doom. That sounds like a pretty good team to me, especially when you take into consideration that Doom is getting buffed in this game. We already know Zero works very well with Doom beam, and Strang probably works well with it, too, considering he has a teleport cross up game with it. The team actually makes a lot of sense unlike the crappy teams people were suggesting for Strider.

I do think that Strange can work as a rushdown character like Dorm, but yeah a trap/chipping team with him sounds great too. That really depends on his air dash and how limited his teleport is.

That’s why Zero is put on point. And Mags is slowed down but his disruptor is nerfed too and he’s not going to be a keepaway character, most likely he’ll be this game’s Seth. Some who have tried him already thinks that his new move is more than enough to make up for his nerfs.

I’d have mained Strange if he was the worst character in the game, so much do I love the character. Hearing he has a projectile counter hyper (as well as a whole host of other craziness) makes me :slight_smile: so much.

I wasnt saying Strange couldnt rush down, if he can tri-jump then it’s definitely possible since he already has a teleport and can shoot fireballs that are slow enough to give him a chance to teleport behind them.

He has the ability to get tricky on paper. I was just questioning some of the herp derpy team suggestions, being so obvious and whatnot, and this isnt Marvel 3 this is a brand new game who knows what the new team mechanics will entail.

im seeing more similarities between dorm/firebrand for strange than mags…

what is it that brings mags into the equation? im not seeing it.

-dime

Let’s see… Flight? Check. Teleports? Check. Stupid fireballs? Check. Traps? Check.

Ladies and gentlemen, I give you… Phoenix with normal health.

I’m so excited. He looks amazing.

gg’s x factor level 3 akuma

Yeah, everyone immediately pairs the new characters with Zero and says “THIS WILL BE AMAZING GAIS!”.

I’m not getting it, but that could just be me.

(Ha. I got screwed over for both threads. That’s kinda of hilarious.)

I’m just going to re-post what I had posted in my thread minus the videos:

"Still, the master of the Mystic Arts, the Sorceror Supreme, Dr. Stephen Vincent Strange himself will be more than happy to teach you.

First, learn about his history here if you so desire: Doctor Strange’s Wikipedia entry.

Observations Thus Far:
[LIST=1]
[]Much like Dormammu, pretty much all of his normals seem like they involve energy rather than him physically hitting you, so they’ll like have good “priority”/active frames despite potentially awkward angles. One of the few exceptions looks like it’s his launcher.
[
]Similarly, like Dormammu, pretty much all of his specials and supers are projectile based.
[]He has disk-projectiles that focus like Dante’s Multi-lock is Dante automatically released three of them. It remains to be whether they remain should he be hit (before they start moving) or he can do these in the air.
[
]He has wave-projectiles called “Mystic Sword” that can at least go forward and at a 45-degree angle. It remains to be seen whether he had one that goes at an even sharper angle or if he just has a slow or faster version of the forward shooting “Mystic Sword” like how Morrigan’s fireballs function.
[]He has some type of projectile-reflector-“bit” specials that he can set up to bounce at least one projectile around like Mu from Blazblue. It remains to be seen whether they have a hitbox of their own–probably not–and how long they last/if they can be destroyed.
[
]He has the Eye of Agamotto as a special that seems to be stationary but multi-hitting projectile.
[]He has some type of move that causes crumple.
[
]Like Dormammu, he has a teleport, though it appears to be quicker, arguably even Phoenix-esque, which people are already kvetching about of course.
[]Getting into his supers, he has an extremely fast-looking OTG pillar super that does decent damage.
[
]He has what appears to be a counter-super, that supposed counters only projectiles according to some people, that might be called “Seven Rings of [S]Ragnarok[/S]”. It’s impossible to tell how much damage this normally does given it’s only seen being used in Level 2 X-Factor thus far.
[*]His Level 3 super is a cinematic–probably called “Astral Body”–that’s probably like a ranbu super, only starting with a projectile rather than a physical hit; I very much doubt it’s a grab or else the trailer would have likely gone out of the way to show the opponent blocking. Anyway, the titular phrase is spouted, much to our pleasure.
[/LIST]
That’s all that can be seen for now, though anyone should feel free to out something/anything I missed. I’m going to speculate a bit now and not just about potential abilities/mechanic.

Speculations:
[LIST=1]
[]I would not at all be surprised if he had a flight mode.
[
]“Seven Rings of [S]Ragnarok[/S]” probably counters beam supers since it is itself a super.
[*]Doubtless has a special opening with Dormammu & Shuma-Gorath. Most likely has one with Hulk as well. Rather iffy beyond that, though I wouldn’t be surprised if he had some with at least a few Avengers, Dr. Doom, Hsien-ko, Arthur and/or Spider-man.
[/LIST]
Not very much to say there at present, especially since I’ve talked enough for now. I’ll fix the names of anything as more information comes to light.

