I was unable to reproduce handcuffs using Yun instead of Kim.
I was also unable to freeze the game with Kyosuke.

I think this may be related to the handcuffs glitch, but it was the strangest thing today.

I was playing P chun-li(1) and was against C ryu(2). The fight went on as normal, and I don’t remember exactly what happened at the end, but I think I did a something that traded with some random attack, killing me.

It transitions to the next round, and my P-Cammy(2) comes in. The round starts… but we are both completely frozen and unable to move at all. Since I had full life, timer runs out, and I win. Me, the guy I was playing, and the crowd are laughing about what happened. Then finally the game continues versus the AI after a seemingly long load time.

Well, even now, I still cannot move at all. I am still handcuffed. The AI kills me, we all stare at the machine in disbelief. At this point I’m thinking, it must just be a wire that came loose or something.

I reboot the machine, pop in more money, play… and it works completely fine. Rebooting would not fix a loose wire.

Anyhow, anybody seen this glitch before?

Edit: fixed wrong info

this glitch is comon, just today it happened to me twice, the arcade manager thought we were trying to scam him, since were asking for refunds, and he remembered when we used to piss him off with the gambit glitch.

oh and I have no idea why it happens, seems totally random.

I’ve seen long load times(happens every time you freeze the game). Instead of the game acutally freezing, some hidden timer expires and it loads the next round. Normally, you’ll sit at the KO screen for about 30 seconds before it resumes.

However, I’ve never had a glitch carry over to the next round. Someone mentionned that some layers(super meter, health, time) on the screen had dissapeared and this carried over.

Ironically enough, it seems related to a broken control glitch, yet the controls are obviously fine. I’ve had my sprite glide across the screen instead of animating a walk. There are 2 setups for it, one is to rig the joystick to hold down ‘left’ and then press ‘right’. In theory, that’s impossible, but when you force it, the sprite glides instead of walking. The second setup is almost random. It requires some trade(don’t know the specifics) and then one or both characters just starts walking in some direction(usually towards the corner). Reboot machine or controls(unplugging a DC controller counts as a controller reboot).

While we’re talking about random glitches. If you try to save a match replay on DC, there’s a small possibility it won’t save the full match. This is due to the fact that it simply saves the controller inputs and replays that to the engine. Sooo, mash too much, and you’ll fill the replay before the round is over. I’ve seen it only once(so don’t worry about it), and it happens to be the clip of 2 chun-li’s(ohseav.wmv) doing lightning legs through each other almost endlessly. I was pretty much mashing kicks the whole round.

hey
ok the thing with the bars not loading…its happened…and carried thru out the entire game.
i was using rolento (both times this happened) and suddenly…it appeared as if tho id lost and the game had went back to its natural motion…but i was still controlling.
and the other thing…it happened once where we both randomly started walk to one corner, and no buttong/control worked until we rebooted.

post #66

I tried to reproduce in DC versus mode with no luck. I only used taunts as the catalyst. If someone can remember what moves were pulled out right before it happened, I’ll try again. Timing is not a problem, but what moves are involved?

Same thing with getting Yun to freeze the game, no luck.

wow this was a hella long time ago.

maybe…
1)arcade mode only? i dunno how this would affect it though
2)are you doing this by yourself, or do you have someone else to throw out random taunts with you?
3)only taunts were used, basically we were just being idiots and trying to beat each other with taunts only(think sagat vs sagat doing s.shorts back and forth)

I can single handedly force both characters to taunt on the same frame, or have a 1 frame difference… 10 times out of 10… I did that with just taunts, then reversal taunts after a trade, and so forth.

Otherwise, I just throw out random taunts. I open up a joystick and shot circuit the “short kick” button. That way I can just hit start on the 2p controller for it to taunt. I did some of that too, but it yielded nothing.

Whatever the setup is, it’s a tight one.

This glitch happened to me and SoleEmu tonight…

Wow, thats weird.

Looks to me like the super calculated Ioris life, and knew that he was going to die, and sent her into her win pose. However, the rage kicked in at the last minute, and so it reduced the damage by enough to keep him alive. But the super already calculated he was going to die, so it stayed in the winpose.

Really weird stuff.

What surprises me is that they put hitboxes onto her win pose. That just seems strange.

I was Iori, and I was just as confused as Hibiki. Had I known it really was her win pose and not some weird bait out, I would of command grabbed, super.

That’s cool tho, wonder whether you can do it with other chars?

wow, weird stuff. I think the guess about the k-groove thing is correct. most likely a bug in the code.

i woudl try to set it up again with the same amount of health and rage bar and test it out. makes for funky videos, especially if she’s still controlable (imagine if she’s stuck in that pose, but she can actually still move? she’d be hopping around in the win pose lol!)

It probably has to do with special win poses to, if it is recreatable you should try it with other characters like akuma that have special poses that involve super KOs to see if the glitch is universal or just linked to Hibiki

I don’t think she is controllable, only hittable.

i was mashing actually, couldn’t move at all… damn win poses.

we also did try and re-create the glitch, but didn’t manage to do it again :sad:

GLITCH CONFIRMED. I will call it the Hibiki Blackout glitch. I tried to do it with Akuma, but it didn’t work.

PROOF:
http://s38.yousendit.com/d.aspx?id=270HHUPAP3Q7N0ZSKKHIBYR6RF

What other characters have win poses specific to a super? Sadly, I think it is more specific than that. The super must have some type of OTG property. Examples of this include: Honda’s command grab, Yamazaki’s super grab, Hibiki’s blackout, Todo’s counter super.

its a fairly old bug, but nobodys quite sure how it happens. it seems to have something to do with life totals, but ive heard reports of the bug happening against people how have a noticable chunk of health left. shrug

if you want to help figure out a REALLY crazy bug: one time i was in training mode with a friend; i was n-athena, he was n-kyo (this was hella years ago). the catalyst for the bug isn’t really known, but the result was all of n-kyo’s specials and supers were disabled; he could only do normal moves and stuff. at first i thought my (brand new) stick was broken, but the key display showed no problems. we then switched characters to somebody else and it worked fine. we’ve never been able to replicate the bug, but the one thing we do remember is one time i was in the corner and did an anti-air crystal super which… had something funky about it. maybe it was the way kyo bounced or something, i dont remember. ANYWAY…

also, there’s the arcade-only freeze bug that happens randomly at the start of a round. the round starts, but neither character can move. this actually carries on until the game is reset, i believe. nobody’s sure how this one works either, but the prevailing theory is that both people performed a reversal super jump backwards as the round begins

allen and i were playing and i was using a-sak and he was k-rolento and i was rc taunting and he was just regular taunting and all of a sudden the slouched down like they just lost by time over and all the gauges disappeared. eventually we heard “TIME OVER” and they just sat there. the next round started and i guess since i had more life at the time sakrua stayed in but the gauges were still gone, life bars, meters n everything but everything still worked, i could still activate and do specials and so could he. even when the next challenger came up the machine was still glitched (ithink) and this was at the arcade.

didn’t they find out that bug with the specials not coming out for kyo already? I don’t know if they can explain it but i think i’ve heard about this glitch.