For now, feel free to discuss this or anything Doctor Strange-related; just try not to talk about tiers (too much) or I’ll be forced to banish you to the Chaos Dimension. Excelsior!

P.S. This is utterly unrelated to the game, but for anyone who is a fan of Doctor Strange, I think they’ll get a kick out of MGK’s blog posts about Doctor Strange; I know they made more interested in the character than much of what Marvel did with him. As such, I’ll link to them here.

(Haha! Too slow… Damn it. That’s what I get for looking up things. Oh well… I’ll leave this up for a bit.)"

Named EDIT: Just going to edit in the names that we seem to know so far here so that people don’t end up calling that super “Seven Rings of Ragnarok” due to me being an idiot:
[LIST=1]
[]Mystic Sword - Blue, wave-looking straight-forward special projectile; it’s probably his third assist.
[
]Disks of Denak - Three homing disk/chakram-like specials projectiles with a bit of start-up. One of his assists.
[]Bolts of Balthakk - Horizontal beam special with rather significant gaps in between at least one version of it. Probably duckable by most characters. One of his assists.
[
]Flames of Faltine - Weakish looking projectile of at best moderate speed that is powered-up and can bounce off of…
[]Grace of Hoggoth (?) - “Bit”-system orbs used to bounce around and power-up Flames of Faltine and maybe other projectiles of his. There are at least yellow and red versions. It remains to be seen whether he has a “blue” version or if the third motion is used for Flames of Faltine or something else like…
[
]Eye of Agamotto - Initially stationary multi-projectile that Doctor Strange can knock around if he so chooses. It remains to be seen how much he knock it around (think Venom from Guilty Gear) or how fast he can or if he can power-up it or if it has multiple versions; I suspect that it only has one version, personally, and wouldn’t be surprised if it was QCF+:s: as said earlier.
[]Illusion (?) - Counter special that leaves him behind the opponent. It seems likely that’s completely free to do as he chooses after it works if that throw in the trailer isn’t part of it and I suspect that was just his normal ground throw given what his air throw looks like.
[
]Spell of Vishanti - Lower-end damage super that makes up for that by hitting OTG, hitting pretty much to the top of the (normal) superjump screen, being able to be used at least twice in a combo, starting up quite fast, being Air-OK **and ** possibly tracking.
[]Seven Rings of Raggador - Counter super that might “only” counter projectiles, but has pretty quick start-up, counters other super projectiles and probably leaves him completely invulnerable until it’s over (I’d assume, if it’s anything like Magneto’s [stupid] Forcefield move).
[
]Astral Magic (?) - Level 3 ranbu-esque super that possibly starts as a projectile. Appears to be rather easy to combo into since he can get it off his own sweep without assists and he has at least two moves that cause clean crumple.
[/LIST]

Probably his normals. Even then, its a stretch.

It’s cuz SRK has a Zero/Viper Fetish.

And then you go “but Zero is shit as an assist”

And they go “thats why you play him on point to DHC”

Which defeats the whole fucking purpose of playing Dr. Strange to his obvious strengths.

Im definitely taking C.V. off my team for him if how he plays is as good as Mags. Also, did he get into fly mode in one of his combos with that gem trap move? crazy sorcerer

Yep, Strange is going to be CRAZY scary on point. And just as scary if he somehow has to be anchored. Him and Hawkeye got such crazy possibilities.

What is Dr Strange’s obvious strengths? It doesn’t seem like he’s that good of a battery (very hard to say) and that his lvl 3 is going to be a great lvl 3, so you probably will want him to be the one using meter.

Why would Zero being shit as an assist matter anyway, Wolverine is shit as an assist too and yet PR Rog and J Wong had no issue playing him second in their team.

get hype ya’ll i knew he would be next !! haha ~ he looks very solid =), maining him even if we’re all wrong !

Dr. Strangelove, or: How I Learned To Stop Worrying and Love the Hoary Hosts of Hoggoth.

He looks to be very viable (even if he wasn’t, I’d still use him), and Hyper Sodium Force and be negated clean off of his counter super.

I am satiated with this new information. Now if today could be November 15th, that would be nice.

anti-akuma technology

At the end of the day Zero/Dr. Strange sounds lame.

Why make that a team when you have Zero on point, and this is the Dr. Strange thread? I dont get the point youre attempting to make, playing Strange on point would be the main priority and topic of conversation in here. So by that logic with Strange on point Zero is useless to him, as an assist.

Look at the reveal trailer again if you cant see the strengths of his design.